diff options
Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol_1_8.cpp | 199 |
1 files changed, 94 insertions, 105 deletions
diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index 78483a45d..980348887 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -1458,30 +1458,21 @@ void cProtocol_1_8_0::SendSpawnMob(const cMonster & a_Mob) -void cProtocol_1_8_0::SendStatistics(const cStatManager & a_Manager) +void cProtocol_1_8_0::SendStatistics(const StatisticsManager & a_Manager) { ASSERT(m_State == 3); // In game mode? - UInt32 Size = 0; - a_Manager.ForEachStatisticType([&Size](const auto & Store) - { - Size += static_cast<UInt32>(Store.size()); - }); - - // No need to check Size != 0 - // Assume that the vast majority of the time there's at least one statistic to send - cPacketizer Pkt(*this, pktStatistics); - Pkt.WriteVarInt32(Size); - a_Manager.ForEachStatisticType([&Pkt](const cStatManager::CustomStore & Store) + // No need to check Size != 0. + // Assume that the vast majority of the time there's at least one statistic to send: + Pkt.WriteVarInt32(static_cast<UInt32>(a_Manager.Custom.size())); + + for (const auto & [Statistic, Value] : a_Manager.Custom) { - for (const auto & Item : Store) - { - Pkt.WriteString(GetProtocolStatisticName(Item.first)); - Pkt.WriteVarInt32(static_cast<UInt32>(Item.second)); - } - }); + Pkt.WriteString(GetProtocolStatisticName(Statistic)); + Pkt.WriteVarInt32(static_cast<UInt32>(Value)); + } } @@ -2401,15 +2392,13 @@ void cProtocol_1_8_0::HandlePacketClientStatus(cByteBuffer & a_ByteBuffer) case 1: { // Request stats - const cStatManager & Manager = m_Client->GetPlayer()->GetStatManager(); - SendStatistics(Manager); - + SendStatistics(m_Client->GetPlayer()->GetStatistics()); break; } case 2: { // Open Inventory achievement - m_Client->GetPlayer()->AwardAchievement(Statistic::AchOpenInventory); + m_Client->GetPlayer()->AwardAchievement(CustomStatistic::AchOpenInventory); break; } } @@ -4042,99 +4031,99 @@ int cProtocol_1_8_0::GetProtocolParticleID(const AString & a_ParticleName) -const char * cProtocol_1_8_0::GetProtocolStatisticName(Statistic a_Statistic) +const char * cProtocol_1_8_0::GetProtocolStatisticName(const CustomStatistic a_Statistic) { switch (a_Statistic) { // V1.8 Achievements - case Statistic::AchOpenInventory: return "achievement.openInventory"; - case Statistic::AchMineWood: return "achievement.mineWood"; - case Statistic::AchBuildWorkBench: return "achievement.buildWorkBench"; - case Statistic::AchBuildPickaxe: return "achievement.buildPickaxe"; - case Statistic::AchBuildFurnace: return "achievement.buildFurnace"; - case Statistic::AchAcquireIron: return "achievement.acquireIron"; - case Statistic::AchBuildHoe: return "achievement.buildHoe"; - case Statistic::AchMakeBread: return "achievement.makeBread"; - case Statistic::AchBakeCake: return "achievement.bakeCake"; - case Statistic::AchBuildBetterPickaxe: return "achievement.buildBetterPickaxe"; - case Statistic::AchCookFish: return "achievement.cookFish"; - case Statistic::AchOnARail: return "achievement.onARail"; - case Statistic::AchBuildSword: return "achievement.buildSword"; - case Statistic::AchKillEnemy: return "achievement.killEnemy"; - case Statistic::AchKillCow: return "achievement.killCow"; - case Statistic::AchFlyPig: return "achievement.flyPig"; - case Statistic::AchSnipeSkeleton: return "achievement.snipeSkeleton"; - case Statistic::AchDiamonds: return "achievement.diamonds"; - case Statistic::AchPortal: return "achievement.portal"; - case Statistic::AchGhast: return "achievement.ghast"; - case Statistic::AchBlazeRod: return "achievement.blazeRod"; - case Statistic::AchPotion: return "achievement.potion"; - case Statistic::AchTheEnd: return "achievement.theEnd"; - case Statistic::AchTheEnd2: return "achievement.theEnd2"; - case Statistic::AchEnchantments: return "achievement.enchantments"; - case Statistic::AchOverkill: return "achievement.overkill"; - case Statistic::AchBookcase: return "achievement.bookcase"; - case Statistic::AchExploreAllBiomes: return "achievement.exploreAllBiomes"; - case Statistic::AchSpawnWither: return "achievement.spawnWither"; - case Statistic::AchKillWither: return "achievement.killWither"; - case Statistic::AchFullBeacon: return "achievement.fullBeacon"; - case Statistic::AchBreedCow: return "achievement.breedCow"; - case Statistic::AchDiamondsToYou: return "achievement.diamondsToYou"; + case CustomStatistic::AchOpenInventory: return "achievement.openInventory"; + case CustomStatistic::AchMineWood: return "achievement.mineWood"; + case CustomStatistic::AchBuildWorkBench: return "achievement.buildWorkBench"; + case CustomStatistic::AchBuildPickaxe: return "achievement.buildPickaxe"; + case CustomStatistic::AchBuildFurnace: return "achievement.buildFurnace"; + case CustomStatistic::AchAcquireIron: return "achievement.acquireIron"; + case CustomStatistic::AchBuildHoe: return "achievement.buildHoe"; + case CustomStatistic::AchMakeBread: return "achievement.makeBread"; + case CustomStatistic::AchBakeCake: return "achievement.bakeCake"; + case CustomStatistic::AchBuildBetterPickaxe: return "achievement.buildBetterPickaxe"; + case CustomStatistic::AchCookFish: return "achievement.cookFish"; + case CustomStatistic::AchOnARail: return "achievement.onARail"; + case CustomStatistic::AchBuildSword: return "achievement.buildSword"; + case CustomStatistic::AchKillEnemy: return "achievement.killEnemy"; + case CustomStatistic::AchKillCow: return "achievement.killCow"; + case CustomStatistic::AchFlyPig: return "achievement.flyPig"; + case CustomStatistic::AchSnipeSkeleton: return "achievement.snipeSkeleton"; + case CustomStatistic::AchDiamonds: return "achievement.diamonds"; + case CustomStatistic::AchPortal: return "achievement.portal"; + case CustomStatistic::AchGhast: return "achievement.ghast"; + case CustomStatistic::AchBlazeRod: return "achievement.blazeRod"; + case CustomStatistic::AchPotion: return "achievement.potion"; + case CustomStatistic::AchTheEnd: return "achievement.theEnd"; + case CustomStatistic::AchTheEnd2: return "achievement.theEnd2"; + case CustomStatistic::AchEnchantments: return "achievement.enchantments"; + case CustomStatistic::AchOverkill: return "achievement.overkill"; + case CustomStatistic::AchBookcase: return "achievement.bookcase"; + case CustomStatistic::AchExploreAllBiomes: return "achievement.exploreAllBiomes"; + case CustomStatistic::AchSpawnWither: return "achievement.spawnWither"; + case CustomStatistic::AchKillWither: return "achievement.killWither"; + case CustomStatistic::AchFullBeacon: return "achievement.fullBeacon"; + case CustomStatistic::AchBreedCow: return "achievement.breedCow"; + case CustomStatistic::AchDiamondsToYou: return "achievement.diamondsToYou"; // V1.8 stats - case Statistic::AnimalsBred: return "stat.animalsBred"; - case Statistic::BoatOneCm: return "stat.boatOneCm"; - case Statistic::ClimbOneCm: return "stat.climbOneCm"; - case Statistic::CrouchOneCm: return "stat.crouchOneCm"; - case Statistic::DamageDealt: return "stat.damageDealt"; - case Statistic::DamageTaken: return "stat.damageTaken"; - case Statistic::Deaths: return "stat.deaths"; - case Statistic::Drop: return "stat.drop"; - case Statistic::FallOneCm: return "stat.fallOneCm"; - case Statistic::FishCaught: return "stat.fishCaught"; - case Statistic::FlyOneCm: return "stat.flyOneCm"; - case Statistic::HorseOneCm: return "stat.horseOneCm"; - case Statistic::Jump: return "stat.jump"; - case Statistic::LeaveGame: return "stat.leaveGame"; - case Statistic::MinecartOneCm: return "stat.minecartOneCm"; - case Statistic::MobKills: return "stat.mobKills"; - case Statistic::PigOneCm: return "stat.pigOneCm"; - case Statistic::PlayerKills: return "stat.playerKills"; - case Statistic::PlayOneMinute: return "stat.playOneMinute"; - case Statistic::SprintOneCm: return "stat.sprintOneCm"; - case Statistic::SwimOneCm: return "stat.swimOneCm"; - case Statistic::TalkedToVillager: return "stat.talkedToVillager"; - case Statistic::TimeSinceDeath: return "stat.timeSinceDeath"; - case Statistic::TradedWithVillager: return "stat.tradedWithVillager"; - case Statistic::WalkOneCm: return "stat.walkOneCm"; - case Statistic::WalkUnderWaterOneCm: return "stat.diveOneCm"; + case CustomStatistic::AnimalsBred: return "stat.animalsBred"; + case CustomStatistic::BoatOneCm: return "stat.boatOneCm"; + case CustomStatistic::ClimbOneCm: return "stat.climbOneCm"; + case CustomStatistic::CrouchOneCm: return "stat.crouchOneCm"; + case CustomStatistic::DamageDealt: return "stat.damageDealt"; + case CustomStatistic::DamageTaken: return "stat.damageTaken"; + case CustomStatistic::Deaths: return "stat.deaths"; + case CustomStatistic::Drop: return "stat.drop"; + case CustomStatistic::FallOneCm: return "stat.fallOneCm"; + case CustomStatistic::FishCaught: return "stat.fishCaught"; + case CustomStatistic::FlyOneCm: return "stat.flyOneCm"; + case CustomStatistic::HorseOneCm: return "stat.horseOneCm"; + case CustomStatistic::Jump: return "stat.jump"; + case CustomStatistic::LeaveGame: return "stat.leaveGame"; + case CustomStatistic::MinecartOneCm: return "stat.minecartOneCm"; + case CustomStatistic::MobKills: return "stat.mobKills"; + case CustomStatistic::PigOneCm: return "stat.pigOneCm"; + case CustomStatistic::PlayerKills: return "stat.playerKills"; + case CustomStatistic::PlayOneMinute: return "stat.playOneMinute"; + case CustomStatistic::SprintOneCm: return "stat.sprintOneCm"; + case CustomStatistic::SwimOneCm: return "stat.swimOneCm"; + case CustomStatistic::TalkedToVillager: return "stat.talkedToVillager"; + case CustomStatistic::TimeSinceDeath: return "stat.timeSinceDeath"; + case CustomStatistic::TradedWithVillager: return "stat.tradedWithVillager"; + case CustomStatistic::WalkOneCm: return "stat.walkOneCm"; + case CustomStatistic::WalkUnderWaterOneCm: return "stat.diveOneCm"; // V1.8.2 stats - case Statistic::CleanArmor: return "stat.armorCleaned"; - case Statistic::CleanBanner: return "stat.bannerCleaned"; - case Statistic::EatCakeSlice: return "stat.cakeSlicesEaten"; - case Statistic::EnchantItem: return "stat.itemEnchanted"; - case Statistic::FillCauldron: return "stat.cauldronFilled"; - case Statistic::InspectDispenser: return "stat.dispenserInspected"; - case Statistic::InspectDropper: return "stat.dropperInspected"; - case Statistic::InspectHopper: return "stat.hopperInspected"; - case Statistic::InteractWithBeacon: return "stat.beaconInteraction"; - case Statistic::InteractWithBrewingstand: return "stat.brewingstandInteraction"; - case Statistic::InteractWithCraftingTable: return "stat.craftingTableInteraction"; - case Statistic::InteractWithFurnace: return "stat.furnaceInteraction"; - case Statistic::OpenChest: return "stat.chestOpened"; - case Statistic::OpenEnderchest: return "stat.enderchestOpened"; - case Statistic::PlayNoteblock: return "stat.noteblockPlayed"; - case Statistic::PlayRecord: return "stat.recordPlayed"; - case Statistic::PotFlower: return "stat.flowerPotted"; - case Statistic::TriggerTrappedChest: return "stat.trappedChestTriggered"; - case Statistic::TuneNoteblock: return "stat.noteblockTuned"; - case Statistic::UseCauldron: return "stat.cauldronUsed"; + case CustomStatistic::CleanArmor: return "stat.armorCleaned"; + case CustomStatistic::CleanBanner: return "stat.bannerCleaned"; + case CustomStatistic::EatCakeSlice: return "stat.cakeSlicesEaten"; + case CustomStatistic::EnchantItem: return "stat.itemEnchanted"; + case CustomStatistic::FillCauldron: return "stat.cauldronFilled"; + case CustomStatistic::InspectDispenser: return "stat.dispenserInspected"; + case CustomStatistic::InspectDropper: return "stat.dropperInspected"; + case CustomStatistic::InspectHopper: return "stat.hopperInspected"; + case CustomStatistic::InteractWithBeacon: return "stat.beaconInteraction"; + case CustomStatistic::InteractWithBrewingstand: return "stat.brewingstandInteraction"; + case CustomStatistic::InteractWithCraftingTable: return "stat.craftingTableInteraction"; + case CustomStatistic::InteractWithFurnace: return "stat.furnaceInteraction"; + case CustomStatistic::OpenChest: return "stat.chestOpened"; + case CustomStatistic::OpenEnderchest: return "stat.enderchestOpened"; + case CustomStatistic::PlayNoteblock: return "stat.noteblockPlayed"; + case CustomStatistic::PlayRecord: return "stat.recordPlayed"; + case CustomStatistic::PotFlower: return "stat.flowerPotted"; + case CustomStatistic::TriggerTrappedChest: return "stat.trappedChestTriggered"; + case CustomStatistic::TuneNoteblock: return "stat.noteblockTuned"; + case CustomStatistic::UseCauldron: return "stat.cauldronUsed"; // V1.9 stats - case Statistic::AviateOneCm: return "stat.aviateOneCm"; - case Statistic::SleepInBed: return "stat.sleepInBed"; - case Statistic::SneakTime: return "stat.sneakTime"; + case CustomStatistic::AviateOneCm: return "stat.aviateOneCm"; + case CustomStatistic::SleepInBed: return "stat.sleepInBed"; + case CustomStatistic::SneakTime: return "stat.sneakTime"; default: return ""; } } |