diff options
Diffstat (limited to 'src/Protocol')
-rw-r--r-- | src/Protocol/Authenticator.cpp | 269 | ||||
-rw-r--r-- | src/Protocol/Authenticator.h | 15 | ||||
-rw-r--r-- | src/Protocol/Protocol.h | 6 | ||||
-rw-r--r-- | src/Protocol/Protocol125.cpp | 108 | ||||
-rw-r--r-- | src/Protocol/Protocol125.h | 10 | ||||
-rw-r--r-- | src/Protocol/Protocol132.cpp | 25 | ||||
-rw-r--r-- | src/Protocol/Protocol132.h | 4 | ||||
-rw-r--r-- | src/Protocol/Protocol14x.cpp | 4 | ||||
-rw-r--r-- | src/Protocol/Protocol15x.cpp | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol16x.cpp | 18 | ||||
-rw-r--r-- | src/Protocol/Protocol16x.h | 2 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 109 | ||||
-rw-r--r-- | src/Protocol/Protocol17x.h | 6 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.cpp | 20 | ||||
-rw-r--r-- | src/Protocol/ProtocolRecognizer.h | 12 |
15 files changed, 351 insertions, 259 deletions
diff --git a/src/Protocol/Authenticator.cpp b/src/Protocol/Authenticator.cpp index 2050393c2..18924db2f 100644 --- a/src/Protocol/Authenticator.cpp +++ b/src/Protocol/Authenticator.cpp @@ -11,9 +11,6 @@ #include "PolarSSL++/BlockingSslClientSocket.h" -#include <sstream> -#include <iomanip> - @@ -21,6 +18,60 @@ #define DEFAULT_AUTH_SERVER "sessionserver.mojang.com" #define DEFAULT_AUTH_ADDRESS "/session/minecraft/hasJoined?username=%USERNAME%&serverId=%SERVERID%" +/** This is the data of the root certs for Starfield Technologies, the CA that signed sessionserver.mojang.com's cert: +Downloaded from http://certs.starfieldtech.com/repository/ */ +static const AString gStarfieldCACert( + // G2 cert + "-----BEGIN CERTIFICATE-----\n" + "MIID3TCCAsWgAwIBAgIBADANBgkqhkiG9w0BAQsFADCBjzELMAkGA1UEBhMCVVMx\n" + "EDAOBgNVBAgTB0FyaXpvbmExEzARBgNVBAcTClNjb3R0c2RhbGUxJTAjBgNVBAoT\n" + "HFN0YXJmaWVsZCBUZWNobm9sb2dpZXMsIEluYy4xMjAwBgNVBAMTKVN0YXJmaWVs\n" + "ZCBSb290IENlcnRpZmljYXRlIEF1dGhvcml0eSAtIEcyMB4XDTA5MDkwMTAwMDAw\n" + "MFoXDTM3MTIzMTIzNTk1OVowgY8xCzAJBgNVBAYTAlVTMRAwDgYDVQQIEwdBcml6\n" + "b25hMRMwEQYDVQQHEwpTY290dHNkYWxlMSUwIwYDVQQKExxTdGFyZmllbGQgVGVj\n" + "aG5vbG9naWVzLCBJbmMuMTIwMAYDVQQDEylTdGFyZmllbGQgUm9vdCBDZXJ0aWZp\n" + "Y2F0ZSBBdXRob3JpdHkgLSBHMjCCASIwDQYJKoZIhvcNAQEBBQADggEPADCCAQoC\n" + "ggEBAL3twQP89o/8ArFvW59I2Z154qK3A2FWGMNHttfKPTUuiUP3oWmb3ooa/RMg\n" + "nLRJdzIpVv257IzdIvpy3Cdhl+72WoTsbhm5iSzchFvVdPtrX8WJpRBSiUZV9Lh1\n" + "HOZ/5FSuS/hVclcCGfgXcVnrHigHdMWdSL5stPSksPNkN3mSwOxGXn/hbVNMYq/N\n" + "Hwtjuzqd+/x5AJhhdM8mgkBj87JyahkNmcrUDnXMN/uLicFZ8WJ/X7NfZTD4p7dN\n" + "dloedl40wOiWVpmKs/B/pM293DIxfJHP4F8R+GuqSVzRmZTRouNjWwl2tVZi4Ut0\n" + "HZbUJtQIBFnQmA4O5t78w+wfkPECAwEAAaNCMEAwDwYDVR0TAQH/BAUwAwEB/zAO\n" + "BgNVHQ8BAf8EBAMCAQYwHQYDVR0OBBYEFHwMMh+n2TB/xH1oo2Kooc6rB1snMA0G\n" + "CSqGSIb3DQEBCwUAA4IBAQARWfolTwNvlJk7mh+ChTnUdgWUXuEok21iXQnCoKjU\n" + "sHU48TRqneSfioYmUeYs0cYtbpUgSpIB7LiKZ3sx4mcujJUDJi5DnUox9g61DLu3\n" + "4jd/IroAow57UvtruzvE03lRTs2Q9GcHGcg8RnoNAX3FWOdt5oUwF5okxBDgBPfg\n" + "8n/Uqgr/Qh037ZTlZFkSIHc40zI+OIF1lnP6aI+xy84fxez6nH7PfrHxBy22/L/K\n" + "pL/QlwVKvOoYKAKQvVR4CSFx09F9HdkWsKlhPdAKACL8x3vLCWRFCztAgfd9fDL1\n" + "mMpYjn0q7pBZc2T5NnReJaH1ZgUufzkVqSr7UIuOhWn0\n" + "-----END CERTIFICATE-----\n\n" + // Original (G1) cert: + "-----BEGIN CERTIFICATE-----\n" + "MIIEDzCCAvegAwIBAgIBADANBgkqhkiG9w0BAQUFADBoMQswCQYDVQQGEwJVUzEl\n" + "MCMGA1UEChMcU3RhcmZpZWxkIFRlY2hub2xvZ2llcywgSW5jLjEyMDAGA1UECxMp\n" + "U3RhcmZpZWxkIENsYXNzIDIgQ2VydGlmaWNhdGlvbiBBdXRob3JpdHkwHhcNMDQw\n" + "NjI5MTczOTE2WhcNMzQwNjI5MTczOTE2WjBoMQswCQYDVQQGEwJVUzElMCMGA1UE\n" + "ChMcU3RhcmZpZWxkIFRlY2hub2xvZ2llcywgSW5jLjEyMDAGA1UECxMpU3RhcmZp\n" + "ZWxkIENsYXNzIDIgQ2VydGlmaWNhdGlvbiBBdXRob3JpdHkwggEgMA0GCSqGSIb3\n" + "DQEBAQUAA4IBDQAwggEIAoIBAQC3Msj+6XGmBIWtDBFk385N78gDGIc/oav7PKaf\n" + "8MOh2tTYbitTkPskpD6E8J7oX+zlJ0T1KKY/e97gKvDIr1MvnsoFAZMej2YcOadN\n" + "+lq2cwQlZut3f+dZxkqZJRRU6ybH838Z1TBwj6+wRir/resp7defqgSHo9T5iaU0\n" + "X9tDkYI22WY8sbi5gv2cOj4QyDvvBmVmepsZGD3/cVE8MC5fvj13c7JdBmzDI1aa\n" + "K4UmkhynArPkPw2vCHmCuDY96pzTNbO8acr1zJ3o/WSNF4Azbl5KXZnJHoe0nRrA\n" + "1W4TNSNe35tfPe/W93bC6j67eA0cQmdrBNj41tpvi/JEoAGrAgEDo4HFMIHCMB0G\n" + "A1UdDgQWBBS/X7fRzt0fhvRbVazc1xDCDqmI5zCBkgYDVR0jBIGKMIGHgBS/X7fR\n" + "zt0fhvRbVazc1xDCDqmI56FspGowaDELMAkGA1UEBhMCVVMxJTAjBgNVBAoTHFN0\n" + "YXJmaWVsZCBUZWNobm9sb2dpZXMsIEluYy4xMjAwBgNVBAsTKVN0YXJmaWVsZCBD\n" + "bGFzcyAyIENlcnRpZmljYXRpb24gQXV0aG9yaXR5ggEAMAwGA1UdEwQFMAMBAf8w\n" + "DQYJKoZIhvcNAQEFBQADggEBAAWdP4id0ckaVaGsafPzWdqbAYcaT1epoXkJKtv3\n" + "L7IezMdeatiDh6GX70k1PncGQVhiv45YuApnP+yz3SFmH8lU+nLMPUxA2IGvd56D\n" + "eruix/U0F47ZEUD0/CwqTRV/p2JdLiXTAAsgGh1o+Re49L2L7ShZ3U0WixeDyLJl\n" + "xy16paq8U4Zt3VekyvggQQto8PT7dL5WXXp59fkdheMtlb71cZBDzI0fmgAKhynp\n" + "VSJYACPq4xJDKVtHCN2MQWplBqjlIapBtJUhlbl90TSrE9atvNziPTnNvT51cKEY\n" + "WQPJIrSPnNVeKtelttQKbfi3QBFGmh95DmK/D5fs4C8fF5Q=\n" + "-----END CERTIFICATE-----\n" +); + @@ -61,7 +112,8 @@ void cAuthenticator::Authenticate(int a_ClientID, const AString & a_UserName, co { if (!m_ShouldAuthenticate) { - cRoot::Get()->AuthenticateUser(a_ClientID, a_UserName, cClientHandle::GenerateOfflineUUID(a_UserName)); + Json::Value Value; + cRoot::Get()->AuthenticateUser(a_ClientID, a_UserName, cClientHandle::GenerateOfflineUUID(a_UserName), Value); return; } @@ -121,10 +173,11 @@ void cAuthenticator::Execute(void) AString NewUserName = UserName; AString UUID; - if (AuthWithYggdrasil(NewUserName, ServerID, UUID)) + Json::Value Properties; + if (AuthWithYggdrasil(NewUserName, ServerID, UUID, Properties)) { - LOGINFO("User %s authenticated with UUID '%s'", NewUserName.c_str(), UUID.c_str()); - cRoot::Get()->AuthenticateUser(ClientID, NewUserName, UUID); + LOGINFO("User %s authenticated with UUID %s", NewUserName.c_str(), UUID.c_str()); + cRoot::Get()->AuthenticateUser(ClientID, NewUserName, UUID, Properties); } else { @@ -137,97 +190,27 @@ void cAuthenticator::Execute(void) -bool cAuthenticator::AuthWithYggdrasil(AString & a_UserName, const AString & a_ServerId, AString & a_UUID) +bool cAuthenticator::SecureGetFromAddress(const AString & a_CACerts, const AString & a_ExpectedPeerName, const AString & a_Data, AString & a_Response) { - LOGD("Trying to auth user %s", a_UserName.c_str()); - - int ret; - unsigned char buf[1024]; - - /* Initialize certificates */ - // This is the data of the root certs for Starfield Technologies, the CA that signed sessionserver.mojang.com's cert: - // Downloaded from http://certs.starfieldtech.com/repository/ - static const AString StarfieldCACert( - // G2 cert - "-----BEGIN CERTIFICATE-----\n" - "MIID3TCCAsWgAwIBAgIBADANBgkqhkiG9w0BAQsFADCBjzELMAkGA1UEBhMCVVMx\n" - "EDAOBgNVBAgTB0FyaXpvbmExEzARBgNVBAcTClNjb3R0c2RhbGUxJTAjBgNVBAoT\n" - "HFN0YXJmaWVsZCBUZWNobm9sb2dpZXMsIEluYy4xMjAwBgNVBAMTKVN0YXJmaWVs\n" - "ZCBSb290IENlcnRpZmljYXRlIEF1dGhvcml0eSAtIEcyMB4XDTA5MDkwMTAwMDAw\n" - "MFoXDTM3MTIzMTIzNTk1OVowgY8xCzAJBgNVBAYTAlVTMRAwDgYDVQQIEwdBcml6\n" - "b25hMRMwEQYDVQQHEwpTY290dHNkYWxlMSUwIwYDVQQKExxTdGFyZmllbGQgVGVj\n" - "aG5vbG9naWVzLCBJbmMuMTIwMAYDVQQDEylTdGFyZmllbGQgUm9vdCBDZXJ0aWZp\n" - "Y2F0ZSBBdXRob3JpdHkgLSBHMjCCASIwDQYJKoZIhvcNAQEBBQADggEPADCCAQoC\n" - "ggEBAL3twQP89o/8ArFvW59I2Z154qK3A2FWGMNHttfKPTUuiUP3oWmb3ooa/RMg\n" - "nLRJdzIpVv257IzdIvpy3Cdhl+72WoTsbhm5iSzchFvVdPtrX8WJpRBSiUZV9Lh1\n" - "HOZ/5FSuS/hVclcCGfgXcVnrHigHdMWdSL5stPSksPNkN3mSwOxGXn/hbVNMYq/N\n" - "Hwtjuzqd+/x5AJhhdM8mgkBj87JyahkNmcrUDnXMN/uLicFZ8WJ/X7NfZTD4p7dN\n" - "dloedl40wOiWVpmKs/B/pM293DIxfJHP4F8R+GuqSVzRmZTRouNjWwl2tVZi4Ut0\n" - "HZbUJtQIBFnQmA4O5t78w+wfkPECAwEAAaNCMEAwDwYDVR0TAQH/BAUwAwEB/zAO\n" - "BgNVHQ8BAf8EBAMCAQYwHQYDVR0OBBYEFHwMMh+n2TB/xH1oo2Kooc6rB1snMA0G\n" - "CSqGSIb3DQEBCwUAA4IBAQARWfolTwNvlJk7mh+ChTnUdgWUXuEok21iXQnCoKjU\n" - "sHU48TRqneSfioYmUeYs0cYtbpUgSpIB7LiKZ3sx4mcujJUDJi5DnUox9g61DLu3\n" - "4jd/IroAow57UvtruzvE03lRTs2Q9GcHGcg8RnoNAX3FWOdt5oUwF5okxBDgBPfg\n" - "8n/Uqgr/Qh037ZTlZFkSIHc40zI+OIF1lnP6aI+xy84fxez6nH7PfrHxBy22/L/K\n" - "pL/QlwVKvOoYKAKQvVR4CSFx09F9HdkWsKlhPdAKACL8x3vLCWRFCztAgfd9fDL1\n" - "mMpYjn0q7pBZc2T5NnReJaH1ZgUufzkVqSr7UIuOhWn0\n" - "-----END CERTIFICATE-----\n\n" - // Original (G1) cert: - "-----BEGIN CERTIFICATE-----\n" - "MIIEDzCCAvegAwIBAgIBADANBgkqhkiG9w0BAQUFADBoMQswCQYDVQQGEwJVUzEl\n" - "MCMGA1UEChMcU3RhcmZpZWxkIFRlY2hub2xvZ2llcywgSW5jLjEyMDAGA1UECxMp\n" - "U3RhcmZpZWxkIENsYXNzIDIgQ2VydGlmaWNhdGlvbiBBdXRob3JpdHkwHhcNMDQw\n" - "NjI5MTczOTE2WhcNMzQwNjI5MTczOTE2WjBoMQswCQYDVQQGEwJVUzElMCMGA1UE\n" - "ChMcU3RhcmZpZWxkIFRlY2hub2xvZ2llcywgSW5jLjEyMDAGA1UECxMpU3RhcmZp\n" - "ZWxkIENsYXNzIDIgQ2VydGlmaWNhdGlvbiBBdXRob3JpdHkwggEgMA0GCSqGSIb3\n" - "DQEBAQUAA4IBDQAwggEIAoIBAQC3Msj+6XGmBIWtDBFk385N78gDGIc/oav7PKaf\n" - "8MOh2tTYbitTkPskpD6E8J7oX+zlJ0T1KKY/e97gKvDIr1MvnsoFAZMej2YcOadN\n" - "+lq2cwQlZut3f+dZxkqZJRRU6ybH838Z1TBwj6+wRir/resp7defqgSHo9T5iaU0\n" - "X9tDkYI22WY8sbi5gv2cOj4QyDvvBmVmepsZGD3/cVE8MC5fvj13c7JdBmzDI1aa\n" - "K4UmkhynArPkPw2vCHmCuDY96pzTNbO8acr1zJ3o/WSNF4Azbl5KXZnJHoe0nRrA\n" - "1W4TNSNe35tfPe/W93bC6j67eA0cQmdrBNj41tpvi/JEoAGrAgEDo4HFMIHCMB0G\n" - "A1UdDgQWBBS/X7fRzt0fhvRbVazc1xDCDqmI5zCBkgYDVR0jBIGKMIGHgBS/X7fR\n" - "zt0fhvRbVazc1xDCDqmI56FspGowaDELMAkGA1UEBhMCVVMxJTAjBgNVBAoTHFN0\n" - "YXJmaWVsZCBUZWNobm9sb2dpZXMsIEluYy4xMjAwBgNVBAsTKVN0YXJmaWVsZCBD\n" - "bGFzcyAyIENlcnRpZmljYXRpb24gQXV0aG9yaXR5ggEAMAwGA1UdEwQFMAMBAf8w\n" - "DQYJKoZIhvcNAQEFBQADggEBAAWdP4id0ckaVaGsafPzWdqbAYcaT1epoXkJKtv3\n" - "L7IezMdeatiDh6GX70k1PncGQVhiv45YuApnP+yz3SFmH8lU+nLMPUxA2IGvd56D\n" - "eruix/U0F47ZEUD0/CwqTRV/p2JdLiXTAAsgGh1o+Re49L2L7ShZ3U0WixeDyLJl\n" - "xy16paq8U4Zt3VekyvggQQto8PT7dL5WXXp59fkdheMtlb71cZBDzI0fmgAKhynp\n" - "VSJYACPq4xJDKVtHCN2MQWplBqjlIapBtJUhlbl90TSrE9atvNziPTnNvT51cKEY\n" - "WQPJIrSPnNVeKtelttQKbfi3QBFGmh95DmK/D5fs4C8fF5Q=\n" - "-----END CERTIFICATE-----\n" - ); - // Connect the socket: cBlockingSslClientSocket Socket; - Socket.SetTrustedRootCertsFromString(StarfieldCACert, m_Server); - if (!Socket.Connect(m_Server, 443)) + Socket.SetTrustedRootCertsFromString(a_CACerts, a_ExpectedPeerName); + if (!Socket.Connect(a_ExpectedPeerName, 443)) { - LOGWARNING("cAuthenticator: Can't connect to %s: %s", m_Server.c_str(), Socket.GetLastErrorText().c_str()); + LOGWARNING("cAuthenticator: Can't connect to %s: %s", a_ExpectedPeerName.c_str(), Socket.GetLastErrorText().c_str()); return false; } - // Create the GET request: - AString ActualAddress = m_Address; - ReplaceString(ActualAddress, "%USERNAME%", a_UserName); - ReplaceString(ActualAddress, "%SERVERID%", a_ServerId); - - AString Request; - Request += "GET " + ActualAddress + " HTTP/1.0\r\n"; - Request += "Host: " + m_Server + "\r\n"; - Request += "User-Agent: MCServer\r\n"; - Request += "Connection: close\r\n"; - Request += "\r\n"; - - if (!Socket.Send(Request.c_str(), Request.size())) + if (!Socket.Send(a_Data.c_str(), a_Data.size())) { LOGWARNING("cAuthenticator: Writing SSL data failed: %s", Socket.GetLastErrorText().c_str()); return false; } // Read the HTTP response: - std::string Response; + int ret; + unsigned char buf[1024]; + for (;;) { ret = Socket.Receive(buf, sizeof(buf)); @@ -235,7 +218,7 @@ bool cAuthenticator::AuthWithYggdrasil(AString & a_UserName, const AString & a_S if ((ret == POLARSSL_ERR_NET_WANT_READ) || (ret == POLARSSL_ERR_NET_WANT_WRITE)) { // This value should never be returned, it is handled internally by cBlockingSslClientSocket - LOGWARNING("cAuthenticator: SSL reading failed internally."); + LOGWARNING("cAuthenticator: SSL reading failed internally"); return false; } if (ret == POLARSSL_ERR_SSL_PEER_CLOSE_NOTIFY) @@ -252,18 +235,46 @@ bool cAuthenticator::AuthWithYggdrasil(AString & a_UserName, const AString & a_S break; } - Response.append((const char *)buf, (size_t)ret); + a_Response.append((const char *)buf, (size_t)ret); } Socket.Disconnect(); + return true; +} + + + + + +bool cAuthenticator::AuthWithYggdrasil(AString & a_UserName, const AString & a_ServerId, AString & a_UUID, Json::Value & a_Properties) +{ + LOGD("Trying to authenticate user %s", a_UserName.c_str()); + + // Create the GET request: + AString ActualAddress = m_Address; + ReplaceString(ActualAddress, "%USERNAME%", a_UserName); + ReplaceString(ActualAddress, "%SERVERID%", a_ServerId); + + AString Request; + Request += "GET " + ActualAddress + " HTTP/1.0\r\n"; + Request += "Host: " + m_Server + "\r\n"; + Request += "User-Agent: MCServer\r\n"; + Request += "Connection: close\r\n"; + Request += "\r\n"; + + AString Response; + if (!SecureGetFromAddress(gStarfieldCACert, m_Server, Request, Response)) + { + return false; + } // Check the HTTP status line: - AString prefix("HTTP/1.1 200 OK"); + const AString Prefix("HTTP/1.1 200 OK"); AString HexDump; - if (Response.compare(0, prefix.size(), prefix)) + if (Response.compare(0, Prefix.size(), Prefix)) { - LOGINFO("User \"%s\" failed to auth, bad http status line received", a_UserName.c_str()); - LOG("Response: \n%s", CreateHexDump(HexDump, Response.data(), Response.size(), 16).c_str()); + LOGINFO("User %s failed to auth, bad HTTP status line received", a_UserName.c_str()); + LOGD("Response: \n%s", CreateHexDump(HexDump, Response.data(), Response.size(), 16).c_str()); return false; } @@ -271,8 +282,8 @@ bool cAuthenticator::AuthWithYggdrasil(AString & a_UserName, const AString & a_S size_t idxHeadersEnd = Response.find("\r\n\r\n"); if (idxHeadersEnd == AString::npos) { - LOGINFO("User \"%s\" failed to authenticate, bad http response header received", a_UserName.c_str()); - LOG("Response: \n%s", CreateHexDump(HexDump, Response.data(), Response.size(), 16).c_str()); + LOGINFO("User %s failed to authenticate, bad HTTP response header received", a_UserName.c_str()); + LOGD("Response: \n%s", CreateHexDump(HexDump, Response.data(), Response.size(), 16).c_str()); return false; } Response.erase(0, idxHeadersEnd + 4); @@ -286,12 +297,13 @@ bool cAuthenticator::AuthWithYggdrasil(AString & a_UserName, const AString & a_S Json::Reader reader; if (!reader.parse(Response, root, false)) { - LOGWARNING("cAuthenticator: Cannot parse Received Data to json!"); + LOGWARNING("cAuthenticator: Cannot parse received data (authentication) to JSON!"); return false; } a_UserName = root.get("name", "Unknown").asString(); a_UUID = root.get("id", "").asString(); - + a_Properties = root["properties"]; + // If the UUID doesn't contain the hashes, insert them at the proper places: if (a_UUID.size() == 32) { @@ -300,6 +312,7 @@ bool cAuthenticator::AuthWithYggdrasil(AString & a_UserName, const AString & a_S a_UUID.insert(18, "-"); a_UUID.insert(23, "-"); } + return true; } @@ -307,3 +320,69 @@ bool cAuthenticator::AuthWithYggdrasil(AString & a_UserName, const AString & a_S +/* In case we want to export this function to the plugin API later - don't forget to add the relevant INI configuration lines for DEFAULT_PROPERTIES_ADDRESS + +#define DEFAULT_PROPERTIES_ADDRESS "/session/minecraft/profile/%UUID%" + +// Gets the properties, such as skin, of a player based on their UUID via Mojang's API +bool GetPlayerProperties(const AString & a_UUID, Json::Value & a_Properties); + +bool cAuthenticator::GetPlayerProperties(const AString & a_UUID, Json::Value & a_Properties) +{ + LOGD("Trying to get properties for user %s", a_UUID.c_str()); + + // Create the GET request: + AString ActualAddress = m_PropertiesAddress; + ReplaceString(ActualAddress, "%UUID%", a_UUID); + + AString Request; + Request += "GET " + ActualAddress + " HTTP/1.0\r\n"; + Request += "Host: " + m_Server + "\r\n"; + Request += "User-Agent: MCServer\r\n"; + Request += "Connection: close\r\n"; + Request += "\r\n"; + + AString Response; + if (!ConnectSecurelyToAddress(gStarfieldCACert, m_Server, Request, Response)) + { + return false; + } + + // Check the HTTP status line: + const AString Prefix("HTTP/1.1 200 OK"); + AString HexDump; + if (Response.compare(0, Prefix.size(), Prefix)) + { + LOGINFO("Failed to get properties for user %s, bad HTTP status line received", a_UUID.c_str()); + LOGD("Response: \n%s", CreateHexDump(HexDump, Response.data(), Response.size(), 16).c_str()); + return false; + } + + // Erase the HTTP headers from the response: + size_t idxHeadersEnd = Response.find("\r\n\r\n"); + if (idxHeadersEnd == AString::npos) + { + LOGINFO("Failed to get properties for user %s, bad HTTP response header received", a_UUID.c_str()); + LOGD("Response: \n%s", CreateHexDump(HexDump, Response.data(), Response.size(), 16).c_str()); + return false; + } + Response.erase(0, idxHeadersEnd + 4); + + // Parse the Json response: + if (Response.empty()) + { + return false; + } + + Json::Value root; + Json::Reader reader; + if (!reader.parse(Response, root, false)) + { + LOGWARNING("cAuthenticator: Cannot parse received properties data to JSON!"); + return false; + } + + a_Properties = root["properties"]; + return true; +} +*/ diff --git a/src/Protocol/Authenticator.h b/src/Protocol/Authenticator.h index 211f51394..244d94c0b 100644 --- a/src/Protocol/Authenticator.h +++ b/src/Protocol/Authenticator.h @@ -23,6 +23,11 @@ // fwd: "cRoot.h" class cRoot; +namespace Json +{ + class Value; +} + @@ -73,13 +78,19 @@ private: AString m_Server; AString m_Address; + AString m_PropertiesAddress; bool m_ShouldAuthenticate; /** cIsThread override: */ virtual void Execute(void) override; - /** Returns true if the user authenticated okay, false on error; iLevel is the recursion deptht (bails out if too deep) */ - bool AuthWithYggdrasil(AString & a_UserName, const AString & a_ServerId, AString & a_UUID); + /** Connects to a hostname using SSL, sends given data, and sets the response, returning whether all was successful or not */ + bool SecureGetFromAddress(const AString & a_CACerts, const AString & a_ExpectedPeerName, const AString & a_Request, AString & a_Response); + + /** Returns true if the user authenticated okay, false on error + Sets the username, UUID, and properties (i.e. skin) fields + */ + bool AuthWithYggdrasil(AString & a_UserName, const AString & a_ServerId, AString & a_UUID, Json::Value & a_Properties); }; diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h index 5b69d32a0..7e9eed402 100644 --- a/src/Protocol/Protocol.h +++ b/src/Protocol/Protocol.h @@ -64,7 +64,7 @@ public: virtual void SendChat (const AString & a_Message) = 0; virtual void SendChat (const cCompositeChat & a_Message) = 0; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) = 0; - virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) = 0; + virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) = 0; virtual void SendDestroyEntity (const cEntity & a_Entity) = 0; virtual void SendDisconnect (const AString & a_Reason) = 0; virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) = 0; ///< Request the client to open up the sign editor for the sign (1.6+) @@ -106,7 +106,7 @@ public: virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) = 0; virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) = 0; virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) = 0; - virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8 + virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) = 0; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0; virtual void SendSpawnMob (const cMonster & a_Mob) = 0; @@ -132,7 +132,7 @@ public: protected: cClientHandle * m_Client; - cCriticalSection m_CSPacket; //< Each SendXYZ() function must acquire this CS in order to send the whole packet at once + cCriticalSection m_CSPacket; // Each SendXYZ() function must acquire this CS in order to send the whole packet at once /// A generic data-sending routine, all outgoing packet data needs to be routed through this so that descendants may override it virtual void SendData(const char * a_Data, size_t a_Size) = 0; diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp index f33965cb9..8cb34c128 100644 --- a/src/Protocol/Protocol125.cpp +++ b/src/Protocol/Protocol125.cpp @@ -274,11 +274,11 @@ void cProtocol125::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerialize -void cProtocol125::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player) +void cProtocol125::SendCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player) { cCSLock Lock(m_CSPacket); WriteByte(PACKET_COLLECT_PICKUP); - WriteInt (a_Pickup.GetUniqueID()); + WriteInt (a_Entity.GetUniqueID()); WriteInt (a_Player.GetUniqueID()); Flush(); } @@ -398,7 +398,7 @@ void cProtocol125::SendEntityMetadata(const cEntity & a_Entity) else { WriteEntityMetadata(a_Entity); - } + } WriteByte(0x7f); Flush(); @@ -473,7 +473,7 @@ void cProtocol125::SendEntityVelocity(const cEntity & a_Entity) cCSLock Lock(m_CSPacket); WriteByte(PACKET_ENTITY_VELOCITY); WriteInt (a_Entity.GetUniqueID()); - WriteShort((short) (a_Entity.GetSpeedX() * 400)); //400 = 8000 / 20 + WriteShort((short) (a_Entity.GetSpeedX() * 400)); // 400 = 8000 / 20 WriteShort((short) (a_Entity.GetSpeedY() * 400)); WriteShort((short) (a_Entity.GetSpeedZ() * 400)); Flush(); @@ -760,7 +760,7 @@ void cProtocol125::SendPlayerMoveLook(void) ); */ - WriteByte (PACKET_PLAYER_MOVE_LOOK); + WriteByte(PACKET_PLAYER_MOVE_LOOK); cPlayer * Player = m_Client->GetPlayer(); WriteDouble(Player->GetPosX()); WriteDouble(Player->GetStance() + 0.03); // Add a small amount so that the player doesn't start inside a block @@ -833,12 +833,12 @@ void cProtocol125::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect -void cProtocol125::SendRespawn(eDimension a_Dimension) +void cProtocol125::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) { cCSLock Lock(m_CSPacket); - if (m_LastSentDimension == a_Dimension) + if ((m_LastSentDimension == a_World.GetDimension()) && !a_ShouldIgnoreDimensionChecks) { - // Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do + // Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do (unless we are respawning from death) return; } cPlayer * Player = m_Client->GetPlayer(); @@ -899,7 +899,7 @@ void cProtocol125::SendScoreboardObjective(const AString & a_Name, const AString -void cProtocol125::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) +void cProtocol125::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) { // Not needed in this protocol version } @@ -1005,10 +1005,10 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp void cProtocol125::SendStatistics(const cStatManager & a_Manager) { /* NOTE: - * Versions prior to minecraft 1.7 use an incremental statistic sync - * method. The current setup does not allow us to implement that, because - * of performance considerations. - */ + Versions prior to minecraft 1.7 use an incremental statistic sync + method. The current setup does not allow us to implement that, because + of performance considerations. + */ #if 0 for (unsigned int i = 0; i < (unsigned int)statCount; ++i) { @@ -1121,7 +1121,7 @@ void cProtocol125::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_Bloc cCSLock Lock(m_CSPacket); WriteByte(PACKET_USE_BED); WriteInt (a_Entity.GetUniqueID()); - WriteByte(0); // Unknown byte only 0 has been observed + WriteByte(0); // Unknown byte only 0 has been observed WriteInt (a_BlockX); WriteByte((Byte)a_BlockY); WriteInt (a_BlockZ); @@ -1344,11 +1344,11 @@ int cProtocol125::ParseArmAnim(void) int cProtocol125::ParseBlockDig(void) { - HANDLE_PACKET_READ(ReadChar, char, Status); + HANDLE_PACKET_READ(ReadChar, char, Status); HANDLE_PACKET_READ(ReadBEInt, int, PosX); - HANDLE_PACKET_READ(ReadByte, Byte, PosY); + HANDLE_PACKET_READ(ReadByte, Byte, PosY); HANDLE_PACKET_READ(ReadBEInt, int, PosZ); - HANDLE_PACKET_READ(ReadChar, char, BlockFace); + HANDLE_PACKET_READ(ReadChar, char, BlockFace); m_Client->HandleLeftClick(PosX, PosY, PosZ, static_cast<eBlockFace>(BlockFace), Status); return PARSE_OK; } @@ -1426,11 +1426,11 @@ int cProtocol125::ParseEntityAction(void) switch (ActionID) { - case 1: m_Client->HandleEntityCrouch(EntityID, true); break; // Crouch - case 2: m_Client->HandleEntityCrouch(EntityID, false); break; // Uncrouch - case 3: m_Client->HandleEntityLeaveBed(EntityID); break; // Leave Bed - case 4: m_Client->HandleEntitySprinting(EntityID, true); break; // Start sprinting - case 5: m_Client->HandleEntitySprinting(EntityID, false); break; // Stop sprinting + case 1: m_Client->HandleEntityCrouch(EntityID, true); break; // Crouch + case 2: m_Client->HandleEntityCrouch(EntityID, false); break; // Uncrouch + case 3: m_Client->HandleEntityLeaveBed(EntityID); break; // Leave Bed + case 4: m_Client->HandleEntitySprinting(EntityID, true); break; // Start sprinting + case 5: m_Client->HandleEntitySprinting(EntityID, false); break; // Stop sprinting } return PARSE_OK; @@ -1444,7 +1444,7 @@ int cProtocol125::ParseHandshake(void) { HANDLE_PACKET_READ(ReadBEUTF16String16, AString, Username); - AStringVector UserData = StringSplit(Username, ";"); // "FakeTruth;localhost:25565" + AStringVector UserData = StringSplit(Username, ";"); // "FakeTruth;localhost:25565" if (UserData.empty()) { m_Client->Kick("Did not receive username"); @@ -1456,7 +1456,7 @@ int cProtocol125::ParseHandshake(void) if (!m_Client->HandleHandshake( m_Username )) { - return PARSE_OK; // Player is not allowed into the server + return PARSE_OK; // Player is not allowed into the server } SendHandshake(cRoot::Get()->GetServer()->GetServerID()); @@ -1918,20 +1918,20 @@ void cProtocol125::WriteEntityMetadata(const cEntity & a_Entity) // No idea how Mojang makes their carts shakey shakey, so here is a complicated one-liner expression that does something similar WriteInt( (((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4 ); WriteByte(0x52); - WriteInt(1); // Shaking direction, doesn't seem to affect anything + WriteInt(1); // Shaking direction, doesn't seem to affect anything WriteByte(0x73); - WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer + WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpFurnace) { WriteByte(0x10); - WriteByte(((const cMinecartWithFurnace &)a_Entity).IsFueled() ? 1 : 0); // Fueled? + WriteByte(((const cMinecartWithFurnace &)a_Entity).IsFueled() ? 1 : 0); // Fueled? } } else if ((a_Entity.IsProjectile() && ((cProjectileEntity &)a_Entity).GetProjectileKind() == cProjectileEntity::pkArrow)) { WriteByte(0x10); - WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0); // Critical hitting arrow? + WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0); // Critical hitting arrow? } } @@ -1946,43 +1946,43 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob) case cMonster::mtCreeper: { WriteByte(0x10); - WriteChar(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up? + WriteChar(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up? WriteByte(0x11); - WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0); // Lightning-charged? + WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0); // Lightning-charged? break; } case cMonster::mtBat: { WriteByte(0x10); - WriteByte(((const cBat &)a_Mob).IsHanging() ? 1 : 0); // Upside down? + WriteByte(((const cBat &)a_Mob).IsHanging() ? 1 : 0); // Upside down? break; } case cMonster::mtPig: { WriteByte(0x10); - WriteByte(((const cPig &)a_Mob).IsSaddled() ? 1 : 0); // Saddled? + WriteByte(((const cPig &)a_Mob).IsSaddled() ? 1 : 0); // Saddled? break; } case cMonster::mtVillager: { WriteByte(0x50); - WriteInt(((const cVillager &)a_Mob).GetVilType()); // What sort of TESTIFICATE? + WriteInt(((const cVillager &)a_Mob).GetVilType()); // What sort of TESTIFICATE? break; } case cMonster::mtZombie: { WriteByte(0xC); - WriteByte(((const cZombie &)a_Mob).IsBaby() ? 1 : 0); // Babby zombie? + WriteByte(((const cZombie &)a_Mob).IsBaby() ? 1 : 0); // Baby zombie? WriteByte(0xD); - WriteByte(((const cZombie &)a_Mob).IsVillagerZombie() ? 1 : 0); // Converted zombie? + WriteByte(((const cZombie &)a_Mob).IsVillagerZombie() ? 1 : 0); // Converted zombie? WriteByte(0xE); - WriteByte(((const cZombie &)a_Mob).IsConverting() ? 1 : 0); // Converted-but-converting-back zombllager? + WriteByte(((const cZombie &)a_Mob).IsConverting() ? 1 : 0); // Converted-but-converting-back zombllager? break; } case cMonster::mtGhast: { WriteByte(0x10); - WriteByte(((const cGhast &)a_Mob).IsCharging()); // About to eject un flamé-bol? :P + WriteByte(((const cGhast &)a_Mob).IsCharging()); // About to spit a flameball? break; } case cMonster::mtWolf: @@ -2004,9 +2004,9 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob) WriteByte(WolfStatus); WriteByte(0x72); - WriteFloat((float)(a_Mob.GetHealth())); // Tail health-o-meter (only shown when tamed, by the way) + WriteFloat((float)(a_Mob.GetHealth())); // Tail health-o-meter (only shown when tamed, by the way) WriteByte(0x13); - WriteByte(((const cWolf &)a_Mob).IsBegging() ? 1 : 0); // Ultra cute mode? + WriteByte(((const cWolf &)a_Mob).IsBegging() ? 1 : 0); // Ultra cute mode? break; } case cMonster::mtSheep: @@ -2028,30 +2028,30 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob) case cMonster::mtEnderman: { WriteByte(0x10); - WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedBlock())); // Block that he stole from your house + WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedBlock())); // Block that he stole from your house WriteByte(0x11); - WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedMeta())); // Meta of block that he stole from your house + WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedMeta())); // Meta of block that he stole from your house WriteByte(0x12); - WriteByte(((const cEnderman &)a_Mob).IsScreaming() ? 1 : 0); // Screaming at your face? + WriteByte(((const cEnderman &)a_Mob).IsScreaming() ? 1 : 0); // Screaming at your face? break; } case cMonster::mtSkeleton: { WriteByte(0xD); - WriteByte(((const cSkeleton &)a_Mob).IsWither() ? 1 : 0); // It's a skeleton, but it's not + WriteByte(((const cSkeleton &)a_Mob).IsWither() ? 1 : 0); // It's a skeleton, but it's not break; } case cMonster::mtWitch: { WriteByte(0x15); - WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0); // Aggravated? Doesn't seem to do anything + WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0); // Aggravated? Doesn't seem to do anything break; } case cMonster::mtWither: { - WriteByte(0x54); // Int at index 20 + WriteByte(0x54); // Int at index 20 WriteInt((Int32)((const cWither &)a_Mob).GetWitherInvulnerableTicks()); - WriteByte(0x66); // Float at index 6 + WriteByte(0x66); // Float at index 6 WriteFloat((float)(a_Mob.GetHealth())); break; } @@ -2061,11 +2061,11 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob) WriteByte(0x10); if (a_Mob.GetMobType() == cMonster::mtSlime) { - WriteByte((Byte)((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME + WriteByte((Byte)((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME } else { - WriteByte((Byte)((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME + WriteByte((Byte)((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME } break; } @@ -2086,7 +2086,7 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob) } if (((const cHorse &)a_Mob).IsBaby()) { - Flags |= 0x10; // IsBred flag, according to wiki.vg - don't think it does anything in multiplayer + Flags |= 0x10; // IsBred flag, according to wiki.vg - don't think it does anything in multiplayer } if (((const cHorse &)a_Mob).IsEating()) { @@ -2104,16 +2104,16 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob) WriteInt(Flags); WriteByte(0x13); - WriteByte((Byte)((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.) + WriteByte((Byte)((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.) WriteByte(0x54); int Appearance = 0; - Appearance = ((const cHorse &)a_Mob).GetHorseColor(); // Mask FF - Appearance |= ((const cHorse &)a_Mob).GetHorseStyle() * 256; // Mask FF00, so multiply by 256 - WriteInt(Appearance); + Appearance = ((const cHorse &)a_Mob).GetHorseColor(); // Mask FF + Appearance |= ((const cHorse &)a_Mob).GetHorseStyle() * 256; // Mask FF00, so multiply by 256 + WriteInt(Appearance); WriteByte(0x56); - WriteInt(((const cHorse &)a_Mob).GetHorseArmour()); // Horshey armour + WriteInt(((const cHorse &)a_Mob).GetHorseArmour()); // Horshey armour break; } default: diff --git a/src/Protocol/Protocol125.h b/src/Protocol/Protocol125.h index dbf30a8e6..955e3e741 100644 --- a/src/Protocol/Protocol125.h +++ b/src/Protocol/Protocol125.h @@ -36,7 +36,7 @@ public: virtual void SendChat (const AString & a_Message) override; virtual void SendChat (const cCompositeChat & a_Message) override; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; - virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override; + virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override; virtual void SendDestroyEntity (const cEntity & a_Entity) override; virtual void SendDisconnect (const AString & a_Reason) override; virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+) @@ -72,13 +72,13 @@ public: virtual void SendPlayerSpawn (const cPlayer & a_Player) override; virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override; virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override; - virtual void SendRespawn (eDimension a_Dimension) override; + virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks = false) override; virtual void SendExperience (void) override; virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; - virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override {} // This protocol doesn't support such message - virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override {} // This protocol doesn't support such message - virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 + virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override {} // This protocol doesn't support such message + virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override {} // This protocol doesn't support such message + virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; diff --git a/src/Protocol/Protocol132.cpp b/src/Protocol/Protocol132.cpp index 1e3fc8de8..8502702e8 100644 --- a/src/Protocol/Protocol132.cpp +++ b/src/Protocol/Protocol132.cpp @@ -71,7 +71,7 @@ enum -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cProtocol132: cProtocol132::cProtocol132(cClientHandle * a_Client) : @@ -188,20 +188,13 @@ void cProtocol132::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerialize -void cProtocol132::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player) +void cProtocol132::SendCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player) { cCSLock Lock(m_CSPacket); WriteByte(PACKET_COLLECT_PICKUP); - WriteInt (a_Pickup.GetUniqueID()); + WriteInt (a_Entity.GetUniqueID()); WriteInt (a_Player.GetUniqueID()); Flush(); - - // Also send the "pop" sound effect with a somewhat random pitch (fast-random using EntityID ;) - SendSoundEffect( - "random.pop", - (int)(a_Pickup.GetPosX() * 8), (int)(a_Pickup.GetPosY() * 8), (int)(a_Pickup.GetPosZ() * 8), - 0.5, (float)(0.75 + ((float)((a_Pickup.GetUniqueID() * 23) % 32)) / 64) - ); } @@ -285,14 +278,14 @@ void cProtocol132::SendPlayerSpawn(const cPlayer & a_Player) -void cProtocol132::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) +void cProtocol132::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) { cCSLock Lock(m_CSPacket); WriteByte (PACKET_SOUND_EFFECT); WriteString (a_SoundName); - WriteInt (a_SrcX); - WriteInt (a_SrcY); - WriteInt (a_SrcZ); + WriteInt ((int)(a_X * 8.0)); + WriteInt ((int)(a_Y * 8.0)); + WriteInt ((int)(a_Z * 8.0)); WriteFloat (a_Volume); WriteChar ((char)(a_Pitch * 63.0f)); Flush(); @@ -389,7 +382,7 @@ void cProtocol132::SendUnloadChunk(int a_ChunkX, int a_ChunkZ) void cProtocol132::SendWholeInventory(const cWindow & a_Window) { - // 1.3.2 requires player inventory slots to be sent as SetSlot packets, + // 1.3.2 requires player inventory slots to be sent as SetSlot packets, // otherwise it sometimes fails to update the window // Send the entire window: @@ -483,7 +476,7 @@ int cProtocol132::ParseHandshake(void) if (!m_Client->HandleHandshake( m_Username )) { - return PARSE_OK; // Player is not allowed into the server + return PARSE_OK; // Player is not allowed into the server } // Send a 0xfd Encryption Key Request http://wiki.vg/Protocol#0xFD diff --git a/src/Protocol/Protocol132.h b/src/Protocol/Protocol132.h index 32bc7d581..1124a7253 100644 --- a/src/Protocol/Protocol132.h +++ b/src/Protocol/Protocol132.h @@ -48,12 +48,12 @@ public: virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override; virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; - virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override; + virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override; virtual void SendDestroyEntity (const cEntity & a_Entity) override; virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override; virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override; virtual void SendPlayerSpawn (const cPlayer & a_Player) override; - virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 + virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; virtual void SendTabCompletionResults(const AStringVector & a_Results) override; diff --git a/src/Protocol/Protocol14x.cpp b/src/Protocol/Protocol14x.cpp index f60e756fd..8b177ea48 100644 --- a/src/Protocol/Protocol14x.cpp +++ b/src/Protocol/Protocol14x.cpp @@ -66,7 +66,7 @@ enum -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cProtocol142: cProtocol142::cProtocol142(cClientHandle * a_Client) : @@ -144,7 +144,7 @@ void cProtocol142::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay) -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cProtocol146: cProtocol146::cProtocol146(cClientHandle * a_Client) : diff --git a/src/Protocol/Protocol15x.cpp b/src/Protocol/Protocol15x.cpp index 264a596b9..2b1f01b08 100644 --- a/src/Protocol/Protocol15x.cpp +++ b/src/Protocol/Protocol15x.cpp @@ -47,7 +47,7 @@ enum -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cProtocol150: cProtocol150::cProtocol150(cClientHandle * a_Client) : diff --git a/src/Protocol/Protocol16x.cpp b/src/Protocol/Protocol16x.cpp index cc675c075..0d354a030 100644 --- a/src/Protocol/Protocol16x.cpp +++ b/src/Protocol/Protocol16x.cpp @@ -55,7 +55,7 @@ enum -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cProtocol161: cProtocol161::cProtocol161(cClientHandle * a_Client) : @@ -158,10 +158,10 @@ void cProtocol161::SendPlayerMaxSpeed(void) -void cProtocol161::SendRespawn(eDimension a_Dimension) +void cProtocol161::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) { // Besides sending the respawn, we need to also send the player max speed, otherwise the client reverts to super-fast - super::SendRespawn(a_Dimension); + super::SendRespawn(a_Dimension, a_ShouldIgnoreDimensionChecks); SendPlayerMaxSpeed(); } @@ -202,11 +202,11 @@ int cProtocol161::ParseEntityAction(void) switch (ActionID) { - case 1: m_Client->HandleEntityCrouch(EntityID, true); break; // Crouch - case 2: m_Client->HandleEntityCrouch(EntityID, false); break; // Uncrouch - case 3: m_Client->HandleEntityLeaveBed(EntityID); break; // Leave Bed - case 4: m_Client->HandleEntitySprinting(EntityID, true); break; // Start sprinting - case 5: m_Client->HandleEntitySprinting(EntityID, false); break; // Stop sprinting + case 1: m_Client->HandleEntityCrouch(EntityID, true); break; // Crouch + case 2: m_Client->HandleEntityCrouch(EntityID, false); break; // Uncrouch + case 3: m_Client->HandleEntityLeaveBed(EntityID); break; // Leave Bed + case 4: m_Client->HandleEntitySprinting(EntityID, true); break; // Start sprinting + case 5: m_Client->HandleEntitySprinting(EntityID, false); break; // Stop sprinting } return PARSE_OK; @@ -282,7 +282,7 @@ int cProtocol161::ParsePacket(unsigned char a_PacketType) -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cProtocol162: cProtocol162::cProtocol162(cClientHandle * a_Client) : diff --git a/src/Protocol/Protocol16x.h b/src/Protocol/Protocol16x.h index 2d50749ec..13866801a 100644 --- a/src/Protocol/Protocol16x.h +++ b/src/Protocol/Protocol16x.h @@ -42,7 +42,7 @@ protected: virtual void SendGameMode (eGameMode a_GameMode) override; virtual void SendHealth (void) override; virtual void SendPlayerMaxSpeed(void) override; - virtual void SendRespawn (eDimension a_Dimension) override; + virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks = false) override; virtual void SendWindowOpen (const cWindow & a_Window) override; virtual int ParseEntityAction (void) override; diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index 2460a4914..a421e4da6 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -81,7 +81,7 @@ extern bool g_ShouldLogCommIn, g_ShouldLogCommOut; -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cProtocol172: cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) : @@ -351,12 +351,12 @@ void cProtocol172::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerialize -void cProtocol172::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player) +void cProtocol172::SendCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, 0x0d); // Collect Item packet - Pkt.WriteInt(a_Pickup.GetUniqueID()); + Pkt.WriteInt(a_Entity.GetUniqueID()); Pkt.WriteInt(a_Player.GetUniqueID()); } @@ -651,7 +651,7 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World) cServer * Server = cRoot::Get()->GetServer(); cPacketizer Pkt(*this, 0x01); // Join Game packet Pkt.WriteInt(a_Player.GetUniqueID()); - Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode() | (Server->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4 + Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode() | (Server->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4 Pkt.WriteChar((char)a_World.GetDimension()); Pkt.WriteByte(2); // TODO: Difficulty (set to Normal) Pkt.WriteByte(std::min(Server->GetMaxPlayers(), 60)); @@ -807,7 +807,7 @@ void cProtocol172::SendPlayerAbilities(void) if (Player->IsGameModeCreative()) { Flags |= 0x01; - Flags |= 0x08; // Godmode, used for creative + Flags |= 0x08; // Godmode, used for creative } if (Player->IsFlying()) { @@ -986,11 +986,11 @@ void cProtocol172::SendRemoveEntityEffect(const cEntity & a_Entity, int a_Effect -void cProtocol172::SendRespawn(eDimension a_Dimension) +void cProtocol172::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) { - if (m_LastSentDimension == a_Dimension) + if ((m_LastSentDimension == a_World.GetDimension()) && !a_ShouldIgnoreDimensionChecks) { - // Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do + // Must not send a respawn for the world with the same dimension, the client goes cuckoo if we do (unless we are respawning from death) return; } @@ -1026,7 +1026,7 @@ void cProtocol172::SendExperienceOrb(const cExpOrb & a_ExpOrb) { ASSERT(m_State == 3); // In game mode? - cPacketizer Pkt(*this, 0x11); + cPacketizer Pkt(*this, 0x11); Pkt.WriteVarInt(a_ExpOrb.GetUniqueID()); Pkt.WriteInt((int) a_ExpOrb.GetPosX()); Pkt.WriteInt((int) a_ExpOrb.GetPosY()); @@ -1084,15 +1084,15 @@ void cProtocol172::SendDisplayObjective(const AString & a_Objective, cScoreboard -void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8 +void cProtocol172::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) { ASSERT(m_State == 3); // In game mode? - + cPacketizer Pkt(*this, 0x29); // Sound Effect packet Pkt.WriteString(a_SoundName); - Pkt.WriteInt(a_SrcX); - Pkt.WriteInt(a_SrcY); - Pkt.WriteInt(a_SrcZ); + Pkt.WriteInt((int)(a_X * 8.0)); + Pkt.WriteInt((int)(a_Y * 8.0)); + Pkt.WriteInt((int)(a_Z * 8.0)); Pkt.WriteFloat(a_Volume); Pkt.WriteByte((Byte)(a_Pitch * 63)); } @@ -1130,7 +1130,7 @@ void cProtocol172::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock) Pkt.WriteFPInt(a_FallingBlock.GetPosZ()); Pkt.WriteByteAngle(a_FallingBlock.GetYaw()); Pkt.WriteByteAngle(a_FallingBlock.GetPitch()); - Pkt.WriteInt(((int)a_FallingBlock.GetBlockType()) | (((int)a_FallingBlock.GetBlockMeta()) << 16)); // Or 0x10 + Pkt.WriteInt(((int)a_FallingBlock.GetBlockType()) | (((int)a_FallingBlock.GetBlockMeta()) << 16)); // Or 0x10 Pkt.WriteShort((short)(a_FallingBlock.GetSpeedX() * 400)); Pkt.WriteShort((short)(a_FallingBlock.GetSpeedY() * 400)); Pkt.WriteShort((short)(a_FallingBlock.GetSpeedZ() * 400)); @@ -1219,12 +1219,11 @@ void cProtocol172::SendStatistics(const cStatManager & a_Manager) ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, 0x37); - Pkt.WriteVarInt(statCount); // TODO 2014-05-11 xdot: Optimization: Send "dirty" statistics only + Pkt.WriteVarInt(statCount); // TODO 2014-05-11 xdot: Optimization: Send "dirty" statistics only - for (unsigned int i = 0; i < (unsigned int)statCount; ++i) + for (size_t i = 0; i < (size_t)statCount; ++i) { StatValue Value = a_Manager.GetValue((eStatistic) i); - const AString & StatName = cStatInfo::GetName((eStatistic) i); Pkt.WriteString(StatName); @@ -1327,10 +1326,10 @@ void cProtocol172::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) Byte Action = 0; switch (a_BlockEntity.GetBlockType()) { - case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing - case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text - case E_BLOCK_HEAD: Action = 4; break; // Update Mobhead entity - case E_BLOCK_FLOWER_POT: Action = 5; break; // Update flower pot + case E_BLOCK_MOB_SPAWNER: Action = 1; break; // Update mob spawner spinny mob thing + case E_BLOCK_COMMAND_BLOCK: Action = 2; break; // Update command block text + case E_BLOCK_HEAD: Action = 4; break; // Update Mobhead entity + case E_BLOCK_FLOWER_POT: Action = 5; break; // Update flower pot default: ASSERT(!"Unhandled or unimplemented BlockEntity update request!"); break; } Pkt.WriteByte(Action); @@ -1657,7 +1656,7 @@ bool cProtocol172::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) case 0x0c: HandlePacketSteerVehicle (a_ByteBuffer); return true; case 0x0d: HandlePacketWindowClose (a_ByteBuffer); return true; case 0x0e: HandlePacketWindowClick (a_ByteBuffer); return true; - case 0x0f: // Confirm transaction - not used in MCS + case 0x0f: // Confirm transaction - not used in MCS case 0x10: HandlePacketCreativeInventoryAction(a_ByteBuffer); return true; case 0x11: HandlePacketEnchantItem (a_ByteBuffer); return true; case 0x12: HandlePacketUpdateSign (a_ByteBuffer); return true; @@ -1951,11 +1950,11 @@ void cProtocol172::HandlePacketEntityAction(cByteBuffer & a_ByteBuffer) switch (Action) { - case 1: m_Client->HandleEntityCrouch(PlayerID, true); break; // Crouch - case 2: m_Client->HandleEntityCrouch(PlayerID, false); break; // Uncrouch - case 3: m_Client->HandleEntityLeaveBed(PlayerID); break; // Leave Bed - case 4: m_Client->HandleEntitySprinting(PlayerID, true); break; // Start sprinting - case 5: m_Client->HandleEntitySprinting(PlayerID, false); break; // Stop sprinting + case 1: m_Client->HandleEntityCrouch(PlayerID, true); break; // Crouch + case 2: m_Client->HandleEntityCrouch(PlayerID, false); break; // Uncrouch + case 3: m_Client->HandleEntityLeaveBed(PlayerID); break; // Leave Bed + case 4: m_Client->HandleEntitySprinting(PlayerID, true); break; // Start sprinting + case 5: m_Client->HandleEntitySprinting(PlayerID, false); break; // Stop sprinting } } @@ -2312,7 +2311,7 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) { case TAG_List: { - if ((TagName == "ench") || (TagName == "StoredEnchantments")) // Enchantments tags + if ((TagName == "ench") || (TagName == "StoredEnchantments")) // Enchantments tags { EnchantmentSerializer::ParseFromNBT(a_Item.m_Enchantments, NBT, tag); } @@ -2320,21 +2319,21 @@ void cProtocol172::ParseItemMetadata(cItem & a_Item, const AString & a_Metadata) } case TAG_Compound: { - if (TagName == "display") // Custom name and lore tag + if (TagName == "display") // Custom name and lore tag { for (int displaytag = NBT.GetFirstChild(tag); displaytag >= 0; displaytag = NBT.GetNextSibling(displaytag)) { - if ((NBT.GetType(displaytag) == TAG_String) && (NBT.GetName(displaytag) == "Name")) // Custon name tag + if ((NBT.GetType(displaytag) == TAG_String) && (NBT.GetName(displaytag) == "Name")) // Custon name tag { a_Item.m_CustomName = NBT.GetString(displaytag); } - else if ((NBT.GetType(displaytag) == TAG_List) && (NBT.GetName(displaytag) == "Lore")) // Lore tag + else if ((NBT.GetType(displaytag) == TAG_List) && (NBT.GetName(displaytag) == "Lore")) // Lore tag { AString Lore; - for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings + for (int loretag = NBT.GetFirstChild(displaytag); loretag >= 0; loretag = NBT.GetNextSibling(loretag)) // Loop through array of strings { - AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a newline, used internally by MCS to display a new line in the client; don't forget to c_str ;) + AppendPrintf(Lore, "%s`", NBT.GetString(loretag).c_str()); // Append the lore with a grave accent/backtick, used internally by MCS to display a new line in the client; don't forget to c_str ;) } a_Item.m_Lore = Lore; @@ -2464,7 +2463,7 @@ void cProtocol172::AddChatPartStyle(Json::Value & a_Value, const AString & a_Par -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cProtocol172::cPacketizer: cProtocol172::cPacketizer::~cPacketizer() @@ -2586,7 +2585,7 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt { cCommandBlockEntity & CommandBlockEntity = (cCommandBlockEntity &)a_BlockEntity; - Writer.AddByte("TrackOutput", 1); // Neither I nor the MC wiki has any idea about this + Writer.AddByte("TrackOutput", 1); // Neither I nor the MC wiki has any idea about this Writer.AddInt("SuccessCount", CommandBlockEntity.GetResult()); Writer.AddInt("x", CommandBlockEntity.GetPosX()); Writer.AddInt("y", CommandBlockEntity.GetPosY()); @@ -2596,7 +2595,7 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt // For a command block, this would be the 'name' prepended to anything it outputs into global chat // MCS doesn't have this, so just leave it @ '@'. (geddit?) Writer.AddString("CustomName", "@"); - Writer.AddString("id", "Control"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though + Writer.AddString("id", "Control"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though if (!CommandBlockEntity.GetLastOutput().empty()) { @@ -2617,7 +2616,7 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt Writer.AddByte("SkullType", MobHeadEntity.GetType() & 0xFF); Writer.AddByte("Rot", MobHeadEntity.GetRotation() & 0xFF); Writer.AddString("ExtraType", MobHeadEntity.GetOwner().c_str()); - Writer.AddString("id", "Skull"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though + Writer.AddString("id", "Skull"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though break; } case E_BLOCK_FLOWER_POT: @@ -2629,7 +2628,7 @@ void cProtocol172::cPacketizer::WriteBlockEntity(const cBlockEntity & a_BlockEnt Writer.AddInt("z", FlowerPotEntity.GetPosZ()); Writer.AddInt("Item", (Int32) FlowerPotEntity.GetItem().m_ItemType); Writer.AddInt("Data", (Int32) FlowerPotEntity.GetItem().m_ItemDamage); - Writer.AddString("id", "FlowerPot"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though + Writer.AddString("id", "FlowerPot"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though break; } default: break; @@ -2708,15 +2707,16 @@ void cProtocol172::cPacketizer::WriteEntityMetadata(const cEntity & a_Entity) // The following expression makes Minecarts shake more with less health or higher damage taken // It gets half the maximum health, and takes it away from the current health minus the half health: - /* Health: 5 | 3 - (5 - 3) = 1 (shake power) - Health: 3 | 3 - (3 - 3) = 3 - Health: 1 | 3 - (1 - 3) = 5 + /* + Health: 5 | 3 - (5 - 3) = 1 (shake power) + Health: 3 | 3 - (3 - 3) = 3 + Health: 1 | 3 - (1 - 3) = 5 */ WriteInt((((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4); WriteByte(0x52); - WriteInt(1); // Shaking direction, doesn't seem to affect anything + WriteInt(1); // Shaking direction, doesn't seem to affect anything WriteByte(0x73); - WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer + WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpNone) { @@ -2904,9 +2904,9 @@ void cProtocol172::cPacketizer::WriteMobMetadata(const cMonster & a_Mob) case cMonster::mtWither: { - WriteByte(0x54); // Int at index 20 + WriteByte(0x54); // Int at index 20 WriteInt(((const cWither &)a_Mob).GetWitherInvulnerableTicks()); - WriteByte(0x66); // Float at index 6 + WriteByte(0x66); // Float at index 6 WriteFloat((float)(a_Mob.GetHealth())); break; } @@ -2986,7 +2986,7 @@ void cProtocol172::cPacketizer::WriteEntityProperties(const cEntity & a_Entity) return; } - //const cMonster & Mob = (const cMonster &)a_Entity; + // const cMonster & Mob = (const cMonster &)a_Entity; // TODO: Send properties and modifiers based on the mob type @@ -2997,7 +2997,7 @@ void cProtocol172::cPacketizer::WriteEntityProperties(const cEntity & a_Entity) -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////// // cProtocol176: cProtocol176::cProtocol176(cClientHandle * a_Client, const AString &a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) : @@ -3016,7 +3016,18 @@ void cProtocol176::SendPlayerSpawn(const cPlayer & a_Player) Pkt.WriteVarInt(a_Player.GetUniqueID()); Pkt.WriteString(a_Player.GetClientHandle()->GetUUID()); Pkt.WriteString(a_Player.GetName()); - Pkt.WriteVarInt(0); // We have no data to send here + + const Json::Value & Properties = m_Client->GetProperties(); + const Json::Value::const_iterator End = Properties.end(); + Pkt.WriteVarInt(Properties.size()); + + for (Json::Value::iterator itr = Properties.begin(); itr != End; ++itr) + { + Pkt.WriteString(((Json::Value)*itr).get("name", "").toStyledString()); + Pkt.WriteString(((Json::Value)*itr).get("value", "").toStyledString()); + Pkt.WriteString(((Json::Value)*itr).get("signature", "").toStyledString()); + } + Pkt.WriteFPInt(a_Player.GetPosX()); Pkt.WriteFPInt(a_Player.GetPosY()); Pkt.WriteFPInt(a_Player.GetPosZ()); diff --git a/src/Protocol/Protocol17x.h b/src/Protocol/Protocol17x.h index 5e3bf0e2a..2d4005f57 100644 --- a/src/Protocol/Protocol17x.h +++ b/src/Protocol/Protocol17x.h @@ -68,7 +68,7 @@ public: virtual void SendChat (const AString & a_Message) override; virtual void SendChat (const cCompositeChat & a_Message) override; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; - virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override; + virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override; virtual void SendDestroyEntity (const cEntity & a_Entity) override; virtual void SendDisconnect (const AString & a_Reason) override; virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+) @@ -104,8 +104,8 @@ public: virtual void SendPlayerSpawn (const cPlayer & a_Player) override; virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override; virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override; - virtual void SendRespawn (eDimension a_Dimension) override; - virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8 + virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks = false) override; + virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; virtual void SendExperience (void) override; virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; diff --git a/src/Protocol/ProtocolRecognizer.cpp b/src/Protocol/ProtocolRecognizer.cpp index e1b22978e..50eb848c8 100644 --- a/src/Protocol/ProtocolRecognizer.cpp +++ b/src/Protocol/ProtocolRecognizer.cpp @@ -1,7 +1,7 @@ // ProtocolRecognizer.cpp -// Implements the cProtocolRecognizer class representing the meta-protocol that recognizes possibly multiple +// Implements the cProtocolRecognizer class representing the meta-protocol that recognizes possibly multiple // protocol versions and redirects everything to them #include "Globals.h" @@ -181,10 +181,10 @@ void cProtocolRecognizer::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSe -void cProtocolRecognizer::SendCollectPickup(const cPickup & a_Pickup, const cPlayer & a_Player) +void cProtocolRecognizer::SendCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player) { ASSERT(m_Protocol != NULL); - m_Protocol->SendCollectPickup(a_Pickup, a_Player); + m_Protocol->SendCollectEntity(a_Entity, a_Player); } @@ -556,10 +556,10 @@ void cProtocolRecognizer::SendRemoveEntityEffect(const cEntity & a_Entity, int a -void cProtocolRecognizer::SendRespawn(eDimension a_Dimension) +void cProtocolRecognizer::SendRespawn(eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks) { ASSERT(m_Protocol != NULL); - m_Protocol->SendRespawn(a_Dimension); + m_Protocol->SendRespawn(a_Dimension, a_ShouldIgnoreDimensionChecks); } @@ -616,10 +616,10 @@ void cProtocolRecognizer::SendDisplayObjective(const AString & a_Objective, cSco -void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) +void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) { ASSERT(m_Protocol != NULL); - m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch); + m_Protocol->SendSoundEffect(a_SoundName, a_X, a_Y, a_Z, a_Volume, a_Pitch); } @@ -828,7 +828,7 @@ void cProtocolRecognizer::SendData(const char * a_Data, size_t a_Size) bool cProtocolRecognizer::TryRecognizeProtocol(void) { - // NOTE: If a new protocol is added or an old one is removed, adjust MCS_CLIENT_VERSIONS and + // NOTE: If a new protocol is added or an old one is removed, adjust MCS_CLIENT_VERSIONS and // MCS_PROTOCOL_VERSIONS macros in the header file, as well as PROTO_VERSION_LATEST macro // The first packet should be a Handshake, 0x02: @@ -953,7 +953,6 @@ bool cProtocolRecognizer::TryRecognizeLengthlessProtocol(void) bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRemaining) { UInt32 PacketType; - UInt32 NumBytesRead = (UInt32)m_Buffer.GetReadableSpace(); if (!m_Buffer.ReadVarInt(PacketType)) { return false; @@ -972,7 +971,6 @@ bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRema { return false; } - NumBytesRead -= (UInt32)m_Buffer.GetReadableSpace(); switch (ProtocolVersion) { case PROTO_VERSION_1_7_2: @@ -1021,7 +1019,7 @@ void cProtocolRecognizer::SendLengthlessServerPing(void) case PROTO_VERSION_1_3_2: { // http://wiki.vg/wiki/index.php?title=Protocol&oldid=3099#Server_List_Ping_.280xFE.29 - Printf(Reply, "%s%s%i%s%i", + Printf(Reply, "%s%s%i%s%i", Server->GetDescription().c_str(), cChatColor::Delimiter.c_str(), Server->GetNumPlayers(), diff --git a/src/Protocol/ProtocolRecognizer.h b/src/Protocol/ProtocolRecognizer.h index eb83fb0c0..b78528e29 100644 --- a/src/Protocol/ProtocolRecognizer.h +++ b/src/Protocol/ProtocolRecognizer.h @@ -1,7 +1,7 @@ // ProtocolRecognizer.h -// Interfaces to the cProtocolRecognizer class representing the meta-protocol that recognizes possibly multiple +// Interfaces to the cProtocolRecognizer class representing the meta-protocol that recognizes possibly multiple // protocol versions and redirects everything to them @@ -71,7 +71,7 @@ public: virtual void SendChat (const AString & a_Message) override; virtual void SendChat (const cCompositeChat & a_Message) override; virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; - virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override; + virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override; virtual void SendDestroyEntity (const cEntity & a_Entity) override; virtual void SendDisconnect (const AString & a_Reason) override; virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+) @@ -107,13 +107,13 @@ public: virtual void SendPlayerSpawn (const cPlayer & a_Player) override; virtual void SendPluginMessage (const AString & a_Channel, const AString & a_Message) override; virtual void SendRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID) override; - virtual void SendRespawn (eDimension a_Dimension) override; + virtual void SendRespawn (eDimension a_Dimension, bool a_ShouldIgnoreDimensionChecks = false) override; virtual void SendExperience (void) override; virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override; virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override; virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override; virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override; - virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; + virtual void SendSoundEffect (const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) override; virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override; virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override; virtual void SendSpawnMob (const cMonster & a_Mob) override; @@ -139,8 +139,8 @@ public: virtual void SendData(const char * a_Data, size_t a_Size) override; protected: - cProtocol * m_Protocol; //< The recognized protocol - cByteBuffer m_Buffer; //< Buffer for the incoming data until we recognize the protocol + cProtocol * m_Protocol; ///< The recognized protocol + cByteBuffer m_Buffer; ///< Buffer for the incoming data until we recognize the protocol /// Tries to recognize protocol based on m_Buffer contents; returns true if recognized bool TryRecognizeProtocol(void); |