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path: root/src/Root.cpp
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-rw-r--r--src/Root.cpp16
1 files changed, 7 insertions, 9 deletions
diff --git a/src/Root.cpp b/src/Root.cpp
index 78c94888d..3555afb45 100644
--- a/src/Root.cpp
+++ b/src/Root.cpp
@@ -593,7 +593,6 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac
unsigned m_NameLength;
const AString m_PlayerName;
- cPlayerListCallback & m_Callback;
virtual bool Item (cPlayer * a_pPlayer)
{
unsigned int Rating = RateCompareString (m_PlayerName, a_pPlayer->GetName());
@@ -615,18 +614,17 @@ bool cRoot::FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallbac
}
public:
- cCallback (const AString & a_PlayerName, cPlayerListCallback & a_Callback) :
+ cCallback (const AString & a_PlayerName) :
m_BestRating(0),
m_NameLength(a_PlayerName.length()),
m_PlayerName(a_PlayerName),
- m_Callback(a_Callback),
m_BestMatch(NULL),
m_NumMatches(0)
{}
cPlayer * m_BestMatch;
unsigned m_NumMatches;
- } Callback (a_PlayerName, a_Callback);
+ } Callback (a_PlayerName);
ForEachPlayer( Callback );
if (Callback.m_NumMatches == 1)
@@ -780,11 +778,11 @@ void cRoot::LogChunkStats(cCommandOutputCallback & a_Output)
int Mem = NumValid * sizeof(cChunk);
a_Output.Out(" Memory used by chunks: %d KiB (%d MiB)", (Mem + 1023) / 1024, (Mem + 1024 * 1024 - 1) / (1024 * 1024));
a_Output.Out(" Per-chunk memory size breakdown:");
- a_Output.Out(" block types: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockTypes), (sizeof(cChunkDef::BlockTypes) + 1023) / 1024);
- a_Output.Out(" block metadata: %6d bytes (%3d KiB)", sizeof(cChunkDef::BlockNibbles), (sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
- a_Output.Out(" block lighting: %6d bytes (%3d KiB)", 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
- a_Output.Out(" heightmap: %6d bytes (%3d KiB)", sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024);
- a_Output.Out(" biomemap: %6d bytes (%3d KiB)", sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024);
+ a_Output.Out(" block types: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::BlockTypes), (sizeof(cChunkDef::BlockTypes) + 1023) / 1024);
+ a_Output.Out(" block metadata: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::BlockNibbles), (sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
+ a_Output.Out(" block lighting: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
+ a_Output.Out(" heightmap: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024);
+ a_Output.Out(" biomemap: " SIZE_T_FMT_PRECISION(6) " bytes (" SIZE_T_FMT_PRECISION(3) " KiB)", sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024);
int Rest = sizeof(cChunk) - sizeof(cChunkDef::BlockTypes) - 3 * sizeof(cChunkDef::BlockNibbles) - sizeof(cChunkDef::HeightMap) - sizeof(cChunkDef::BiomeMap);
a_Output.Out(" other: %6d bytes (%3d KiB)", Rest, (Rest + 1023) / 1024);
SumNumValid += NumValid;