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-rw-r--r--src/Protocol/Protocol.h2
-rw-r--r--src/Protocol/Protocol125.cpp15
-rw-r--r--src/Protocol/Protocol125.h6
-rw-r--r--src/Protocol/Protocol132.cpp2
-rw-r--r--src/Protocol/Protocol16x.cpp4
-rw-r--r--src/Protocol/Protocol16x.h2
-rw-r--r--src/Protocol/Protocol17x.cpp18
-rw-r--r--src/Protocol/Protocol17x.h6
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp4
-rw-r--r--src/Protocol/ProtocolRecognizer.h2
10 files changed, 44 insertions, 17 deletions
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index a543c6361..c6e569919 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -100,7 +100,7 @@ public:
virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) = 0;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) = 0;
- virtual void SendRespawn (void) = 0;
+ virtual void SendRespawn (const cWorld & a_World) = 0;
virtual void SendExperience (void) = 0;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) = 0;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) = 0;
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index f3bdae3ac..491058919 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -133,7 +133,8 @@ typedef unsigned char Byte;
cProtocol125::cProtocol125(cClientHandle * a_Client) :
super(a_Client),
- m_ReceivedData(32 KiB)
+ m_ReceivedData(32 KiB),
+ m_LastSentDimension(dimNotSet)
{
}
@@ -591,6 +592,7 @@ void cProtocol125::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
WriteByte (0); // Unused
WriteByte (60); // Client list width or something
Flush();
+ m_LastSentDimension = a_World.GetDimension();
}
@@ -831,16 +833,23 @@ void cProtocol125::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect
-void cProtocol125::SendRespawn(void)
+void cProtocol125::SendRespawn(const cWorld & a_World)
{
cCSLock Lock(m_CSPacket);
+ if (m_LastSentDimension == a_World.GetDimension())
+ {
+ // Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do
+ return;
+ }
cPlayer * Player = m_Client->GetPlayer();
WriteByte (PACKET_RESPAWN);
- WriteInt ((int)(Player->GetWorld()->GetDimension()));
+ WriteInt (a_World.GetDimension());
WriteByte (2); // TODO: Difficulty; 2 = Normal
WriteChar ((char)Player->GetGameMode());
WriteShort (256); // Current world height
WriteString("default");
+ Flush();
+ m_LastSentDimension = a_World.GetDimension();
}
diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h
index 18a626a2d..85418f71f 100644
--- a/src/Protocol/Protocol125.h
+++ b/src/Protocol/Protocol125.h
@@ -72,7 +72,7 @@ public:
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
- virtual void SendRespawn (void) override;
+ virtual void SendRespawn (const cWorld & a_World) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;
@@ -113,6 +113,10 @@ protected:
cByteBuffer m_ReceivedData; ///< Buffer for the received data
AString m_Username; ///< Stored in ParseHandshake(), compared to Login username
+
+ /** The dimension that was last sent to a player in a Respawn or Login packet.
+ Used to avoid Respawning into the same dimension, which confuses the client. */
+ eDimension m_LastSentDimension;
virtual void SendData(const char * a_Data, size_t a_Size) override;
diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp
index f4717f592..1e3fc8de8 100644
--- a/src/Protocol/Protocol132.cpp
+++ b/src/Protocol/Protocol132.cpp
@@ -253,7 +253,7 @@ void cProtocol132::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
WriteByte (0); // Unused, used to be world height
WriteByte (8); // Client list width or something
Flush();
-
+ m_LastSentDimension = a_World.GetDimension();
SendCompass(a_World);
}
diff --git a/src/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp
index 714bf5e46..9e0f3f852 100644
--- a/src/Protocol/Protocol16x.cpp
+++ b/src/Protocol/Protocol16x.cpp
@@ -158,10 +158,10 @@ void cProtocol161::SendPlayerMaxSpeed(void)
-void cProtocol161::SendRespawn(void)
+void cProtocol161::SendRespawn(const cWorld & a_World)
{
// Besides sending the respawn, we need to also send the player max speed, otherwise the client reverts to super-fast
- super::SendRespawn();
+ super::SendRespawn(a_World);
SendPlayerMaxSpeed();
}
diff --git a/src/Protocol/Protocol16x.h b/src/Protocol/Protocol16x.h
index 8eedce8d5..e91dc8a1c 100644
--- a/src/Protocol/Protocol16x.h
+++ b/src/Protocol/Protocol16x.h
@@ -42,7 +42,7 @@ protected:
virtual void SendGameMode (eGameMode a_GameMode) override;
virtual void SendHealth (void) override;
virtual void SendPlayerMaxSpeed(void) override;
- virtual void SendRespawn (void) override;
+ virtual void SendRespawn (const cWorld & a_World) override;
virtual void SendWindowOpen (const cWindow & a_Window) override;
virtual int ParseEntityAction (void) override;
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index 7c526d103..02c577dc8 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -92,7 +92,8 @@ cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAdd
m_ReceivedData(32 KiB),
m_OutPacketBuffer(64 KiB),
m_OutPacketLenBuffer(20), // 20 bytes is more than enough for one VarInt
- m_IsEncrypted(false)
+ m_IsEncrypted(false),
+ m_LastSentDimension(dimNotSet)
{
// Create the comm log file, if so requested:
if (g_ShouldLogCommIn || g_ShouldLogCommOut)
@@ -234,7 +235,8 @@ void cProtocol172::SendChat(const cCompositeChat & a_Message)
// Compose the complete Json string to send:
Json::Value msg;
- msg["text"] = cClientHandle::FormatMessageType(m_Client->GetPlayer()->GetWorld()->ShouldUseChatPrefixes(), a_Message.GetMessageType(), a_Message.GetAdditionalMessageTypeData()); // The client crashes without this field being present
+ cWorld * World = m_Client->GetPlayer()->GetWorld();
+ msg["text"] = cClientHandle::FormatMessageType((World == NULL) ? false : World->ShouldUseChatPrefixes(), a_Message.GetMessageType(), a_Message.GetAdditionalMessageTypeData()); // The client crashes without this field being present
const cCompositeChat::cParts & Parts = a_Message.GetParts();
for (cCompositeChat::cParts::const_iterator itr = Parts.begin(), end = Parts.end(); itr != end; ++itr)
{
@@ -655,6 +657,7 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
Pkt.WriteByte(std::min(Server->GetMaxPlayers(), 60));
Pkt.WriteString("default"); // Level type - wtf?
}
+ m_LastSentDimension = a_World.GetDimension();
// Send the spawn position:
{
@@ -983,14 +986,21 @@ void cProtocol172::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect
-void cProtocol172::SendRespawn(void)
+void cProtocol172::SendRespawn(const cWorld & a_World)
{
+ if (m_LastSentDimension == a_World.GetDimension())
+ {
+ // Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do
+ return;
+ }
+
cPacketizer Pkt(*this, 0x07); // Respawn packet
cPlayer * Player = m_Client->GetPlayer();
- Pkt.WriteInt(Player->GetWorld()->GetDimension());
+ Pkt.WriteInt(a_World.GetDimension());
Pkt.WriteByte(2); // TODO: Difficulty (set to Normal)
Pkt.WriteByte((Byte)Player->GetEffectiveGameMode());
Pkt.WriteString("default");
+ m_LastSentDimension = a_World.GetDimension();
}
diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h
index 3c6a8c085..8be1d9211 100644
--- a/src/Protocol/Protocol17x.h
+++ b/src/Protocol/Protocol17x.h
@@ -104,7 +104,7 @@ public:
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
- virtual void SendRespawn (void) override;
+ virtual void SendRespawn (const cWorld & a_World) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
@@ -244,6 +244,10 @@ protected:
/** The logfile where the comm is logged, when g_ShouldLogComm is true */
cFile m_CommLogFile;
+ /** The dimension that was last sent to a player in a Respawn or Login packet.
+ Used to avoid Respawning into the same dimension, which confuses the client. */
+ eDimension m_LastSentDimension;
+
/** Adds the received (unencrypted) data to m_ReceivedData, parses complete packets */
void AddReceivedData(const char * a_Data, size_t a_Size);
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index b0cbb6def..35a331f43 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -555,10 +555,10 @@ void cProtocolRecognizer::SendRemoveEntityEffect(const cEntity & a_Entity, int a
-void cProtocolRecognizer::SendRespawn(void)
+void cProtocolRecognizer::SendRespawn(const cWorld & a_World)
{
ASSERT(m_Protocol != NULL);
- m_Protocol->SendRespawn();
+ m_Protocol->SendRespawn(a_World);
}
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index 3a291bf7a..5e178447c 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -107,7 +107,7 @@ public:
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override;
virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override;
- virtual void SendRespawn (void) override;
+ virtual void SendRespawn (const cWorld & a_World) override;
virtual void SendExperience (void) override;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override;