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-rw-r--r--src/Protocol/Protocol_1_8.cpp33
1 files changed, 14 insertions, 19 deletions
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp
index d17b65e2d..1260e3ef8 100644
--- a/src/Protocol/Protocol_1_8.cpp
+++ b/src/Protocol/Protocol_1_8.cpp
@@ -2997,27 +2997,22 @@ void cProtocol_1_8_0::SendEntitySpawn(const cEntity & a_Entity, const UInt8 a_Ob
{
ASSERT(m_State == 3); // In game mode?
+ cPacketizer Pkt(*this, pktSpawnObject);
+ Pkt.WriteVarInt32(a_Entity.GetUniqueID());
+ Pkt.WriteBEUInt8(a_ObjectType);
+ Pkt.WriteFPInt(a_Entity.GetPosX());
+ Pkt.WriteFPInt(a_Entity.GetPosY());
+ Pkt.WriteFPInt(a_Entity.GetPosZ());
+ Pkt.WriteByteAngle(a_Entity.GetPitch());
+ Pkt.WriteByteAngle(a_Entity.GetYaw());
+ Pkt.WriteBEInt32(a_ObjectData);
+
+ if (a_ObjectData != 0)
{
- cPacketizer Pkt(*this, pktSpawnObject);
- Pkt.WriteVarInt32(a_Entity.GetUniqueID());
- Pkt.WriteBEUInt8(a_ObjectType);
- Pkt.WriteFPInt(a_Entity.GetPosX()); // Position appears to be ignored...
- Pkt.WriteFPInt(a_Entity.GetPosY());
- Pkt.WriteFPInt(a_Entity.GetPosY());
- Pkt.WriteByteAngle(a_Entity.GetPitch());
- Pkt.WriteByteAngle(a_Entity.GetYaw());
- Pkt.WriteBEInt32(a_ObjectData);
-
- if (a_ObjectData != 0)
- {
- Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedX() * 400));
- Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedY() * 400));
- Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedZ() * 400));
- }
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedX() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedY() * 400));
+ Pkt.WriteBEInt16(static_cast<Int16>(a_Entity.GetSpeedZ() * 400));
}
-
- // Otherwise 1.8 clients don't show the entity
- SendEntityTeleport(a_Entity);
}