diff options
Diffstat (limited to 'src/Protocol')
-rw-r--r-- | src/Protocol/Protocol125.cpp | 18 | ||||
-rw-r--r-- | src/Protocol/Protocol132.cpp | 8 | ||||
-rw-r--r-- | src/Protocol/Protocol14x.cpp | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 104 |
4 files changed, 107 insertions, 25 deletions
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index 48c085ae5..323a13992 100644 --- a/src/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp @@ -354,8 +354,8 @@ void cProtocol125::SendEntityLook(const cEntity & a_Entity) cCSLock Lock(m_CSPacket); WriteByte(PACKET_ENT_LOOK); WriteInt (a_Entity.GetUniqueID()); - WriteByte((char)((a_Entity.GetRotation() / 360.f) * 256)); - WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256)); + WriteByte((char)((a_Entity.GetYaw() / 360.f) * 256)); + WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256)); Flush(); } @@ -423,8 +423,8 @@ void cProtocol125::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX, WriteByte(a_RelX); WriteByte(a_RelY); WriteByte(a_RelZ); - WriteByte((char)((a_Entity.GetRotation() / 360.f) * 256)); - WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256)); + WriteByte((char)((a_Entity.GetYaw() / 360.f) * 256)); + WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256)); Flush(); } @@ -664,7 +664,7 @@ void cProtocol125::SendPlayerMoveLook(void) WriteDouble(Player->GetStance() + 0.03); // Add a small amount so that the player doesn't start inside a block WriteDouble(Player->GetPosY() + 0.03); // Add a small amount so that the player doesn't start inside a block WriteDouble(Player->GetPosZ()); - WriteFloat ((float)(Player->GetRotation())); + WriteFloat ((float)(Player->GetYaw())); WriteFloat ((float)(Player->GetPitch())); WriteBool (Player->IsOnGround()); Flush(); @@ -694,8 +694,8 @@ void cProtocol125::SendPlayerSpawn(const cPlayer & a_Player) WriteInt ((int)(a_Player.GetPosX() * 32)); WriteInt ((int)(a_Player.GetPosY() * 32)); WriteInt ((int)(a_Player.GetPosZ() * 32)); - WriteByte ((char)((a_Player.GetRot().x / 360.f) * 256)); - WriteByte ((char)((a_Player.GetRot().y / 360.f) * 256)); + WriteByte ((char)((a_Player.GetYaw() / 360.f) * 256)); + WriteByte ((char)((a_Player.GetPitch() / 360.f) * 256)); WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType); Flush(); } @@ -864,7 +864,7 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp WriteInt ((int)(a_Vehicle.GetPosY() * 32)); WriteInt ((int)(a_Vehicle.GetPosZ() * 32)); WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256)); - WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256)); + WriteByte ((Byte)((a_Vehicle.GetYaw() / 360.f) * 256)); WriteInt (a_VehicleSubType); if (a_VehicleSubType != 0) { @@ -897,7 +897,7 @@ void cProtocol125::SendTeleportEntity(const cEntity & a_Entity) WriteInt ((int)(floor(a_Entity.GetPosX() * 32))); WriteInt ((int)(floor(a_Entity.GetPosY() * 32))); WriteInt ((int)(floor(a_Entity.GetPosZ() * 32))); - WriteByte ((char)((a_Entity.GetRotation() / 360.f) * 256)); + WriteByte ((char)((a_Entity.GetYaw() / 360.f) * 256)); WriteByte ((char)((a_Entity.GetPitch() / 360.f) * 256)); Flush(); } diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp index 302d1298c..29fbb4bba 100644 --- a/src/Protocol/Protocol132.cpp +++ b/src/Protocol/Protocol132.cpp @@ -367,8 +367,8 @@ void cProtocol132::SendPlayerSpawn(const cPlayer & a_Player) WriteInt ((int)(a_Player.GetPosX() * 32)); WriteInt ((int)(a_Player.GetPosY() * 32)); WriteInt ((int)(a_Player.GetPosZ() * 32)); - WriteByte ((char)((a_Player.GetRot().x / 360.f) * 256)); - WriteByte ((char)((a_Player.GetRot().y / 360.f) * 256)); + WriteByte ((char)((a_Player.GetYaw() / 360.f) * 256)); + WriteByte ((char)((a_Player.GetPitch() / 360.f) * 256)); WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType); // Player metadata: just use a default metadata value, since the client doesn't like starting without any metadata: WriteByte (0); // Index 0, byte (flags) @@ -421,8 +421,8 @@ void cProtocol132::SendSpawnMob(const cMonster & a_Mob) WriteInt (a_Mob.GetUniqueID()); WriteByte (a_Mob.GetMobType()); WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32)); - WriteByte ((Byte)((a_Mob.GetRotation() / 360.f) * 256)); - WriteByte ((Byte)((a_Mob.GetPitch() / 360.f) * 256)); + WriteByte ((Byte)((a_Mob.GetYaw() / 360.f) * 256)); + WriteByte ((Byte)((a_Mob.GetPitch() / 360.f) * 256)); WriteByte ((Byte)((a_Mob.GetHeadYaw() / 360.f) * 256)); WriteShort ((short)(a_Mob.GetSpeedX() * 400)); WriteShort ((short)(a_Mob.GetSpeedY() * 400)); diff --git a/src/Protocol/Protocol14x.cpp b/src/Protocol/Protocol14x.cpp index 926fe6ee8..127ce9d4b 100644 --- a/src/Protocol/Protocol14x.cpp +++ b/src/Protocol/Protocol14x.cpp @@ -250,7 +250,7 @@ void cProtocol146::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp WriteInt ((int)(a_Vehicle.GetPosY() * 32)); WriteInt ((int)(a_Vehicle.GetPosZ() * 32)); WriteByte ((Byte)((a_Vehicle.GetPitch() / 360.f) * 256)); - WriteByte ((Byte)((a_Vehicle.GetRotation() / 360.f) * 256)); + WriteByte ((Byte)((a_Vehicle.GetYaw() / 360.f) * 256)); WriteInt (a_VehicleSubType); if (a_VehicleSubType != 0) { diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 93621fcc2..5b3a79555 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -1040,7 +1040,7 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) if (!HandlePacket(bb, PacketType)) { // Unknown packet, already been reported, but without the length. Log the length here: - LOGWARNING("Unhandled packet: type 0x%x, length %u", PacketType, PacketLen); + LOGWARNING("Unhandled packet: type 0x%x, state %d, length %u", PacketType, m_State, PacketLen); #ifdef _DEBUG // Dump the packet contents into the log: @@ -1059,8 +1059,8 @@ void cProtocol172::AddReceivedData(const char * a_Data, int a_Size) if (bb.GetReadableSpace() != 1) { // Read more or less than packet length, report as error - LOGWARNING("Protocol 1.7: Wrong number of bytes read for packet 0x%x. Read %u bytes, packet contained %u bytes", - PacketType, bb.GetUsedSpace() - bb.GetReadableSpace(), PacketLen + LOGWARNING("Protocol 1.7: Wrong number of bytes read for packet 0x%x, state %d. Read %u bytes, packet contained %u bytes", + PacketType, m_State, bb.GetUsedSpace() - bb.GetReadableSpace(), PacketLen ); ASSERT(!"Read wrong number of bytes!"); m_Client->PacketError(PacketType); @@ -1128,9 +1128,26 @@ bool cProtocol172::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) } break; } + default: + { + // Received a packet in an unknown state, report: + LOGWARNING("Received a packet in an unknown protocol state %d. Ignoring further packets.", m_State); + + // Cannot kick the client - we don't know this state and thus the packet number for the kick packet + + // Switch to a state when all further packets are silently ignored: + m_State = 255; + return false; + } + case 255: + { + // This is the state used for "not processing packets anymore" when we receive a bad packet from a client. + // Do not output anything (the caller will do that for us), just return failure + return false; + } } // switch (m_State) - // Unknown packet type, report to the client: + // Unknown packet type, report to the ClientHandle: m_Client->PacketUnknown(a_PacketType); return false; } @@ -1668,7 +1685,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) return; } - // Load enchantments from the NBT: + // Load enchantments and custom display names from the NBT data: for (int tag = NBT.GetFirstChild(NBT.GetRoot()); tag >= 0; tag = NBT.GetNextSibling(tag)) { if ( @@ -1681,6 +1698,27 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) { a_Item.m_Enchantments.ParseFromNBT(NBT, tag); } + else if ((NBT.GetType(tag) == TAG_Compound) && (NBT.GetName(tag) == "display")) // Custom name and lore tag + { + for (int displaytag = NBT.GetFirstChild(tag); displaytag >= 0; displaytag = NBT.GetNextSibling(displaytag)) + { + if ((NBT.GetType(displaytag) == TAG_String) && (NBT.GetName(displaytag) == "Name")) // Custon name tag + { + a_Item.m_CustomName = NBT.GetString(displaytag); + } + else if ((NBT.GetType(displaytag) == TAG_List) && (NBT.GetName(displaytag) == "Lore")) // Lore tag + { + AString Lore; + + for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings + { + AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a newline, used internally by MCS to display a new line in the client; don't forget to c_str ;) + } + + a_Item.m_Lore = Lore; + } + } + } } } @@ -1732,16 +1770,45 @@ void cProtocol172::cPacketizer::WriteItem(const cItem & a_Item) WriteByte (a_Item.m_ItemCount); WriteShort(a_Item.m_ItemDamage); - if (a_Item.m_Enchantments.IsEmpty()) + if (a_Item.m_Enchantments.IsEmpty() && a_Item.IsBothNameAndLoreEmpty()) { WriteShort(-1); return; } - // Send the enchantments: + // Send the enchantments and custom names: cFastNBTWriter Writer; - const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench"; - a_Item.m_Enchantments.WriteToNBTCompound(Writer, TagName); + if (!a_Item.m_Enchantments.IsEmpty()) + { + const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench"; + a_Item.m_Enchantments.WriteToNBTCompound(Writer, TagName); + } + if (!a_Item.IsBothNameAndLoreEmpty()) + { + Writer.BeginCompound("display"); + if (!a_Item.IsCustomNameEmpty()) + { + Writer.AddString("Name", a_Item.m_CustomName.c_str()); + } + if (!a_Item.IsLoreEmpty()) + { + Writer.BeginList("Lore", TAG_String); + + AStringVector Decls = StringSplit(a_Item.m_Lore, "`"); + for (AStringVector::const_iterator itr = Decls.begin(), end = Decls.end(); itr != end; ++itr) + { + if (itr->empty()) + { + // The decl is empty (two `s), ignore + continue; + } + Writer.AddString("", itr->c_str()); + } + + Writer.EndList(); + } + Writer.EndCompound(); + } Writer.Finish(); AString Compressed; CompressStringGZIP(Writer.GetResult().data(), Writer.GetResult().size(), Compressed); @@ -1823,8 +1890,23 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity) WriteInt(1); // Shaking direction, doesn't seem to affect anything WriteByte(0x73); WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer - - if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpFurnace) + + if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpNone) + { + cRideableMinecart & RideableMinecart = ((cRideableMinecart &)a_Entity); + if (!RideableMinecart.GetContent().IsEmpty()) + { + WriteByte(0x54); + int Content = RideableMinecart.GetContent().m_ItemType; + Content |= RideableMinecart.GetContent().m_ItemDamage << 8; + WriteInt(Content); + WriteByte(0x55); + WriteInt(RideableMinecart.GetBlockHeight()); + WriteByte(0x56); + WriteByte(1); + } + } + else if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpFurnace) { WriteByte(0x10); WriteByte(((const cMinecartWithFurnace &)a_Entity).IsFueled() ? 1 : 0); |