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-rw-r--r--src/Protocol/CMakeLists.txt1
-rw-r--r--src/Protocol/Protocol125.cpp4
-rw-r--r--src/Protocol/Protocol17x.cpp12
3 files changed, 11 insertions, 6 deletions
diff --git a/src/Protocol/CMakeLists.txt b/src/Protocol/CMakeLists.txt
index 107b79627..849ec27ca 100644
--- a/src/Protocol/CMakeLists.txt
+++ b/src/Protocol/CMakeLists.txt
@@ -6,6 +6,7 @@ include_directories ("${PROJECT_SOURCE_DIR}/../")
file(GLOB SOURCE
"*.cpp"
+ "*.h"
)
add_library(Protocol ${SOURCE})
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index 3282a827f..35ab72bfc 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -26,7 +26,7 @@ Documentation:
#include "../Root.h"
#include "../Server.h"
-#include "../Entities/ProjectileEntity.h"
+#include "../Entities/ArrowEntity.h"
#include "../Entities/Minecart.h"
#include "../Entities/FallingBlock.h"
@@ -2013,7 +2013,7 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
case cMonster::mtWither:
{
WriteByte(0x54); // Int at index 20
- WriteInt((Int32)((const cWither &)a_Mob).GetNumInvulnerableTicks());
+ WriteInt((Int32)((const cWither &)a_Mob).GetWitherInvulnerableTicks());
WriteByte(0x66); // Float at index 6
WriteFloat((float)(a_Mob.GetHealth()));
break;
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp
index e57b551cb..a04d8ac3c 100644
--- a/src/Protocol/Protocol17x.cpp
+++ b/src/Protocol/Protocol17x.cpp
@@ -31,6 +31,8 @@ Implements the 1.7.x protocol classes:
#include "../BlockEntities/MobHeadEntity.h"
#include "../BlockEntities/FlowerPotEntity.h"
#include "../CompositeChat.h"
+#include "../Entities/ArrowEntity.h"
+#include "../Entities/FireworkEntity.h"
@@ -637,9 +639,11 @@ void cProtocol172::SendLoginSuccess(void)
{
ASSERT(m_State == 2); // State: login?
- cPacketizer Pkt(*this, 0x02); // Login success packet
- Pkt.WriteString(m_Client->GetUUID());
- Pkt.WriteString(m_Client->GetUsername());
+ {
+ cPacketizer Pkt(*this, 0x02); // Login success packet
+ Pkt.WriteString(m_Client->GetUUID());
+ Pkt.WriteString(m_Client->GetUsername());
+ }
m_State = 3; // State = Game
}
@@ -2820,7 +2824,7 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob)
case cMonster::mtWither:
{
WriteByte(0x54); // Int at index 20
- WriteInt(((const cWither &)a_Mob).GetNumInvulnerableTicks());
+ WriteInt(((const cWither &)a_Mob).GetWitherInvulnerableTicks());
WriteByte(0x66); // Float at index 6
WriteFloat((float)(a_Mob.GetHealth()));
break;