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-rw-r--r--src/Protocol/Protocol.h1
-rw-r--r--src/Protocol/Protocol18x.cpp26
-rw-r--r--src/Protocol/Protocol18x.h2
-rw-r--r--src/Protocol/Protocol19x.cpp27
-rw-r--r--src/Protocol/Protocol19x.h2
-rw-r--r--src/Protocol/ProtocolRecognizer.cpp9
-rw-r--r--src/Protocol/ProtocolRecognizer.h1
7 files changed, 67 insertions, 1 deletions
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index 1da2a6fd7..3874307de 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -69,6 +69,7 @@ public:
virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) = 0;
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0;
+ virtual void SendCameraSetTo (const cEntity & a_Entity) = 0;
virtual void SendChat (const AString & a_Message, eChatType a_Type) = 0;
virtual void SendChat (const cCompositeChat & a_Message, eChatType a_Type, bool a_ShouldUseChatPrefixes) = 0;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) = 0;
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index c1018324f..d75ab3a5c 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -246,6 +246,16 @@ void cProtocol180::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV
+void cProtocol180::SendCameraSetTo(const cEntity & a_Entity)
+{
+ cPacketizer Pkt(*this, 0x43); // Camera Packet (Attach the camera of a player at another entity in spectator mode)
+ Pkt.WriteVarInt32(a_Entity.GetUniqueID());
+}
+
+
+
+
+
void cProtocol180::SendChat(const AString & a_Message, eChatType a_Type)
{
ASSERT(m_State == 3); // In game mode?
@@ -2038,6 +2048,7 @@ bool cProtocol180::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType)
case 0x15: HandlePacketClientSettings (a_ByteBuffer); return true;
case 0x16: HandlePacketClientStatus (a_ByteBuffer); return true;
case 0x17: HandlePacketPluginMessage (a_ByteBuffer); return true;
+ case 0x18: HandlePacketSpectate (a_ByteBuffer); return true;
}
break;
}
@@ -2495,6 +2506,21 @@ void cProtocol180::HandlePacketSlotSelect(cByteBuffer & a_ByteBuffer)
+void cProtocol180::HandlePacketSpectate(cByteBuffer &a_ByteBuffer)
+{
+ AString playerUUID;
+ if (!a_ByteBuffer.ReadUUID(playerUUID))
+ {
+ return;
+ }
+
+ m_Client->HandleSpectate(playerUUID);
+}
+
+
+
+
+
void cProtocol180::HandlePacketSteerVehicle(cByteBuffer & a_ByteBuffer)
{
HANDLE_READ(a_ByteBuffer, ReadBEFloat, float, Sideways);
diff --git a/src/Protocol/Protocol18x.h b/src/Protocol/Protocol18x.h
index b8f9675ba..6fc2647ed 100644
--- a/src/Protocol/Protocol18x.h
+++ b/src/Protocol/Protocol18x.h
@@ -65,6 +65,7 @@ public:
virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
+ virtual void SendCameraSetTo (const cEntity & a_Entity) override;
virtual void SendChat (const AString & a_Message, eChatType a_Type) override;
virtual void SendChat (const cCompositeChat & a_Message, eChatType a_Type, bool a_ShouldUseChatPrefixes) override;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
@@ -210,6 +211,7 @@ protected:
void HandlePacketPlayerPosLook (cByteBuffer & a_ByteBuffer);
void HandlePacketPluginMessage (cByteBuffer & a_ByteBuffer);
void HandlePacketSlotSelect (cByteBuffer & a_ByteBuffer);
+ void HandlePacketSpectate (cByteBuffer & a_ByteBuffer);
void HandlePacketSteerVehicle (cByteBuffer & a_ByteBuffer);
void HandlePacketTabComplete (cByteBuffer & a_ByteBuffer);
void HandlePacketUpdateSign (cByteBuffer & a_ByteBuffer);
diff --git a/src/Protocol/Protocol19x.cpp b/src/Protocol/Protocol19x.cpp
index 6791da8cd..6e26b2012 100644
--- a/src/Protocol/Protocol19x.cpp
+++ b/src/Protocol/Protocol19x.cpp
@@ -255,6 +255,16 @@ void cProtocol190::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV
+void cProtocol190::SendCameraSetTo(const cEntity & a_Entity)
+{
+ cPacketizer Pkt(*this, 0x36); // Camera Packet (Attach the camera of a player at another entity in spectator mode)
+ Pkt.WriteVarInt32(a_Entity.GetUniqueID());
+}
+
+
+
+
+
void cProtocol190::SendChat(const AString & a_Message, eChatType a_Type)
{
ASSERT(m_State == 3); // In game mode?
@@ -2058,7 +2068,7 @@ bool cProtocol190::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType)
case 0x18: HandlePacketCreativeInventoryAction(a_ByteBuffer); return true;
case 0x19: HandlePacketUpdateSign (a_ByteBuffer); return true;
case 0x1a: HandlePacketAnimation (a_ByteBuffer); return true;
- case 0x1b: break; // Spectate?
+ case 0x1b: HandlePacketSpectate (a_ByteBuffer); return true;
case 0x1c: HandlePacketBlockPlace (a_ByteBuffer); return true;
case 0x1d: HandlePacketUseItem (a_ByteBuffer); return true;
}
@@ -2551,6 +2561,21 @@ void cProtocol190::HandlePacketSlotSelect(cByteBuffer & a_ByteBuffer)
+void cProtocol190::HandlePacketSpectate(cByteBuffer & a_ByteBuffer)
+{
+ AString playerUUID;
+ if (!a_ByteBuffer.ReadUUID(playerUUID))
+ {
+ return;
+ }
+
+ m_Client->HandleSpectate(playerUUID);
+}
+
+
+
+
+
void cProtocol190::HandlePacketSteerVehicle(cByteBuffer & a_ByteBuffer)
{
HANDLE_READ(a_ByteBuffer, ReadBEFloat, float, Sideways);
diff --git a/src/Protocol/Protocol19x.h b/src/Protocol/Protocol19x.h
index 79180e3a7..d46da2a0f 100644
--- a/src/Protocol/Protocol19x.h
+++ b/src/Protocol/Protocol19x.h
@@ -71,6 +71,7 @@ public:
virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
+ virtual void SendCameraSetTo (const cEntity & a_Entity) override;
virtual void SendChat (const AString & a_Message, eChatType a_Type) override;
virtual void SendChat (const cCompositeChat & a_Message, eChatType a_Type, bool a_ShouldUseChatPrefixes) override;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
@@ -219,6 +220,7 @@ protected:
void HandlePacketPluginMessage (cByteBuffer & a_ByteBuffer);
void HandlePacketSlotSelect (cByteBuffer & a_ByteBuffer);
void HandlePacketSteerVehicle (cByteBuffer & a_ByteBuffer);
+ void HandlePacketSpectate (cByteBuffer & a_ByteBuffer);
void HandlePacketTabComplete (cByteBuffer & a_ByteBuffer);
void HandlePacketUpdateSign (cByteBuffer & a_ByteBuffer);
void HandlePacketUseEntity (cByteBuffer & a_ByteBuffer);
diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp
index ca0d05c51..be97279a9 100644
--- a/src/Protocol/ProtocolRecognizer.cpp
+++ b/src/Protocol/ProtocolRecognizer.cpp
@@ -170,6 +170,15 @@ void cProtocolRecognizer::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSe
+void cProtocolRecognizer::SendCameraSetTo(const cEntity & a_Entity)
+{
+ ASSERT(m_Protocol != nullptr);
+ m_Protocol->SendCameraSetTo(a_Entity);
+}
+
+
+
+
void cProtocolRecognizer::SendChat(const AString & a_Message, eChatType a_Type)
{
diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h
index 6390b6289..24e3e214e 100644
--- a/src/Protocol/ProtocolRecognizer.h
+++ b/src/Protocol/ProtocolRecognizer.h
@@ -56,6 +56,7 @@ public:
virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
+ virtual void SendCameraSetTo (const cEntity & a_Entity) override;
virtual void SendChat (const AString & a_Message, eChatType a_Type) override;
virtual void SendChat (const cCompositeChat & a_Message, eChatType a_Type, bool a_ShouldUseChatPrefixes) override;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;