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-rw-r--r--src/Protocol/Protocol125.cpp10
-rw-r--r--src/Protocol/Protocol132.cpp2
-rw-r--r--src/Protocol/Protocol14x.cpp2
3 files changed, 7 insertions, 7 deletions
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index 48c085ae5..4865af2b9 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -354,7 +354,7 @@ void cProtocol125::SendEntityLook(const cEntity & a_Entity)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_LOOK);
WriteInt (a_Entity.GetUniqueID());
- WriteByte((char)((a_Entity.GetRotation() / 360.f) * 256));
+ WriteByte((char)((a_Entity.GetRot().x / 360.f) * 256));
WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256));
Flush();
}
@@ -423,7 +423,7 @@ void cProtocol125::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX,
WriteByte(a_RelX);
WriteByte(a_RelY);
WriteByte(a_RelZ);
- WriteByte((char)((a_Entity.GetRotation() / 360.f) * 256));
+ WriteByte((char)((a_Entity.GetRot().x / 360.f) * 256));
WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256));
Flush();
}
@@ -664,7 +664,7 @@ void cProtocol125::SendPlayerMoveLook(void)
WriteDouble(Player->GetStance() + 0.03); // Add a small amount so that the player doesn't start inside a block
WriteDouble(Player->GetPosY() + 0.03); // Add a small amount so that the player doesn't start inside a block
WriteDouble(Player->GetPosZ());
- WriteFloat ((float)(Player->GetRotation()));
+ WriteFloat ((float)(Player->GetRot().x));
WriteFloat ((float)(Player->GetPitch()));
WriteBool (Player->IsOnGround());
Flush();
@@ -864,7 +864,7 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
WriteInt ((int)(a_Vehicle.GetPosY() * 32));
WriteInt ((int)(a_Vehicle.GetPosZ() * 32));
WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256));
- WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256));
+ WriteByte ((Byte)((a_Vehicle.GetRot().x / 360.f) * 256));
WriteInt (a_VehicleSubType);
if (a_VehicleSubType != 0)
{
@@ -897,7 +897,7 @@ void cProtocol125::SendTeleportEntity(const cEntity & a_Entity)
WriteInt ((int)(floor(a_Entity.GetPosX() * 32)));
WriteInt ((int)(floor(a_Entity.GetPosY() * 32)));
WriteInt ((int)(floor(a_Entity.GetPosZ() * 32)));
- WriteByte ((char)((a_Entity.GetRotation() / 360.f) * 256));
+ WriteByte ((char)((a_Entity.GetRot().x / 360.f) * 256));
WriteByte ((char)((a_Entity.GetPitch() / 360.f) * 256));
Flush();
}
diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp
index 302d1298c..80910c1c8 100644
--- a/src/Protocol/Protocol132.cpp
+++ b/src/Protocol/Protocol132.cpp
@@ -421,7 +421,7 @@ void cProtocol132::SendSpawnMob(const cMonster & a_Mob)
WriteInt (a_Mob.GetUniqueID());
WriteByte (a_Mob.GetMobType());
WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32));
- WriteByte ((Byte)((a_Mob.GetRotation() / 360.f) * 256));
+ WriteByte ((Byte)((a_Mob.GetRot().x / 360.f) * 256));
WriteByte ((Byte)((a_Mob.GetPitch() / 360.f) * 256));
WriteByte ((Byte)((a_Mob.GetHeadYaw() / 360.f) * 256));
WriteShort ((short)(a_Mob.GetSpeedX() * 400));
diff --git a/src/Protocol/Protocol14x.cpp b/src/Protocol/Protocol14x.cpp
index 926fe6ee8..9868de464 100644
--- a/src/Protocol/Protocol14x.cpp
+++ b/src/Protocol/Protocol14x.cpp
@@ -250,7 +250,7 @@ void cProtocol146::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
WriteInt ((int)(a_Vehicle.GetPosY() * 32));
WriteInt ((int)(a_Vehicle.GetPosZ() * 32));
WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256));
- WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256));
+ WriteByte ((Byte)((a_Vehicle.GetRot().x / 360.f) * 256));
WriteInt (a_VehicleSubType);
if (a_VehicleSubType != 0)
{