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diff --git a/src/RankManager.cpp b/src/RankManager.cpp
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+
+// RankManager.cpp
+
+// Implements the cRankManager class that represents the rank manager responsible for assigning permissions and message visuals to players
+
+#include "Globals.h"
+#include "RankManager.h"
+#include "inifile/iniFile.h"
+#include "Protocol/MojangAPI.h"
+
+
+
+
+
+/*
+// This code is for internal testing while developing the cRankManager class
+static class cRankMgrTest
+{
+public:
+ cRankMgrTest(void) :
+ m_Mgr()
+ {
+ // Initialize logging:
+ new cMCLogger();
+ AString UUID = "b1caf24202a841a78055a079c460eee7"; // UUID for "xoft"
+ LOG("Testing UUID %s", UUID.c_str());
+
+ // Test the initial state of the ranks:
+ LOG("Initial test:");
+ ReportPlayer(UUID);
+
+ // Add a rank, a few groups and permissions and set the player to use them:
+ LOG("Adding data...");
+ m_Mgr.AddRank("TestRank1", "[test]", "[/test]", "7");
+ m_Mgr.AddRank("TestRank2", "[t2]", "[/t2]", "8");
+ m_Mgr.AddGroup("TestGroup1");
+ m_Mgr.AddGroup("TestGroup2");
+ m_Mgr.AddGroupToRank("TestGroup1", "TestRank1");
+ m_Mgr.AddGroupToRank("TestGroup2", "TestRank1");
+ m_Mgr.AddGroupToRank("TestGroup2", "TestRank2");
+ m_Mgr.AddPermissionToGroup("testpermission1.1", "TestGroup1");
+ m_Mgr.AddPermissionToGroup("testpermission1.2", "TestGroup1");
+ m_Mgr.AddPermissionToGroup("testpermission1.3", "TestGroup1");
+ m_Mgr.AddPermissionToGroup("common", "TestGroup1");
+ m_Mgr.AddPermissionToGroup("testpermission2.1", "TestGroup2");
+ m_Mgr.AddPermissionToGroup("common", "TestGroup2");
+ m_Mgr.SetPlayerRank(UUID, "xoft", "TestRank1");
+
+ // Test the added data:
+ LOG("Testing the added data:");
+ LOG("IsGroupInRank(TestGroup1, TestRank1) = %s", m_Mgr.IsGroupInRank("TestGroup1", "TestRank1") ? "true" : "false");
+ LOG("IsGroupInRank(TestGroup3, TestRank1) = %s", m_Mgr.IsGroupInRank("TestGroup3", "TestRank1") ? "true" : "false");
+ LOG("IsPermissionInGroup(testpermission1.2, TestGroup1) = %s", m_Mgr.IsPermissionInGroup("testpermission1.2", "TestGroup1") ? "true" : "false"); // Existing permission, in group
+ LOG("IsPermissionInGroup(testpermission1.2, TestGroup2) = %s", m_Mgr.IsPermissionInGroup("testpermission1.2", "TestGroup2") ? "true" : "false"); // Existing permission, not in group
+ LOG("IsPermissionInGroup(testpermission1.9, TestGroup2) = %s", m_Mgr.IsPermissionInGroup("testpermission1.9", "TestGroup2") ? "true" : "false"); // Non-existing permission
+ LOG("IsPlayerRankSet(%s) = %s", UUID.c_str(), m_Mgr.IsPlayerRankSet(UUID) ? "true" : "false");
+ LOG("IsPlayerRankSet(%s1) = %s", UUID.c_str(), m_Mgr.IsPlayerRankSet(UUID + "1") ? "true" : "false");
+ LOG("GroupExists(TestGroup1) = %s", m_Mgr.GroupExists("TestGroup1") ? "true" : "false");
+ LOG("GroupExists(TestGroup3) = %s", m_Mgr.GroupExists("TestGroup3") ? "true" : "false");
+ LOG("RankExists(TestRank1) = %s", m_Mgr.RankExists("TestRank1") ? "true" : "false");
+ LOG("RankExists(NonexistentRank) = %s", m_Mgr.RankExists("NonexistentRank") ? "true" : "false");
+ ReportRankGroups("TestRank1");
+ ReportRankGroups("NonexistentRank");
+ ReportGroupPermissions("TestGroup1");
+ ReportGroupPermissions("NonexistentGroup");
+
+ // Report the contents of the DB:
+ ReportAll();
+
+ // Test the assignments above:
+ LOG("After-assignment test:");
+ ReportPlayer(UUID);
+
+ // Test removing a permission from a group:
+ LOG("Removing permission testpermission1.3 from group TestGroup1.");
+ m_Mgr.RemovePermissionFromGroup("testpermission1.3", "TestGroup1");
+ ReportGroupPermissions("TestGroup1");
+ LOG("Removing permission common from group TestGroup1.");
+ m_Mgr.RemovePermissionFromGroup("common", "TestGroup1");
+ ReportGroupPermissions("TestGroup1"); // Check that it's not present
+ ReportGroupPermissions("TestGroup2"); // Check that it's still present here
+
+ // Test removing a group from rank:
+ LOG("Removing group TestGroup2 from rank TestRank1.");
+ m_Mgr.RemoveGroupFromRank("TestGroup2", "TestRank1");
+ ReportRankGroups("TestRank1");
+ LOG("Removing group TestGroup3 from rank TestRank1.");
+ m_Mgr.RemoveGroupFromRank("TestGroup3", "TestRank1");
+ ReportRankGroups("TestRank1");
+
+ // Test re-adding the groups:
+ LOG("Re-adding groups to TestRank1.");
+ m_Mgr.AddGroupToRank("TestGroup1", "TestRank1");
+ m_Mgr.AddGroupToRank("TestGroup2", "TestRank1");
+ ReportRankGroups("TestRank1");
+
+ // Test removing a group altogether:
+ LOG("Removing group TestGroup2");
+ m_Mgr.RemoveGroup("TestGroup2");
+ ReportAll();
+
+ // Test removing a rank:
+ LOG("Removing rank TestRank2, replacing with rank TestRank1.");
+ m_Mgr.RemoveRank("TestRank2", "TestRank1");
+ ReportAll();
+ LOG("Removing rank Test altogether.");
+ m_Mgr.RemoveRank("Test", "");
+ ReportAll();
+
+ // Test renaming a rank:
+ LOG("Renaming rank TestRank1 to Test");
+ m_Mgr.RenameRank("TestRank1", "Test");
+ ReportRankGroups("TestRank1");
+ ReportRankGroups("Test");
+ LOG("Player after renaming:");
+ ReportPlayer(UUID);
+
+ // Test renaming a group:
+ LOG("Renaming group TestGroup1 to Test");
+ m_Mgr.RenameGroup("TestGroup1", "Test");
+ ReportGroupPermissions("TestGroup1");
+ ReportGroupPermissions("Test");
+ LOG("Player after renaming:");
+ ReportPlayer(UUID);
+ m_Mgr.RenameGroup("Test", "TestGroup1");
+
+ // Test removing the rank in favor of another one:
+ m_Mgr.RemoveRank("Test", "TestRank2");
+ LOG("After-removal test:");
+ ReportPlayer(UUID);
+
+ LOG("Done.");
+ }
+
+
+ void ReportAll(void)
+ {
+ // Report all ranks:
+ AStringVector Ranks = m_Mgr.GetAllRanks();
+ LOG("All ranks (%u):", (unsigned)Ranks.size());
+ for (AStringVector::const_iterator itr = Ranks.begin(), end = Ranks.end(); itr != end; ++itr)
+ {
+ LOG(" '%s'", itr->c_str());
+ }
+
+ // Report all groups:
+ AStringVector Groups = m_Mgr.GetAllGroups();
+ LOG("All groups (%u):", (unsigned)Groups.size());
+ for (AStringVector::const_iterator itr = Groups.begin(), end = Groups.end(); itr != end; ++itr)
+ {
+ LOG(" '%s'", itr->c_str());
+ }
+
+ // Report all permissions:
+ AStringVector Permissions = m_Mgr.GetAllPermissions();
+ LOG("All permissions (%u):", (unsigned)Permissions.size());
+ for (AStringVector::const_iterator itr = Permissions.begin(), end = Permissions.end(); itr != end; ++itr)
+ {
+ LOG(" '%s'", itr->c_str());
+ }
+ }
+
+
+ void ReportPlayer(const AString & a_PlayerUUID)
+ {
+ // Get the player's UUID and rank:
+ LOG(" Rank: '%s'", m_Mgr.GetPlayerRankName(a_PlayerUUID).c_str());
+
+ // List all the permission groups for the player:
+ AStringVector Groups = m_Mgr.GetPlayerGroups(a_PlayerUUID);
+ LOG(" Groups (%u):", (unsigned)Groups.size());
+ for (AStringVector::const_iterator itr = Groups.begin(), end = Groups.end(); itr != end; ++itr)
+ {
+ LOG(" '%s'" , itr->c_str());
+ } // for itr - Groups[]
+
+ // List all the permissions for the player:
+ AStringVector Permissions = m_Mgr.GetPlayerPermissions(a_PlayerUUID);
+ LOG(" Permissions (%u):", (unsigned)Permissions.size());
+ for (AStringVector::const_iterator itr = Permissions.begin(), end = Permissions.end(); itr != end; ++itr)
+ {
+ LOG(" '%s'", itr->c_str());
+ } // for itr - Groups[]
+ }
+
+
+ void ReportRankGroups(const AString & a_RankName)
+ {
+ AStringVector Groups = m_Mgr.GetRankGroups(a_RankName);
+ LOG("Groups in rank %s: %u", a_RankName.c_str(), (unsigned)Groups.size());
+ for (AStringVector::const_iterator itr = Groups.begin(), end = Groups.end(); itr != end; ++itr)
+ {
+ LOG(" '%s'", itr->c_str());
+ }
+ AStringVector Permissions = m_Mgr.GetRankPermissions(a_RankName);
+ LOG("Permissions in rank %s: %u", a_RankName.c_str(), (unsigned)Permissions.size());
+ for (AStringVector::const_iterator itr = Permissions.begin(), end = Permissions.end(); itr != end; ++itr)
+ {
+ LOG(" '%s'", itr->c_str());
+ }
+ }
+
+
+ void ReportGroupPermissions(const AString & a_GroupName)
+ {
+ AStringVector Permissions = m_Mgr.GetGroupPermissions(a_GroupName);
+ LOG("Permissions in group %s: %u", a_GroupName.c_str(), (unsigned)Permissions.size());
+ for (AStringVector::const_iterator itr = Permissions.begin(), end = Permissions.end(); itr != end; ++itr)
+ {
+ LOG(" '%s'", itr->c_str());
+ }
+ }
+
+protected:
+ cRankManager m_Mgr;
+} g_RankMgrTest;
+//*/
+
+
+
+
+
+////////////////////////////////////////////////////////////////////////////////
+/** Migrates from groups.ini and users.ini into the rankmanager DB */
+class cRankManagerIniMigrator
+{
+public:
+ cRankManagerIniMigrator(cRankManager & a_RankManager, cMojangAPI & a_MojangAPI) :
+ m_RankManager(a_RankManager),
+ m_MojangAPI(a_MojangAPI)
+ {
+ }
+
+
+
+ /** Performs the complete migration from INI files to DB. */
+ bool Migrate(void)
+ {
+ cRankManager::cMassChangeLock Lock(m_RankManager);
+
+ LOGD("Reading groups...");
+ if (!ReadGroups())
+ {
+ return false;
+ }
+ LOGD("Cleaning groups inheritance...");
+ CleanGroupInheritance();
+ LOGD("Creating groups...");
+ CreateGroups();
+
+ LOGD("Reading users...");
+ if (!ReadUsers())
+ {
+ return false;
+ }
+ LOGD("Cleaning user groups...");
+ CleanUserGroups();
+ LOGD("Resolving user UUIDs...");
+ ResolveUserUUIDs();
+
+ LOGD("Setting ranks...");
+ SetRanks();
+
+ return true;
+ }
+
+protected:
+
+ /** Container for a group read from an INI file. */
+ struct sGroup
+ {
+ AString m_Name;
+ AString m_Color;
+ AStringVector m_Inherits;
+ AStringVector m_Permissions;
+
+ sGroup(void) {}
+
+ sGroup(const AString & a_Name, const AString & a_Color, const AStringVector & a_Inherits, const AStringVector & a_Permissions):
+ m_Name(a_Name),
+ m_Color(a_Color),
+ m_Inherits(a_Inherits),
+ m_Permissions(a_Permissions)
+ {
+ }
+ };
+ typedef std::map<AString, sGroup> sGroupMap;
+
+
+ /** Container for a single user read from an INI file. */
+ struct sUser
+ {
+ AString m_Name;
+ AStringVector m_Groups;
+
+ /** Assigned by ResolveUserUUIDs() */
+ AString m_UUID;
+
+
+ sUser(void) {}
+
+ sUser(const AString & a_Name, const AStringVector & a_Groups):
+ m_Name(a_Name),
+ m_Groups(a_Groups)
+ {
+ }
+ };
+ typedef std::map<AString, sUser> sUserMap;
+
+ typedef std::map<AString, AString> cStringMap;
+
+
+ /** The parent Rank manager where we will create the groups, ranks and players */
+ cRankManager & m_RankManager;
+
+ /** The player name to UUID resolver */
+ cMojangAPI & m_MojangAPI;
+
+ /** List of all groups read from the ini file */
+ sGroupMap m_Groups;
+
+ /** List of all players read from the ini file. */
+ sUserMap m_Users;
+
+ /** Maps lists of groups to rank names.
+ Each group list is either a simple "<Group>" if there's only one group,
+ or "<PrimaryGroup>,<FirstSecondaryGroup>,<SecondSecondaryGroup>...", where the secondary groups are
+ lowercased and alpha-sorted. This makes the group lists comparable for equivalence, simply by comparing
+ their string names.
+ The ranks are named "<Group>" for single-group players, and "AutoMigratedRank_N" for the composite ranks,
+ where N is a unique number. */
+ cStringMap m_GroupsToRanks;
+
+
+
+ /** Reads the groups from the "groups.ini" file into m_Groups */
+ bool ReadGroups(void)
+ {
+ // Read the file:
+ cIniFile Groups;
+ if (!Groups.ReadFile("groups.ini"))
+ {
+ return false;
+ }
+
+ // Read all the groups into a map:
+ int NumGroups = Groups.GetNumKeys();
+ for (int i = 0; i < NumGroups; i++)
+ {
+ AString GroupName = Groups.GetKeyName(i);
+ AString lcGroupName = StrToLower(GroupName);
+ if (m_Groups.find(lcGroupName) != m_Groups.end())
+ {
+ LOGINFO("groups.ini contains a duplicate definition of group %s, ignoring the latter.", GroupName.c_str());
+ continue;
+ }
+ m_Groups[lcGroupName] = sGroup(
+ GroupName,
+ Groups.GetValue(GroupName, "Color", ""),
+ StringSplitAndTrim(Groups.GetValue(GroupName, "Inherits"), ","),
+ StringSplitAndTrim(Groups.GetValue(GroupName, "Permissions"), ",")
+ );
+ } // for i - Groups' keys
+ return true;
+ }
+
+
+
+ /** Removes non-existent groups from all the groups' inheritance */
+ void CleanGroupInheritance(void)
+ {
+ for (sGroupMap::iterator itrG = m_Groups.begin(), endG = m_Groups.end(); itrG != endG; ++itrG)
+ {
+ AStringVector & Inherits = itrG->second.m_Inherits;
+ for (AStringVector::iterator itrI = Inherits.begin(); itrI != Inherits.end();)
+ {
+ AString lcInherits = StrToLower(*itrI);
+ if (m_Groups.find(lcInherits) != m_Groups.end())
+ {
+ // Inherited group exists, continue checking the next one
+ ++itrI;
+ continue;
+ }
+ // Inherited group doesn't exist, remove it from the list:
+ LOGWARNING("RankMigrator: Group \"%s\" inherits from a non-existent group \"%s\", this inheritance will be ignored.",
+ itrG->second.m_Name.c_str(), itrI->c_str()
+ );
+ AStringVector::iterator itrI2 = itrI;
+ ++itrI2;
+ Inherits.erase(itrI);
+ itrI = itrI2;
+ } // for itrI - Inherits[]
+ } // for itrG - m_Groups[]
+ }
+
+
+
+ /** Reads the users from the "users.ini" file into m_Users */
+ bool ReadUsers(void)
+ {
+ // Read the file:
+ cIniFile Users;
+ if (!Users.ReadFile("users.ini"))
+ {
+ return false;
+ }
+
+ // Read all the users into a map:
+ int NumUsers = Users.GetNumKeys();
+ for (int i = 0; i < NumUsers; i++)
+ {
+ AString UserName = Users.GetKeyName(i);
+ AString lcUserName = StrToLower(UserName);
+ if (m_Users.find(lcUserName) != m_Users.end())
+ {
+ LOGINFO("users.ini contains a duplicate definition of user %s, ignoring the latter.", UserName.c_str());
+ continue;
+ }
+ m_Users[lcUserName] = sUser(
+ UserName,
+ StringSplitAndTrim(Users.GetValue(UserName, "Groups", ""), ",")
+ );
+ } // for i - Users' keys
+ return true;
+ }
+
+
+
+ /** Removes non-existent groups from each user's definition. */
+ void CleanUserGroups(void)
+ {
+ for (sUserMap::iterator itrU = m_Users.begin(), endU = m_Users.end(); itrU != endU; ++itrU)
+ {
+ AStringVector & Groups = itrU->second.m_Groups;
+ for (AStringVector::iterator itrG = Groups.begin(); itrG != Groups.end();)
+ {
+ AString lcGroup = StrToLower(*itrG);
+ if (m_Groups.find(lcGroup) != m_Groups.end())
+ {
+ // Assigned group exists, continue checking the next one
+ ++itrG;
+ continue;
+ }
+ // Assigned group doesn't exist, remove it from the list:
+ LOGWARNING("RankMigrator: User \"%s\" is assigned a non-existent group \"%s\", this assignment will be ignored.",
+ itrU->second.m_Name.c_str(), itrG->c_str()
+ );
+ AStringVector::iterator itrG2 = itrG;
+ ++itrG2;
+ Groups.erase(itrG);
+ itrG = itrG2;
+ } // for itrG - Groups[]
+ } // for itrU - m_Users[]
+ }
+
+
+
+ /** Creates groups based on m_Groups.
+ Ignores group inheritance. */
+ void CreateGroups(void)
+ {
+ // Create each group, with its permissions:
+ for (sGroupMap::const_iterator itr = m_Groups.begin(), end = m_Groups.end(); itr != end; ++itr)
+ {
+ m_RankManager.AddGroup(itr->second.m_Name);
+ m_RankManager.AddPermissionsToGroup(itr->second.m_Permissions, itr->second.m_Name);
+ } // for itr - m_Groups[]
+ }
+
+
+ /** Resolves the UUID of each user in m_Users.
+ If a user doesn't resolve, they are removed and logged in the console. */
+ void ResolveUserUUIDs(void)
+ {
+ // Resolve all PlayerNames at once (the API doesn't like single-name queries):
+ AStringVector PlayerNames;
+ for (sUserMap::const_iterator itr = m_Users.begin(), end = m_Users.end(); itr != end; ++itr)
+ {
+ PlayerNames.push_back(itr->second.m_Name);
+ }
+ m_MojangAPI.GetUUIDsFromPlayerNames(PlayerNames);
+
+ // Assign the UUIDs back to players, remove those not resolved:
+ for (sUserMap::iterator itr = m_Users.begin(); itr != m_Users.end(); )
+ {
+ AString UUID = m_MojangAPI.GetUUIDFromPlayerName(itr->second.m_Name);
+ if (UUID.empty())
+ {
+ LOGWARNING("RankMigrator: Cannot resolve player %s to UUID, player will be left unranked", itr->second.m_Name.c_str());
+ sUserMap::iterator itr2 = itr;
+ ++itr2;
+ m_Users.erase(itr);
+ itr = itr2;
+ }
+ else
+ {
+ itr->second.m_UUID = UUID;
+ ++itr;
+ }
+ }
+ }
+
+
+
+ /** Adds the specified groups to the specified ranks. Recurses on the groups' inheritance. */
+ void AddGroupsToRank(const AStringVector & a_Groups, const AString & a_RankName)
+ {
+ for (AStringVector::const_iterator itr = a_Groups.begin(), end = a_Groups.end(); itr != end; ++itr)
+ {
+ // Normalize the group name:
+ sGroup & Group = m_Groups[StrToLower(*itr)];
+
+ // Avoid loops, check if the group is already added:
+ if (m_RankManager.IsGroupInRank(Group.m_Name, a_RankName))
+ {
+ continue;
+ }
+
+ // Add the group, and all the groups it inherits from recursively:
+ m_RankManager.AddGroupToRank(Group.m_Name, a_RankName);
+ AddGroupsToRank(Group.m_Inherits, a_RankName);
+ } // for itr - a_Groups[]
+ }
+
+
+
+ /** Creates a rank for each player, based on the master groups they are assigned. */
+ void SetRanks(void)
+ {
+ for (sUserMap::const_iterator itr = m_Users.begin(), end = m_Users.end(); itr != end; ++itr)
+ {
+ // Ignore users with no groups:
+ const AStringVector & Groups = itr->second.m_Groups;
+ if (Groups.empty())
+ {
+ LOGWARNING("RankMigrator: Player %s has no groups assigned to them, skipping the player.", itr->second.m_Name.c_str());
+ continue;
+ }
+
+ // Compose the rank name out of group names:
+ AString RankName;
+ for (AStringVector::const_iterator itrG = Groups.begin(), endG = Groups.end(); itrG != endG; ++itrG)
+ {
+ AString GroupName = m_Groups[StrToLower(*itrG)].m_Name; // Normalize group name
+ if (!RankName.empty())
+ {
+ RankName.push_back(',');
+ }
+ RankName.append(GroupName);
+ } // for itrG - Groups[]
+
+ // Create the rank, with al its groups:
+ if (!m_RankManager.RankExists(RankName))
+ {
+ m_RankManager.AddRank(RankName, "", "", m_Groups[StrToLower(Groups[0])].m_Color);
+ AddGroupsToRank(Groups, RankName);
+ }
+
+ // Set the rank to the user:
+ m_RankManager.SetPlayerRank(itr->second.m_UUID, itr->second.m_Name, RankName);
+ } // for itr - m_Users[]
+ }
+};
+
+
+
+
+
+////////////////////////////////////////////////////////////////////////////////
+// cRankManager:
+
+cRankManager::cRankManager(void) :
+ m_DB("Ranks.sqlite", SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE),
+ m_IsInitialized(false)
+{
+}
+
+
+
+
+
+void cRankManager::Initialize(cMojangAPI & a_MojangAPI)
+{
+ ASSERT(!m_IsInitialized); // Calling Initialize for the second time?
+
+ // Create the DB tables, if they don't exist:
+ m_DB.exec("CREATE TABLE IF NOT EXISTS Rank (RankID INTEGER PRIMARY KEY, Name, MsgPrefix, MsgSuffix, MsgNameColorCode)");
+ m_DB.exec("CREATE TABLE IF NOT EXISTS PlayerRank (PlayerUUID, PlayerName, RankID INTEGER)");
+ m_DB.exec("CREATE TABLE IF NOT EXISTS PermGroup (PermGroupID INTEGER PRIMARY KEY, Name)");
+ m_DB.exec("CREATE TABLE IF NOT EXISTS RankPermGroup (RankID INTEGER, PermGroupID INTEGER)");
+ m_DB.exec("CREATE TABLE IF NOT EXISTS PermissionItem (PermGroupID INTEGER, Permission)");
+
+ m_IsInitialized = true;
+
+ // Check if tables empty, migrate from ini files then
+ if (AreDBTablesEmpty())
+ {
+ LOGINFO("There are no ranks, migrating old-style INI files to new DB ranks...");
+ LOGINFO("(This might take a while)");
+ cRankManagerIniMigrator Migrator(*this, a_MojangAPI);
+ if (Migrator.Migrate())
+ {
+ LOGINFO("Ranks migrated.");
+ return;
+ }
+ }
+
+ // Migration failed.
+ // TODO: Check if tables empty, add some defaults then
+}
+
+
+
+
+
+AString cRankManager::GetPlayerRankName(const AString & a_PlayerUUID)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ SQLite::Statement stmt(m_DB, "SELECT Rank.Name FROM Rank LEFT JOIN PlayerRank ON Rank.RankID = PlayerRank.RankID WHERE PlayerRank.PlayerUUID = ?");
+ stmt.bind(1, a_PlayerUUID);
+ stmt.executeStep();
+ if (stmt.isDone())
+ {
+ // No data returned from the DB
+ return AString();
+ }
+ return stmt.getColumn(0).getText();
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Cannot get player rank name: %s", __FUNCTION__, ex.what());
+ }
+ return AString();
+}
+
+
+
+
+
+AStringVector cRankManager::GetPlayerGroups(const AString & a_PlayerUUID)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ AStringVector res;
+ try
+ {
+ // Prepare the DB statement:
+ SQLite::Statement stmt(m_DB,
+ "SELECT PermGroup.Name FROM PermGroup "
+ "LEFT JOIN RankPermGroup "
+ "ON PermGroup.PermGroupID = RankPermGroup.PermGroupID "
+ "LEFT JOIN PlayerRank "
+ "ON PlayerRank.RankID = RankPermGroup.RankID "
+ "WHERE PlayerRank.PlayerUUID = ?"
+ );
+ stmt.bind(1, a_PlayerUUID);
+
+ // Execute and get results:
+ while (stmt.executeStep())
+ {
+ res.push_back(stmt.getColumn(0).getText());
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Cannot get player groups: %s", __FUNCTION__, ex.what());
+ }
+ return res;
+}
+
+
+
+
+
+AStringVector cRankManager::GetPlayerPermissions(const AString & a_PlayerUUID)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ AStringVector res;
+ try
+ {
+ // Prepare the DB statement:
+ SQLite::Statement stmt(m_DB,
+ "SELECT DISTINCT(PermissionItem.Permission) FROM PermissionItem "
+ "LEFT JOIN RankPermGroup "
+ "ON PermissionItem.PermGroupID = RankPermGroup.PermGroupID "
+ "LEFT JOIN PlayerRank "
+ "ON PlayerRank.RankID = RankPermGroup.RankID "
+ "WHERE PlayerRank.PlayerUUID = ?"
+ );
+ stmt.bind(1, a_PlayerUUID);
+
+ // Execute and get results:
+ while (stmt.executeStep())
+ {
+ res.push_back(stmt.getColumn(0).getText());
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Cannot get player permissions: %s", __FUNCTION__, ex.what());
+ }
+ return res;
+}
+
+
+
+
+
+AStringVector cRankManager::GetRankGroups(const AString & a_RankName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ AStringVector res;
+ try
+ {
+ SQLite::Statement stmt(m_DB,
+ "SELECT PermGroup.Name FROM PermGroup "
+ "LEFT JOIN RankPermGroup ON RankPermGroup.PermGroupID = PermGroup.PermGroupID "
+ "LEFT JOIN Rank ON Rank.RankID = RankPermGroup.RankID "
+ "WHERE Rank.Name = ?"
+ );
+ stmt.bind(1, a_RankName);
+ while (stmt.executeStep())
+ {
+ res.push_back(stmt.getColumn(0).getText());
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to get rank groups from DB: %s", __FUNCTION__, ex.what());
+ }
+ return res;
+}
+
+
+
+
+
+AStringVector cRankManager::GetGroupPermissions(const AString & a_GroupName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ AStringVector res;
+ try
+ {
+ SQLite::Statement stmt(m_DB,
+ "SELECT PermissionItem.Permission FROM PermissionItem "
+ "LEFT JOIN PermGroup ON PermGroup.PermGroupID = PermissionItem.PermGroupID "
+ "WHERE PermGroup.Name = ?"
+ );
+ stmt.bind(1, a_GroupName);
+ while (stmt.executeStep())
+ {
+ res.push_back(stmt.getColumn(0).getText());
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to get group permissions from DB: %s", __FUNCTION__, ex.what());
+ }
+ return res;
+}
+
+
+
+
+
+AStringVector cRankManager::GetRankPermissions(const AString & a_RankName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ AStringVector res;
+ try
+ {
+ SQLite::Statement stmt(m_DB,
+ "SELECT PermissionItem.Permission FROM PermissionItem "
+ "LEFT JOIN RankPermGroup ON RankPermGroup.PermGroupID = PermissionItem.PermGroupID "
+ "LEFT JOIN Rank ON Rank.RankID = RankPermGroup.RankID "
+ "WHERE Rank.Name = ?"
+ );
+ stmt.bind(1, a_RankName);
+ while (stmt.executeStep())
+ {
+ res.push_back(stmt.getColumn(0).getText());
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to get rank permissions from DB: %s", __FUNCTION__, ex.what());
+ }
+ return res;
+}
+
+
+
+
+
+AStringVector cRankManager::GetAllRanks(void)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ AStringVector res;
+ try
+ {
+ SQLite::Statement stmt(m_DB, "SELECT Name FROM Rank");
+ while (stmt.executeStep())
+ {
+ res.push_back(stmt.getColumn(0).getText());
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to get ranks from DB: %s", __FUNCTION__, ex.what());
+ }
+ return res;
+}
+
+
+
+
+
+AStringVector cRankManager::GetAllGroups(void)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ AStringVector res;
+ try
+ {
+ SQLite::Statement stmt(m_DB, "SELECT Name FROM PermGroup");
+ while (stmt.executeStep())
+ {
+ res.push_back(stmt.getColumn(0).getText());
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to get groups from DB: %s", __FUNCTION__, ex.what());
+ }
+ return res;
+}
+
+
+
+
+
+AStringVector cRankManager::GetAllPermissions(void)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ AStringVector res;
+ try
+ {
+ SQLite::Statement stmt(m_DB, "SELECT DISTINCT(Permission) FROM PermissionItem");
+ while (stmt.executeStep())
+ {
+ res.push_back(stmt.getColumn(0).getText());
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to get permissions from DB: %s", __FUNCTION__, ex.what());
+ }
+ return res;
+}
+
+
+
+
+
+bool cRankManager::GetPlayerMsgVisuals(
+ const AString & a_PlayerUUID,
+ AString & a_MsgPrefix,
+ AString & a_MsgSuffix,
+ AString & a_MsgNameColorCode
+)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ AStringVector res;
+ try
+ {
+ SQLite::Statement stmt(m_DB,
+ "SELECT Rank.MsgPrefix, Rank.MsgSuffix, Rank.MsgNameColorCode FROM Rank "
+ "LEFT JOIN PlayerRank ON Rank.RankID = PlayerRank.RankID "
+ "WHERE PlayerRank.PlayerUUID = ?"
+ );
+ stmt.bind(1, a_PlayerUUID);
+ if (!stmt.executeStep())
+ {
+ LOGD("%s: Player UUID %s not found in the DB, returning empty values.", __FUNCTION__, a_PlayerUUID.c_str());
+ a_MsgPrefix.clear();
+ a_MsgSuffix.clear();
+ a_MsgNameColorCode.clear();
+ return false;
+ }
+ a_MsgPrefix = stmt.getColumn(0).getText();
+ a_MsgSuffix = stmt.getColumn(1).getText();
+ a_MsgNameColorCode = stmt.getColumn(2).getText();
+ return true;
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to get ranks from DB: %s. Returning empty values.", __FUNCTION__, ex.what());
+ }
+ a_MsgPrefix.clear();
+ a_MsgSuffix.clear();
+ a_MsgNameColorCode.clear();
+ return false;
+}
+
+
+
+
+
+void cRankManager::AddRank(
+ const AString & a_RankName,
+ const AString & a_MsgPrefix,
+ const AString & a_MsgSuffix,
+ const AString & a_MsgNameColorCode
+)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ // Check if such a rank name is already used:
+ {
+ SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM Rank WHERE Name = ?");
+ stmt.bind(1, a_RankName);
+ if (stmt.executeStep())
+ {
+ if (stmt.getColumn(0).getInt() > 0)
+ {
+ // Rank already exists, do nothing:
+ return;
+ }
+ }
+ }
+
+ // Insert a new rank:
+ SQLite::Statement stmt(m_DB, "INSERT INTO Rank (Name, MsgPrefix, MsgSuffix, MsgNameColorCode) VALUES (?, ?, ?, ?)");
+ stmt.bind(1, a_RankName);
+ stmt.bind(2, a_MsgPrefix);
+ stmt.bind(3, a_MsgSuffix);
+ stmt.bind(4, a_MsgNameColorCode);
+ if (stmt.exec() <= 0)
+ {
+ LOGWARNING("%s: Failed to add a new rank \"%s\".", __FUNCTION__, a_RankName.c_str());
+ return;
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to add a new rank \"%s\": %s", __FUNCTION__, a_RankName.c_str(), ex.what());
+ }
+}
+
+
+
+
+
+void cRankManager::AddGroup(const AString & a_GroupName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ // Check if such a group name is already used:
+ {
+ SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermGroup WHERE Name = ?");
+ stmt.bind(1, a_GroupName);
+ if (stmt.executeStep())
+ {
+ if (stmt.getColumn(0).getInt() > 0)
+ {
+ // Group already exists, do nothing:
+ return;
+ }
+ }
+ }
+
+ // Insert a new group:
+ SQLite::Statement stmt(m_DB, "INSERT INTO PermGroup (Name) VALUES (?)");
+ stmt.bind(1, a_GroupName);
+ if (stmt.exec() <= 0)
+ {
+ LOGWARNING("%s: Failed to add a new group \"%s\".", __FUNCTION__, a_GroupName.c_str());
+ return;
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to add a new group \"%s\": %s", __FUNCTION__, a_GroupName.c_str(), ex.what());
+ }
+}
+
+
+
+
+
+void cRankManager::AddGroups(const AStringVector & a_GroupNames)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ for (AStringVector::const_iterator itr = a_GroupNames.begin(), end = a_GroupNames.end(); itr != end; ++itr)
+ {
+ // Check if such the group name is already used:
+ {
+ SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermGroup WHERE Name = ?");
+ stmt.bind(1, *itr);
+ if (stmt.executeStep())
+ {
+ if (stmt.getColumn(0).getInt() > 0)
+ {
+ // Group already exists, do nothing:
+ return;
+ }
+ }
+ }
+
+ // Insert a new group:
+ SQLite::Statement stmt(m_DB, "INSERT INTO PermGroup (Name) VALUES (?)");
+ stmt.bind(1, *itr);
+ if (stmt.exec() <= 0)
+ {
+ LOGWARNING("%s: Failed to add a new group \"%s\".", __FUNCTION__, itr->c_str());
+ return;
+ }
+ } // for itr - a_GroupNames[]
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to add new groups: %s", __FUNCTION__, ex.what());
+ }
+}
+
+
+
+
+
+bool cRankManager::AddGroupToRank(const AString & a_GroupName, const AString & a_RankName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ // Get the group's ID:
+ int GroupID;
+ {
+ SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
+ stmt.bind(1, a_GroupName);
+ if (!stmt.executeStep())
+ {
+ LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
+ return false;
+ }
+ GroupID = stmt.getColumn(0);
+ }
+
+ // Get the rank's ID:
+ int RankID;
+ {
+ SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
+ stmt.bind(1, a_RankName);
+ if (!stmt.executeStep())
+ {
+ LOGWARNING("%s: No such rank (%s), aborting.", __FUNCTION__, a_RankName.c_str());
+ return false;
+ }
+ RankID = stmt.getColumn(0);
+ }
+
+ // Check if the group is already there:
+ {
+ SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM RankPermGroup WHERE RankID = ? AND PermGroupID = ?");
+ stmt.bind(1, RankID);
+ stmt.bind(2, GroupID);
+ if (!stmt.executeStep())
+ {
+ LOGWARNING("%s: Failed to check binding between rank %s and group %s, aborting.", __FUNCTION__, a_RankName.c_str(), a_GroupName.c_str());
+ return false;
+ }
+ if (stmt.getColumn(0).getInt() > 0)
+ {
+ LOGD("%s: Group %s already present in rank %s, skipping and returning success.",
+ __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str()
+ );
+ return true;
+ }
+ }
+
+ // Add the group:
+ {
+ SQLite::Statement stmt(m_DB, "INSERT INTO RankPermGroup (RankID, PermGroupID) VALUES (?, ?)");
+ stmt.bind(1, RankID);
+ stmt.bind(2, GroupID);
+ if (stmt.exec() <= 0)
+ {
+ LOGWARNING("%s: Failed to add group %s to rank %s, aborting.", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str());
+ return false;
+ }
+ }
+
+ // Adding succeeded:
+ return true;
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to add group %s to rank %s: %s", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str(), ex.what());
+ }
+ return false;
+}
+
+
+
+
+
+bool cRankManager::AddPermissionToGroup(const AString & a_Permission, const AString & a_GroupName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ // Get the group's ID:
+ int GroupID;
+ {
+ SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
+ stmt.bind(1, a_GroupName);
+ if (!stmt.executeStep())
+ {
+ LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
+ return false;
+ }
+ GroupID = stmt.getColumn(0).getInt();
+ }
+
+ // Check if the permission is already present:
+ {
+ SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermissionItem WHERE PermGroupID = ? AND Permission = ?");
+ stmt.bind(1, GroupID);
+ stmt.bind(2, a_Permission);
+ if (!stmt.executeStep())
+ {
+ LOGWARNING("%s: Failed to check binding between permission %s and group %s, aborting.", __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str());
+ return false;
+ }
+ if (stmt.getColumn(0).getInt() > 0)
+ {
+ LOGD("%s: Permission %s is already present in group %s, skipping and returning success.",
+ __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str()
+ );
+ return true;
+ }
+ }
+
+ // Add the permission:
+ {
+ SQLite::Statement stmt(m_DB, "INSERT INTO PermissionItem (Permission, PermGroupID) VALUES (?, ?)");
+ stmt.bind(1, a_Permission);
+ stmt.bind(2, GroupID);
+ if (stmt.exec() <= 0)
+ {
+ LOGWARNING("%s: Failed to add permission %s to group %s, aborting.", __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str());
+ return false;
+ }
+ }
+
+ // Adding succeeded:
+ return true;
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to add permission %s to group %s: %s",
+ __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str(), ex.what()
+ );
+ }
+ return false;
+}
+
+
+
+
+
+bool cRankManager::AddPermissionsToGroup(const AStringVector & a_Permissions, const AString & a_GroupName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ // Get the group's ID:
+ int GroupID;
+ {
+ SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
+ stmt.bind(1, a_GroupName);
+ if (!stmt.executeStep())
+ {
+ LOGWARNING("%s: No such group (%s), aborting.", __FUNCTION__, a_GroupName.c_str());
+ return false;
+ }
+ GroupID = stmt.getColumn(0).getInt();
+ }
+
+ for (AStringVector::const_iterator itr = a_Permissions.begin(), end = a_Permissions.end(); itr != end; ++itr)
+ {
+ // Check if the permission is already present:
+ {
+ SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM PermissionItem WHERE PermGroupID = ? AND Permission = ?");
+ stmt.bind(1, GroupID);
+ stmt.bind(2, *itr);
+ if (!stmt.executeStep())
+ {
+ LOGWARNING("%s: Failed to check binding between permission %s and group %s, aborting.", __FUNCTION__, itr->c_str(), a_GroupName.c_str());
+ return false;
+ }
+ if (stmt.getColumn(0).getInt() > 0)
+ {
+ LOGD("%s: Permission %s is already present in group %s, skipping and returning success.",
+ __FUNCTION__, itr->c_str(), a_GroupName.c_str()
+ );
+ continue;
+ }
+ }
+
+ // Add the permission:
+ {
+ SQLite::Statement stmt(m_DB, "INSERT INTO PermissionItem (Permission, PermGroupID) VALUES (?, ?)");
+ stmt.bind(1, *itr);
+ stmt.bind(2, GroupID);
+ if (stmt.exec() <= 0)
+ {
+ LOGWARNING("%s: Failed to add permission %s to group %s, skipping.", __FUNCTION__, itr->c_str(), a_GroupName.c_str());
+ continue;
+ }
+ }
+ } // for itr - a_Permissions[]
+
+ // Adding succeeded:
+ return true;
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to add permissions to group %s: %s",
+ __FUNCTION__, a_GroupName.c_str(), ex.what()
+ );
+ }
+ return false;
+}
+
+
+
+
+
+void cRankManager::RemoveRank(const AString & a_RankName, const AString & a_ReplacementRankName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ AStringVector res;
+ try
+ {
+ // Get the RankID for the rank being removed:
+ int RemoveRankID;
+ {
+ SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
+ stmt.bind(1, a_RankName);
+ if (!stmt.executeStep())
+ {
+ LOGINFO("%s: Rank %s was not found. Skipping.", __FUNCTION__, a_RankName.c_str());
+ return;
+ }
+ RemoveRankID = stmt.getColumn(0).getInt();
+ }
+
+ // Get the RankID for the replacement rank:
+ int ReplacementRankID = -1;
+ {
+ SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
+ stmt.bind(1, a_ReplacementRankName);
+ if (stmt.executeStep())
+ {
+ ReplacementRankID = stmt.getColumn(0).getInt();
+ }
+ }
+
+ // Remove the rank's bindings to groups:
+ {
+ SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE RankID = ?");
+ stmt.bind(1, RemoveRankID);
+ stmt.exec();
+ }
+
+ // Adjust players:
+ if (ReplacementRankID == -1)
+ {
+ // No replacement, just delete all the players that have the rank:
+ SQLite::Statement stmt(m_DB, "DELETE FROM PlayerRank WHERE RankID = ?");
+ stmt.bind(1, RemoveRankID);
+ stmt.exec();
+ }
+ else
+ {
+ // Replacement available, change all the player records:
+ SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET RankID = ? WHERE RankID = ?");
+ stmt.bind(1, ReplacementRankID);
+ stmt.bind(2, RemoveRankID);
+ stmt.exec();
+ }
+
+ // Remove the rank from the DB:
+ {
+ SQLite::Statement stmt(m_DB, "DELETE FROM Rank WHERE RankID = ?");
+ stmt.bind(1, RemoveRankID);
+ stmt.exec();
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to remove rank from DB: %s", __FUNCTION__, ex.what());
+ }
+}
+
+
+
+
+
+void cRankManager::RemoveGroup(const AString & a_GroupName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ // Get the ID of the group:
+ int GroupID;
+ {
+ SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
+ stmt.bind(1, a_GroupName);
+ if (!stmt.executeStep())
+ {
+ LOGINFO("%s: Group %s was not found, skipping.", __FUNCTION__, a_GroupName.c_str());
+ return;
+ }
+ GroupID = stmt.getColumn(0).getInt();
+ }
+
+ // Remove all permissions from the group:
+ {
+ SQLite::Statement stmt(m_DB, "DELETE FROM PermissionItem WHERE PermGroupID = ?");
+ stmt.bind(1, GroupID);
+ stmt.exec();
+ }
+
+ // Remove the group from all ranks that contain it:
+ {
+ SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE PermGroupID = ?");
+ stmt.bind(1, GroupID);
+ stmt.exec();
+ }
+
+ // Remove the group itself:
+ {
+ SQLite::Statement stmt(m_DB, "DELETE FROM PermGroup WHERE PermGroupID = ?");
+ stmt.bind(1, GroupID);
+ stmt.exec();
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to remove group %s from DB: %s", __FUNCTION__, a_GroupName.c_str(), ex.what());
+ }
+}
+
+
+
+
+
+void cRankManager::RemoveGroupFromRank(const AString & a_GroupName, const AString & a_RankName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ // Get the IDs of the group and the rank:
+ int GroupID, RankID;
+ {
+ SQLite::Statement stmt(m_DB,
+ "SELECT PermGroup.PermGroupID, Rank.RankID FROM PermGroup "
+ "LEFT JOIN RankPermGroup ON RankPermGroup.PermGroupID = PermGroup.PermGroupID "
+ "LEFT JOIN Rank ON Rank.RankID = RankPermGroup.RankID "
+ "WHERE PermGroup.Name = ? AND Rank.Name = ?"
+ );
+ stmt.bind(1, a_GroupName);
+ stmt.bind(2, a_RankName);
+ if (!stmt.executeStep())
+ {
+ LOGINFO("%s: Group %s was not found in rank %s, skipping.", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str());
+ return;
+ }
+ GroupID = stmt.getColumn(0).getInt();
+ RankID = stmt.getColumn(1).getInt();
+ }
+
+ // Remove the group from all ranks that contain it:
+ {
+ SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE PermGroupID = ?");
+ stmt.bind(1, GroupID);
+ stmt.exec();
+ }
+
+ // Remove the group-to-rank binding:
+ {
+ SQLite::Statement stmt(m_DB, "DELETE FROM RankPermGroup WHERE PermGroupID = ? AND RankID = ?");
+ stmt.bind(1, GroupID);
+ stmt.bind(1, RankID);
+ stmt.exec();
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to remove group %s from rank %s in the DB: %s", __FUNCTION__, a_GroupName.c_str(), a_RankName.c_str(), ex.what());
+ }
+}
+
+
+
+
+
+void cRankManager::RemovePermissionFromGroup(const AString & a_Permission, const AString & a_GroupName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ // Get the ID of the group:
+ int GroupID;
+ {
+ SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
+ stmt.bind(1, a_GroupName);
+ if (!stmt.executeStep())
+ {
+ LOGINFO("%s: Group %s was not found, skipping.", __FUNCTION__, a_GroupName.c_str());
+ return;
+ }
+ GroupID = stmt.getColumn(0).getInt();
+ }
+
+ // Remove the permission from the group:
+ {
+ SQLite::Statement stmt(m_DB, "DELETE FROM PermissionItem WHERE PermGroupID = ? AND Permission = ?");
+ stmt.bind(1, GroupID);
+ stmt.bind(2, a_Permission);
+ stmt.exec();
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to remove permission %s from group %s in DB: %s",
+ __FUNCTION__, a_Permission.c_str(), a_GroupName.c_str(), ex.what()
+ );
+ }
+}
+
+
+
+
+
+bool cRankManager::RenameRank(const AString & a_OldName, const AString & a_NewName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ // Check that NewName doesn't exist:
+ {
+ SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
+ stmt.bind(1, a_NewName);
+ if (stmt.executeStep())
+ {
+ LOGD("%s: Rank %s is already present, cannot rename %s", __FUNCTION__, a_NewName.c_str(), a_OldName.c_str());
+ return false;
+ }
+ }
+
+ // Rename:
+ bool res;
+ {
+ SQLite::Statement stmt(m_DB, "UPDATE Rank SET Name = ? WHERE Name = ?");
+ stmt.bind(1, a_NewName);
+ stmt.bind(2, a_OldName);
+ res = (stmt.exec() > 0);
+ }
+
+ return res;
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to rename rank %s to %s in DB: %s",
+ __FUNCTION__, a_OldName.c_str(), a_NewName.c_str(), ex.what());
+ }
+ return false;
+}
+
+
+
+
+
+bool cRankManager::RenameGroup(const AString & a_OldName, const AString & a_NewName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ // Check that NewName doesn't exist:
+ {
+ SQLite::Statement stmt(m_DB, "SELECT PermGroupID FROM PermGroup WHERE Name = ?");
+ stmt.bind(1, a_NewName);
+ if (stmt.executeStep())
+ {
+ LOGD("%s: Group %s is already present, cannot rename %s", __FUNCTION__, a_NewName.c_str(), a_OldName.c_str());
+ return false;
+ }
+ }
+
+ // Rename:
+ bool res;
+ {
+ SQLite::Statement stmt(m_DB, "UPDATE PermGroup SET Name = ? WHERE Name = ?");
+ stmt.bind(1, a_NewName);
+ stmt.bind(2, a_OldName);
+ res = (stmt.exec() > 0);
+ }
+
+ return res;
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to rename group %s to %s in DB: %s",
+ __FUNCTION__, a_OldName.c_str(), a_NewName.c_str(), ex.what());
+ }
+ return false;
+}
+
+
+
+
+
+void cRankManager::SetPlayerRank(const AString & a_PlayerUUID, const AString & a_PlayerName, const AString & a_RankName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ // Get the rank ID:
+ int RankID;
+ {
+ SQLite::Statement stmt(m_DB, "SELECT RankID FROM Rank WHERE Name = ?");
+ stmt.bind(1, a_RankName);
+ if (!stmt.executeStep())
+ {
+ LOGWARNING("%s: There is no rank %s, aborting.", __FUNCTION__, a_RankName.c_str());
+ return;
+ }
+ RankID = stmt.getColumn(0).getInt();
+ }
+
+ // Update the player's rank, if already in DB:
+ {
+ SQLite::Statement stmt(m_DB, "UPDATE PlayerRank SET RankID = ?, PlayerName = ? WHERE PlayerUUID = ?");
+ stmt.bind(1, RankID);
+ stmt.bind(2, a_PlayerName);
+ stmt.bind(3, a_PlayerUUID);
+ if (stmt.exec() > 0)
+ {
+ // Successfully updated the player's rank
+ return;
+ }
+ }
+
+ // The player is not yet in the DB, add them:
+ SQLite::Statement stmt(m_DB, "INSERT INTO PlayerRank (RankID, PlayerUUID, PlayerName) VALUES (?, ?, ?)");
+ stmt.bind(1, RankID);
+ stmt.bind(2, a_PlayerUUID);
+ stmt.bind(3, a_PlayerName);
+ if (stmt.exec() > 0)
+ {
+ // Successfully added the player
+ return;
+ }
+
+ LOGWARNING("%s: Failed to set player UUID %s to rank %s.",
+ __FUNCTION__, a_PlayerUUID.c_str(), a_RankName.c_str()
+ );
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to set player UUID %s to rank %s: %s",
+ __FUNCTION__, a_PlayerUUID.c_str(), a_RankName.c_str(), ex.what()
+ );
+ }
+}
+
+
+
+
+
+void cRankManager::SetRankVisuals(
+ const AString & a_RankName,
+ const AString & a_MsgPrefix,
+ const AString & a_MsgSuffix,
+ const AString & a_MsgNameColorCode
+)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ SQLite::Statement stmt(m_DB, "UPDATE Rank SET MsgPrefix = ?, MsgSuffix = ?, MsgNameColorCode = ? WHERE Name = ?");
+ stmt.bind(1, a_MsgPrefix);
+ stmt.bind(2, a_MsgSuffix);
+ stmt.bind(3, a_MsgNameColorCode);
+ stmt.bind(4, a_RankName);
+ if (!stmt.executeStep())
+ {
+ LOGINFO("%s: Rank %s not found, visuals not set.", __FUNCTION__, a_RankName.c_str());
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to get ranks from DB: %s", __FUNCTION__, ex.what());
+ }
+}
+
+
+
+
+
+bool cRankManager::GetRankVisuals(
+ const AString & a_RankName,
+ AString & a_MsgPrefix,
+ AString & a_MsgSuffix,
+ AString & a_MsgNameColorCode
+)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ SQLite::Statement stmt(m_DB, "SELECT MsgPrefix, MsgSuffix, MsgNameColorCode FROM Rank WHERE Name = ?");
+ stmt.bind(1, a_RankName);
+ if (!stmt.executeStep())
+ {
+ // Rank not found
+ return false;
+ }
+ a_MsgPrefix = stmt.getColumn(0).getText();
+ a_MsgSuffix = stmt.getColumn(1).getText();
+ a_MsgNameColorCode = stmt.getColumn(2).getText();
+ return true;
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to get ranks from DB: %s", __FUNCTION__, ex.what());
+ }
+ return false;
+}
+
+
+
+
+
+bool cRankManager::RankExists(const AString & a_RankName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ SQLite::Statement stmt(m_DB, "SELECT * FROM Rank WHERE Name = ?");
+ stmt.bind(1, a_RankName);
+ if (stmt.executeStep())
+ {
+ // The rank was found
+ return true;
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to query DB for rank %s: %s", __FUNCTION__, a_RankName.c_str(), ex.what());
+ }
+ return false;
+}
+
+
+
+
+
+bool cRankManager::GroupExists(const AString & a_GroupName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ SQLite::Statement stmt(m_DB, "SELECT * FROM PermGroup WHERE Name = ?");
+ stmt.bind(1, a_GroupName);
+ if (stmt.executeStep())
+ {
+ // The group was found
+ return true;
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to query DB for group %s: %s", __FUNCTION__, a_GroupName.c_str(), ex.what());
+ }
+ return false;
+}
+
+
+
+
+
+bool cRankManager::IsPlayerRankSet(const AString & a_PlayerUUID)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ SQLite::Statement stmt(m_DB, "SELECT * FROM PlayerRank WHERE PlayerUUID = ?");
+ stmt.bind(1, a_PlayerUUID);
+ if (stmt.executeStep())
+ {
+ // The player UUID was found, they have a rank
+ return true;
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to query DB for player UUID %s: %s", __FUNCTION__, a_PlayerUUID.c_str(), ex.what());
+ }
+ return false;
+}
+
+
+
+
+
+bool cRankManager::IsGroupInRank(const AString & a_GroupName, const AString & a_RankName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ SQLite::Statement stmt(m_DB,
+ "SELECT * FROM Rank "
+ "LEFT JOIN RankPermGroup ON Rank.RankID = RankPermGroup.RankID "
+ "LEFT JOIN PermGroup ON PermGroup.PermGroupID = RankPermGroup.PermGroupID "
+ "WHERE Rank.Name = ? AND PermGroup.Name = ?"
+ );
+ stmt.bind(1, a_RankName);
+ stmt.bind(2, a_GroupName);
+ if (stmt.executeStep())
+ {
+ // The group is in the rank
+ return true;
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
+ }
+ return false;
+}
+
+
+
+
+
+bool cRankManager::IsPermissionInGroup(const AString & a_Permission, const AString & a_GroupName)
+{
+ ASSERT(m_IsInitialized);
+ cCSLock Lock(m_CS);
+
+ try
+ {
+ SQLite::Statement stmt(m_DB,
+ "SELECT * FROM PermissionItem "
+ "LEFT JOIN PermGroup ON PermGroup.PermGroupID = PermissionItem.PermGroupID "
+ "WHERE PermissionItem.Permission = ? AND PermGroup.Name = ?"
+ );
+ stmt.bind(1, a_Permission);
+ stmt.bind(2, a_GroupName);
+ if (stmt.executeStep())
+ {
+ // The permission is in the group
+ return true;
+ }
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
+ }
+ return false;
+}
+
+
+
+
+
+bool cRankManager::AreDBTablesEmpty(void)
+{
+ return (
+ IsDBTableEmpty("Rank") &&
+ IsDBTableEmpty("PlayerRank") &&
+ IsDBTableEmpty("PermGroup") &&
+ IsDBTableEmpty("RankPermGroup") &&
+ IsDBTableEmpty("PermissionItem")
+ );
+}
+
+
+
+
+
+bool cRankManager::IsDBTableEmpty(const AString & a_TableName)
+{
+ try
+ {
+ SQLite::Statement stmt(m_DB, "SELECT COUNT(*) FROM " + a_TableName);
+ return (stmt.executeStep() && (stmt.getColumn(0).getInt() == 0));
+ }
+ catch (const SQLite::Exception & ex)
+ {
+ LOGWARNING("%s: Failed to query DB: %s", __FUNCTION__, ex.what());
+ }
+ return false;
+}
+
+
+
+