diff options
Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Packetizer.cpp | 1 | ||||
-rw-r--r-- | src/Protocol/Protocol.h | 7 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_10.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_11.h | 4 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_12.h | 6 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_13.cpp | 90 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_13.h | 7 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_14.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_8.cpp | 109 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_8.h | 8 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_9.cpp | 167 | ||||
-rw-r--r-- | src/Protocol/Protocol_1_9.h | 12 |
12 files changed, 380 insertions, 35 deletions
diff --git a/src/Protocol/Packetizer.cpp b/src/Protocol/Packetizer.cpp index 9f0fd28b1..e71cba086 100644 --- a/src/Protocol/Packetizer.cpp +++ b/src/Protocol/Packetizer.cpp @@ -62,6 +62,7 @@ AString cPacketizer::PacketTypeToStr(cProtocol::ePacketType a_PacketType) case cProtocol::pktBlockBreakAnim: return "pktBlockBreakAnim"; case cProtocol::pktBlockChange: return "pktBlockChange"; case cProtocol::pktBlockChanges: return "pktBlockChanges"; + case cProtocol::pktBossBar: return "pktBossBar"; case cProtocol::pktCameraSetTo: return "pktCameraSetTo"; case cProtocol::pktChatRaw: return "pktChatRaw"; case cProtocol::pktCollectEntity: return "pktCollectEntity"; diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 7b5ad7a51..41c461e76 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -67,6 +67,7 @@ public: pktBlockBreakAnim, pktBlockChange, pktBlockChanges, + pktBossBar, pktCameraSetTo, pktChatRaw, pktCollectEntity, @@ -362,6 +363,12 @@ public: virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) = 0; virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0; + virtual void SendBossBarAdd (UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) = 0; + virtual void SendBossBarRemove (UInt32 a_UniqueID) = 0; + virtual void SendBossBarUpdateHealth (UInt32 a_UniqueID, float a_FractionFilled) = 0; + virtual void SendBossBarUpdateFlags (UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) = 0; + virtual void SendBossBarUpdateStyle (UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType) = 0; + virtual void SendBossBarUpdateTitle (UInt32 a_UniqueID, const cCompositeChat & a_Title) = 0; virtual void SendCameraSetTo (const cEntity & a_Entity) = 0; virtual void SendChat (const AString & a_Message, eChatType a_Type) = 0; virtual void SendChat (const cCompositeChat & a_Message, eChatType a_Type, bool a_ShouldUseChatPrefixes) = 0; diff --git a/src/Protocol/Protocol_1_10.h b/src/Protocol/Protocol_1_10.h index 3d78e7079..6c27b25b5 100644 --- a/src/Protocol/Protocol_1_10.h +++ b/src/Protocol/Protocol_1_10.h @@ -26,7 +26,7 @@ class cProtocol_1_10_0: public: - using Super::cProtocol_1_9_4; + using Super::Super; protected: diff --git a/src/Protocol/Protocol_1_11.h b/src/Protocol/Protocol_1_11.h index 4c0d8a22a..731426396 100644 --- a/src/Protocol/Protocol_1_11.h +++ b/src/Protocol/Protocol_1_11.h @@ -28,7 +28,7 @@ class cProtocol_1_11_0: public: - using Super::cProtocol_1_10_0; + using Super::Super; protected: @@ -62,7 +62,7 @@ class cProtocol_1_11_1: public: - using Super::cProtocol_1_11_0; + using Super::Super; protected: diff --git a/src/Protocol/Protocol_1_12.h b/src/Protocol/Protocol_1_12.h index 24e0eca60..7a92c156f 100644 --- a/src/Protocol/Protocol_1_12.h +++ b/src/Protocol/Protocol_1_12.h @@ -30,7 +30,7 @@ class cProtocol_1_12: public: - using Super::cProtocol_1_11_1; + using Super::Super; protected: @@ -56,7 +56,7 @@ class cProtocol_1_12_1: public: - using Super::cProtocol_1_12; + using Super::Super; protected: @@ -76,7 +76,7 @@ class cProtocol_1_12_2: public: - using Super::cProtocol_1_12_1; + using Super::Super; protected: diff --git a/src/Protocol/Protocol_1_13.cpp b/src/Protocol/Protocol_1_13.cpp index afb0a9cc9..77cf86333 100644 --- a/src/Protocol/Protocol_1_13.cpp +++ b/src/Protocol/Protocol_1_13.cpp @@ -23,6 +23,7 @@ Implements the 1.13 protocol classes: #include "../Mobs/IncludeAllMonsters.h" +#include "../CompositeChat.h" #include "../ClientHandle.h" #include "../Root.h" #include "../Server.h" @@ -465,7 +466,6 @@ UInt32 cProtocol_1_13::GetProtocolMobType(eMonsterType a_MobType) case mtZombieVillager: return 89; default: return 0; } - UNREACHABLE("Unsupported mob type"); } @@ -1338,6 +1338,94 @@ void cProtocol_1_13::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mo //////////////////////////////////////////////////////////////////////////////// // cProtocol_1_13_1: +void cProtocol_1_13_1::SendBossBarAdd(UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) +{ + ASSERT(m_State == 3); // In game mode? + + cPacketizer Pkt(*this, pktBossBar); + // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now. + Pkt.WriteBEUInt64(0); + Pkt.WriteBEUInt64(a_UniqueID); + Pkt.WriteVarInt32(0); // Add + Pkt.WriteString(a_Title.CreateJsonString()); + Pkt.WriteBEFloat(a_FractionFilled); + Pkt.WriteVarInt32([a_Color] + { + switch (a_Color) + { + case BossBarColor::Pink: return 0U; + case BossBarColor::Blue: return 1U; + case BossBarColor::Red: return 2U; + case BossBarColor::Green: return 3U; + case BossBarColor::Yellow: return 4U; + case BossBarColor::Purple: return 5U; + case BossBarColor::White: return 6U; + } + }()); + Pkt.WriteVarInt32([a_DivisionType] + { + switch (a_DivisionType) + { + case BossBarDivisionType::None: return 0U; + case BossBarDivisionType::SixNotches: return 1U; + case BossBarDivisionType::TenNotches: return 2U; + case BossBarDivisionType::TwelveNotches: return 3U; + case BossBarDivisionType::TwentyNotches: return 4U; + } + }()); + { + UInt8 Flags = 0x00; + if (a_DarkenSky) + { + Flags |= 0x01; + } + if (a_PlayEndMusic) + { + Flags |= 0x02; + } + if (a_CreateFog) + { + Flags |= 0x04; // Only difference to 1.9 is fog now a separate flag + } + Pkt.WriteBEUInt8(Flags); + } +} + + + + + +void cProtocol_1_13_1::SendBossBarUpdateFlags(UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) +{ + ASSERT(m_State == 3); // In game mode? + + cPacketizer Pkt(*this, pktBossBar); + // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now. + Pkt.WriteBEUInt64(0); + Pkt.WriteBEUInt64(a_UniqueID); + Pkt.WriteVarInt32(5); // Update Flags + { + UInt8 Flags = 0x00; + if (a_DarkenSky) + { + Flags |= 0x01; + } + if (a_PlayEndMusic) + { + Flags |= 0x02; + } + if (a_CreateFog) + { + Flags |= 0x04; // Only difference to 1.9 is fog now a separate flag + } + Pkt.WriteBEUInt8(Flags); + } +} + + + + + cProtocol::Version cProtocol_1_13_1::GetProtocolVersion() { return Version::v1_13_1; diff --git a/src/Protocol/Protocol_1_13.h b/src/Protocol/Protocol_1_13.h index 483ee88a0..d515306e3 100644 --- a/src/Protocol/Protocol_1_13.h +++ b/src/Protocol/Protocol_1_13.h @@ -32,7 +32,7 @@ class cProtocol_1_13: public: - using Super::cProtocol_1_12_2; + using Super::Super; protected: @@ -84,10 +84,13 @@ class cProtocol_1_13_1 : public: - using Super::cProtocol_1_13; + using Super::Super; protected: + virtual void SendBossBarAdd(UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override; + virtual void SendBossBarUpdateFlags(UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override; + virtual Version GetProtocolVersion() override; virtual std::pair<short, short> GetItemFromProtocolID(UInt32 a_ProtocolID) override; virtual UInt32 GetProtocolBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override; diff --git a/src/Protocol/Protocol_1_14.h b/src/Protocol/Protocol_1_14.h index e9bbca6eb..3f328bbac 100644 --- a/src/Protocol/Protocol_1_14.h +++ b/src/Protocol/Protocol_1_14.h @@ -26,7 +26,7 @@ class cProtocol_1_14: public: - using Super::cProtocol_1_13_2; + using Super::Super; protected: diff --git a/src/Protocol/Protocol_1_8.cpp b/src/Protocol/Protocol_1_8.cpp index 91c132c8b..e3bb7e5a3 100644 --- a/src/Protocol/Protocol_1_8.cpp +++ b/src/Protocol/Protocol_1_8.cpp @@ -280,6 +280,60 @@ void cProtocol_1_8_0::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlo +void cProtocol_1_8_0::SendBossBarAdd(UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) +{ + // No such packet here +} + + + + + +void cProtocol_1_8_0::SendBossBarRemove(UInt32 a_UniqueID) +{ + // No such packet here +} + + + + + +void cProtocol_1_8_0::SendBossBarUpdateFlags(UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) +{ + // No such packet here +} + + + + + +void cProtocol_1_8_0::SendBossBarUpdateHealth(UInt32 a_UniqueID, float a_FractionFilled) +{ + // No such packet here +} + + + + + +void cProtocol_1_8_0::SendBossBarUpdateStyle(UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType) +{ + // No such packet here +} + + + + + +void cProtocol_1_8_0::SendBossBarUpdateTitle(UInt32 a_UniqueID, const cCompositeChat & a_Title) +{ + // No such packet here +} + + + + + void cProtocol_1_8_0::SendCameraSetTo(const cEntity & a_Entity) { cPacketizer Pkt(*this, pktCameraSetTo); @@ -356,9 +410,22 @@ void cProtocol_1_8_0::SendDestroyEntity(const cEntity & a_Entity) { ASSERT(m_State == 3); // In game mode? - cPacketizer Pkt(*this, pktDestroyEntity); - Pkt.WriteVarInt32(1); - Pkt.WriteVarInt32(a_Entity.GetUniqueID()); + { + cPacketizer Pkt(*this, pktDestroyEntity); + Pkt.WriteVarInt32(1); + Pkt.WriteVarInt32(a_Entity.GetUniqueID()); + } + + if (!a_Entity.IsMob()) + { + return; + } + + const auto & Mob = static_cast<const cMonster &>(a_Entity); + if ((Mob.GetMobType() == mtEnderDragon) || (Mob.GetMobType() == mtWither)) + { + SendBossBarRemove(Mob.GetUniqueID()); + } } @@ -1021,54 +1088,54 @@ void cProtocol_1_8_0::SendPlayerListRemovePlayer(const cPlayer & a_Player) -void cProtocol_1_8_0::SendPlayerListUpdateGameMode(const cPlayer & a_Player) +void cProtocol_1_8_0::SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktPlayerList); - Pkt.WriteVarInt32(1); + Pkt.WriteVarInt32(3); Pkt.WriteVarInt32(1); Pkt.WriteUUID(a_Player.GetUUID()); - Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetEffectiveGameMode())); + + if (a_CustomName.empty()) + { + Pkt.WriteBool(false); + } + else + { + Pkt.WriteBool(true); + Pkt.WriteString(Printf("{\"text\":\"%s\"}", a_CustomName.c_str())); + } } -void cProtocol_1_8_0::SendPlayerListUpdatePing(const cPlayer & a_Player) +void cProtocol_1_8_0::SendPlayerListUpdateGameMode(const cPlayer & a_Player) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktPlayerList); - Pkt.WriteVarInt32(2); + Pkt.WriteVarInt32(1); Pkt.WriteVarInt32(1); Pkt.WriteUUID(a_Player.GetUUID()); - Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetClientHandle()->GetPing())); + Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetEffectiveGameMode())); } -void cProtocol_1_8_0::SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) +void cProtocol_1_8_0::SendPlayerListUpdatePing(const cPlayer & a_Player) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, pktPlayerList); - Pkt.WriteVarInt32(3); + Pkt.WriteVarInt32(2); Pkt.WriteVarInt32(1); Pkt.WriteUUID(a_Player.GetUUID()); - - if (a_CustomName.empty()) - { - Pkt.WriteBool(false); - } - else - { - Pkt.WriteBool(true); - Pkt.WriteString(Printf("{\"text\":\"%s\"}", a_CustomName.c_str())); - } + Pkt.WriteVarInt32(static_cast<UInt32>(a_Player.GetClientHandle()->GetPing())); } diff --git a/src/Protocol/Protocol_1_8.h b/src/Protocol/Protocol_1_8.h index 4e4f2fa47..e2aadf147 100644 --- a/src/Protocol/Protocol_1_8.h +++ b/src/Protocol/Protocol_1_8.h @@ -45,6 +45,12 @@ public: virtual void SendBlockBreakAnim (UInt32 a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; + virtual void SendBossBarAdd (UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override; + virtual void SendBossBarRemove (UInt32 a_UniqueID) override; + virtual void SendBossBarUpdateFlags (UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override; + virtual void SendBossBarUpdateHealth (UInt32 a_UniqueID, float a_FractionFilled) override; + virtual void SendBossBarUpdateStyle (UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType) override; + virtual void SendBossBarUpdateTitle (UInt32 a_UniqueID, const cCompositeChat & a_Title) override; virtual void SendCameraSetTo (const cEntity & a_Entity) override; virtual void SendChat (const AString & a_Message, eChatType a_Type) override; virtual void SendChat (const cCompositeChat & a_Message, eChatType a_Type, bool a_ShouldUseChatPrefixes) override; @@ -85,9 +91,9 @@ public: virtual void SendPlayerListAddPlayer (const cPlayer & a_Player) override; virtual void SendPlayerListHeaderFooter (const cCompositeChat & a_Header, const cCompositeChat & a_Footer) override; virtual void SendPlayerListRemovePlayer (const cPlayer & a_Player) override; + virtual void SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) override; virtual void SendPlayerListUpdateGameMode (const cPlayer & a_Player) override; virtual void SendPlayerListUpdatePing (const cPlayer & a_Player) override; - virtual void SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName) override; virtual void SendPlayerMaxSpeed (void) override; virtual void SendPlayerMoveLook (void) override; virtual void SendPlayerPosition (void) override; diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp index 5506aec1a..88f8933be 100644 --- a/src/Protocol/Protocol_1_9.cpp +++ b/src/Protocol/Protocol_1_9.cpp @@ -104,6 +104,172 @@ void cProtocol_1_9_0::SendAttachEntity(const cEntity & a_Entity, const cEntity & +void cProtocol_1_9_0::SendBossBarAdd(UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) +{ + ASSERT(m_State == 3); // In game mode? + + cPacketizer Pkt(*this, pktBossBar); + // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now. + Pkt.WriteBEUInt64(0); + Pkt.WriteBEUInt64(a_UniqueID); + Pkt.WriteVarInt32(0); // Add + Pkt.WriteString(a_Title.CreateJsonString()); + Pkt.WriteBEFloat(a_FractionFilled); + Pkt.WriteVarInt32([a_Color] + { + switch (a_Color) + { + case BossBarColor::Pink: return 0U; + case BossBarColor::Blue: return 1U; + case BossBarColor::Red: return 2U; + case BossBarColor::Green: return 3U; + case BossBarColor::Yellow: return 4U; + case BossBarColor::Purple: return 5U; + case BossBarColor::White: return 6U; + } + }()); + Pkt.WriteVarInt32([a_DivisionType] + { + switch (a_DivisionType) + { + case BossBarDivisionType::None: return 0U; + case BossBarDivisionType::SixNotches: return 1U; + case BossBarDivisionType::TenNotches: return 2U; + case BossBarDivisionType::TwelveNotches: return 3U; + case BossBarDivisionType::TwentyNotches: return 4U; + } + }()); + { + UInt8 Flags = 0x00; + if (a_DarkenSky) + { + Flags |= 0x01; + } + if (a_PlayEndMusic || a_CreateFog) + { + Flags |= 0x02; + } + Pkt.WriteBEUInt8(Flags); + } +} + + + + + +void cProtocol_1_9_0::SendBossBarRemove(UInt32 a_UniqueID) +{ + ASSERT(m_State == 3); // In game mode? + + cPacketizer Pkt(*this, pktBossBar); + // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now. + Pkt.WriteBEUInt64(0); + Pkt.WriteBEUInt64(a_UniqueID); + Pkt.WriteVarInt32(1); // Remove +} + + + + + +void cProtocol_1_9_0::SendBossBarUpdateFlags(UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) +{ + ASSERT(m_State == 3); // In game mode? + + cPacketizer Pkt(*this, pktBossBar); + // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now. + Pkt.WriteBEUInt64(0); + Pkt.WriteBEUInt64(a_UniqueID); + Pkt.WriteVarInt32(5); // Update Flags + { + UInt8 Flags = 0x00; + if (a_DarkenSky) + { + Flags |= 0x01; + } + if (a_PlayEndMusic || a_CreateFog) + { + Flags |= 0x02; + } + Pkt.WriteBEUInt8(Flags); + } +} + + + + + +void cProtocol_1_9_0::SendBossBarUpdateHealth(UInt32 a_UniqueID, float a_FractionFilled) +{ + ASSERT(m_State == 3); // In game mode? + + cPacketizer Pkt(*this, pktBossBar); + // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now. + Pkt.WriteBEUInt64(0); + Pkt.WriteBEUInt64(a_UniqueID); + Pkt.WriteVarInt32(2); // Update health + Pkt.WriteBEFloat(a_FractionFilled); +} + + + + + +void cProtocol_1_9_0::SendBossBarUpdateStyle(UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType) +{ + ASSERT(m_State == 3); // In game mode? + + cPacketizer Pkt(*this, pktBossBar); + // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now. + Pkt.WriteBEUInt64(0); + Pkt.WriteBEUInt64(a_UniqueID); + Pkt.WriteVarInt32(4); // Update health + Pkt.WriteVarInt32([a_Color] + { + switch (a_Color) + { + case BossBarColor::Pink: return 0U; + case BossBarColor::Blue: return 1U; + case BossBarColor::Red: return 2U; + case BossBarColor::Green: return 3U; + case BossBarColor::Yellow: return 4U; + case BossBarColor::Purple: return 5U; + case BossBarColor::White: return 6U; + } + }()); + Pkt.WriteVarInt32([a_DivisionType] + { + switch (a_DivisionType) + { + case BossBarDivisionType::None: return 0U; + case BossBarDivisionType::SixNotches: return 1U; + case BossBarDivisionType::TenNotches: return 2U; + case BossBarDivisionType::TwelveNotches: return 3U; + case BossBarDivisionType::TwentyNotches: return 4U; + } + }()); +} + + + + + +void cProtocol_1_9_0::SendBossBarUpdateTitle(UInt32 a_UniqueID, const cCompositeChat & a_Title) +{ + ASSERT(m_State == 3); // In game mode? + + cPacketizer Pkt(*this, pktBossBar); + // TODO: Bad way to write a UUID, and it's not a true UUID, but this is functional for now. + Pkt.WriteBEUInt64(0); + Pkt.WriteBEUInt64(a_UniqueID); + Pkt.WriteVarInt32(3); // Update title + Pkt.WriteString(a_Title.CreateJsonString()); +} + + + + + void cProtocol_1_9_0::SendDetachEntity(const cEntity & a_Entity, const cEntity & a_PreviousVehicle) { ASSERT(m_State == 3); // In game mode? @@ -488,6 +654,7 @@ UInt32 cProtocol_1_9_0::GetPacketID(cProtocol::ePacketType a_Packet) case pktBlockBreakAnim: return 0x08; case pktBlockChange: return 0x0b; case pktBlockChanges: return 0x10; + case pktBossBar: return 0x0c; case pktCameraSetTo: return 0x36; case pktChatRaw: return 0x0f; case pktCollectEntity: return 0x49; diff --git a/src/Protocol/Protocol_1_9.h b/src/Protocol/Protocol_1_9.h index 27b005bd4..cdaeaeed9 100644 --- a/src/Protocol/Protocol_1_9.h +++ b/src/Protocol/Protocol_1_9.h @@ -41,6 +41,12 @@ public: /** Sending stuff to clients (alphabetically sorted): */ virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity & a_Vehicle) override; + virtual void SendBossBarAdd (UInt32 a_UniqueID, const cCompositeChat & a_Title, float a_FractionFilled, BossBarColor a_Color, BossBarDivisionType a_DivisionType, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override; + virtual void SendBossBarRemove (UInt32 a_UniqueID) override; + virtual void SendBossBarUpdateFlags (UInt32 a_UniqueID, bool a_DarkenSky, bool a_PlayEndMusic, bool a_CreateFog) override; + virtual void SendBossBarUpdateHealth (UInt32 a_UniqueID, float a_FractionFilled) override; + virtual void SendBossBarUpdateStyle (UInt32 a_UniqueID, BossBarColor a_Color, BossBarDivisionType a_DivisionType) override; + virtual void SendBossBarUpdateTitle (UInt32 a_UniqueID, const cCompositeChat & a_Title) override; virtual void SendDetachEntity (const cEntity & a_Entity, const cEntity & a_PreviousVehicle) override; virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override; virtual void SendEntityMetadata (const cEntity & a_Entity) override; @@ -153,7 +159,7 @@ class cProtocol_1_9_1: public: - using Super::cProtocol_1_9_0; + using Super::Super; protected: @@ -175,7 +181,7 @@ class cProtocol_1_9_2: public: - using Super::cProtocol_1_9_1; + using Super::Super; protected: @@ -195,7 +201,7 @@ class cProtocol_1_9_4: public: - using Super::cProtocol_1_9_2; + using Super::Super; protected: |