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-rw-r--r--src/Root.cpp291
1 files changed, 161 insertions, 130 deletions
diff --git a/src/Root.cpp b/src/Root.cpp
index 624e95e18..222c799b2 100644
--- a/src/Root.cpp
+++ b/src/Root.cpp
@@ -26,10 +26,10 @@
#include <iostream>
#ifdef _WIN32
- #include <conio.h>
#include <psapi.h>
#elif defined(__linux__)
#include <fstream>
+ #include <signal.h>
#elif defined(__APPLE__)
#include <mach/mach.h>
#endif
@@ -39,7 +39,6 @@
cRoot * cRoot::s_Root = nullptr;
-bool cRoot::m_ShouldStop = false;
@@ -53,10 +52,10 @@ cRoot::cRoot(void) :
m_FurnaceRecipe(nullptr),
m_WebAdmin(nullptr),
m_PluginManager(nullptr),
- m_MojangAPI(nullptr),
- m_bRestart(false)
+ m_MojangAPI(nullptr)
{
s_Root = this;
+ m_InputThreadRunFlag.clear();
}
@@ -76,24 +75,22 @@ void cRoot::InputThread(cRoot & a_Params)
{
cLogCommandOutputCallback Output;
- while (!cRoot::m_ShouldStop && !a_Params.m_bRestart && !m_TerminateEventRaised && std::cin.good())
+ while (a_Params.m_InputThreadRunFlag.test_and_set() && std::cin.good())
{
AString Command;
std::getline(std::cin, Command);
if (!Command.empty())
{
+ // Execute and clear command string when submitted
a_Params.ExecuteConsoleCommand(TrimString(Command), Output);
}
}
- if (m_TerminateEventRaised || !std::cin.good())
+ // We have come here because the std::cin has received an EOF / a terminate signal has been sent, and the server is still running
+ if (!std::cin.good())
{
- // We have come here because the std::cin has received an EOF / a terminate signal has been sent, and the server is still running
// Stop the server:
- if (!m_RunAsService) // Dont kill if running as a service
- {
- a_Params.m_ShouldStop = true;
- }
+ a_Params.QueueExecuteConsoleCommand("stop");
}
}
@@ -101,12 +98,12 @@ void cRoot::InputThread(cRoot & a_Params)
-void cRoot::Start(std::unique_ptr<cSettingsRepositoryInterface> overridesRepo)
+void cRoot::Start(std::unique_ptr<cSettingsRepositoryInterface> a_OverridesRepo)
{
#ifdef _WIN32
- HWND hwnd = GetConsoleWindow();
- HMENU hmenu = GetSystemMenu(hwnd, FALSE);
- EnableMenuItem(hmenu, SC_CLOSE, MF_GRAYED); // Disable close button when starting up; it causes problems with our CTRL-CLOSE handling
+ HWND hwnd = GetConsoleWindow();
+ HMENU hmenu = GetSystemMenu(hwnd, FALSE);
+ EnableMenuItem(hmenu, SC_CLOSE, MF_GRAYED); // Disable close button when starting up; it causes problems with our CTRL-CLOSE handling
#endif
cLogger::cListener * consoleLogListener = MakeConsoleListener(m_RunAsService);
@@ -127,156 +124,197 @@ void cRoot::Start(std::unique_ptr<cSettingsRepositoryInterface> overridesRepo)
#endif
cDeadlockDetect dd;
+ auto BeginTime = std::chrono::steady_clock::now();
- m_ShouldStop = false;
- while (!m_ShouldStop)
- {
- auto BeginTime = std::chrono::steady_clock::now();
- m_bRestart = false;
-
- LoadGlobalSettings();
+ LoadGlobalSettings();
- LOG("Creating new server instance...");
- m_Server = new cServer();
+ LOG("Creating new server instance...");
+ m_Server = new cServer();
- LOG("Reading server config...");
+ LOG("Reading server config...");
- auto IniFile = cpp14::make_unique<cIniFile>();
- if (!IniFile->ReadFile("settings.ini"))
- {
- LOGWARN("Regenerating settings.ini, all settings will be reset");
- IniFile->AddHeaderComment(" This is the main server configuration");
- IniFile->AddHeaderComment(" Most of the settings here can be configured using the webadmin interface, if enabled in webadmin.ini");
- IniFile->AddHeaderComment(" See: http://wiki.mc-server.org/doku.php?id=configure:settings.ini for further configuration help");
- }
- auto settingsRepo = cpp14::make_unique<cOverridesSettingsRepository>(std::move(IniFile), std::move(overridesRepo));
+ auto IniFile = cpp14::make_unique<cIniFile>();
+ if (!IniFile->ReadFile("settings.ini"))
+ {
+ LOGWARN("Regenerating settings.ini, all settings will be reset");
+ IniFile->AddHeaderComment(" This is the main server configuration");
+ IniFile->AddHeaderComment(" Most of the settings here can be configured using the webadmin interface, if enabled in webadmin.ini");
+ IniFile->AddHeaderComment(" See: http://wiki.mc-server.org/doku.php?id=configure:settings.ini for further configuration help");
+ }
+ auto settingsRepo = cpp14::make_unique<cOverridesSettingsRepository>(std::move(IniFile), std::move(a_OverridesRepo));
- LOG("Starting server...");
- m_MojangAPI = new cMojangAPI;
- bool ShouldAuthenticate = settingsRepo->GetValueSetB("Authentication", "Authenticate", true);
- m_MojangAPI->Start(*settingsRepo, ShouldAuthenticate); // Mojang API needs to be started before plugins, so that plugins may use it for DB upgrades on server init
- if (!m_Server->InitServer(*settingsRepo, ShouldAuthenticate))
- {
- settingsRepo->Flush();
- LOGERROR("Failure starting server, aborting...");
- return;
- }
+ LOG("Starting server...");
+ m_MojangAPI = new cMojangAPI;
+ bool ShouldAuthenticate = settingsRepo->GetValueSetB("Authentication", "Authenticate", true);
+ m_MojangAPI->Start(*settingsRepo, ShouldAuthenticate); // Mojang API needs to be started before plugins, so that plugins may use it for DB upgrades on server init
+ if (!m_Server->InitServer(*settingsRepo, ShouldAuthenticate))
+ {
+ settingsRepo->Flush();
+ LOGERROR("Failure starting server, aborting...");
+ return;
+ }
- m_WebAdmin = new cWebAdmin();
- m_WebAdmin->Init();
+ m_WebAdmin = new cWebAdmin();
+ m_WebAdmin->Init();
- LOGD("Loading settings...");
- m_RankManager.reset(new cRankManager());
- m_RankManager->Initialize(*m_MojangAPI);
- m_CraftingRecipes = new cCraftingRecipes;
- m_FurnaceRecipe = new cFurnaceRecipe();
+ LOGD("Loading settings...");
+ m_RankManager.reset(new cRankManager());
+ m_RankManager->Initialize(*m_MojangAPI);
+ m_CraftingRecipes = new cCraftingRecipes();
+ m_FurnaceRecipe = new cFurnaceRecipe();
- LOGD("Loading worlds...");
- LoadWorlds(*settingsRepo);
+ LOGD("Loading worlds...");
+ LoadWorlds(*settingsRepo);
- LOGD("Loading plugin manager...");
- m_PluginManager = new cPluginManager();
- m_PluginManager->ReloadPluginsNow(*settingsRepo);
+ LOGD("Loading plugin manager...");
+ m_PluginManager = new cPluginManager();
+ m_PluginManager->ReloadPluginsNow(*settingsRepo);
- LOGD("Loading MonsterConfig...");
- m_MonsterConfig = new cMonsterConfig;
+ LOGD("Loading MonsterConfig...");
+ m_MonsterConfig = new cMonsterConfig;
- // This sets stuff in motion
- LOGD("Starting Authenticator...");
- m_Authenticator.Start(*settingsRepo);
+ // This sets stuff in motion
+ LOGD("Starting Authenticator...");
+ m_Authenticator.Start(*settingsRepo);
- LOGD("Starting worlds...");
- StartWorlds();
+ LOGD("Starting worlds...");
+ StartWorlds();
- if (settingsRepo->GetValueSetB("DeadlockDetect", "Enabled", true))
- {
- LOGD("Starting deadlock detector...");
- dd.Start(settingsRepo->GetValueSetI("DeadlockDetect", "IntervalSec", 20));
- }
+ if (settingsRepo->GetValueSetB("DeadlockDetect", "Enabled", true))
+ {
+ LOGD("Starting deadlock detector...");
+ dd.Start(settingsRepo->GetValueSetI("DeadlockDetect", "IntervalSec", 20));
+ }
- settingsRepo->Flush();
+ settingsRepo->Flush();
- LOGD("Finalising startup...");
- if (m_Server->Start())
- {
- m_WebAdmin->Start();
+ LOGD("Finalising startup...");
+ if (m_Server->Start())
+ {
+ m_WebAdmin->Start();
- #if !defined(ANDROID_NDK)
+ #if !defined(ANDROID_NDK)
LOGD("Starting InputThread...");
try
{
+ m_InputThreadRunFlag.test_and_set();
m_InputThread = std::thread(InputThread, std::ref(*this));
- m_InputThread.detach();
}
catch (std::system_error & a_Exception)
{
LOGERROR("cRoot::Start (std::thread) error %i: could not construct input thread; %s", a_Exception.code().value(), a_Exception.what());
}
- #endif
+ #endif
- LOG("Startup complete, took %ldms!", static_cast<long int>(std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - BeginTime).count()));
+ LOG("Startup complete, took %ldms!", static_cast<long int>(std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - BeginTime).count()));
- // Save the current time
- m_StartTime = std::chrono::steady_clock::now();
+ // Save the current time
+ m_StartTime = std::chrono::steady_clock::now();
- #ifdef _WIN32
+ #ifdef _WIN32
EnableMenuItem(hmenu, SC_CLOSE, MF_ENABLED); // Re-enable close button
- #endif
+ #endif
+
+ for (;;)
+ {
+ m_StopEvent.Wait();
- while (!m_ShouldStop && !m_bRestart && !m_TerminateEventRaised) // These are modified by external threads
+ if (m_TerminateEventRaised && m_RunAsService)
{
- std::this_thread::sleep_for(std::chrono::seconds(1));
+ // Dont kill if running as a service
+ m_TerminateEventRaised = false;
}
-
- if (m_TerminateEventRaised)
+ else
{
- m_ShouldStop = true;
+ break;
}
+ }
- // Stop the server:
- m_WebAdmin->Stop();
+ // Stop the server:
+ m_WebAdmin->Stop();
- LOG("Shutting down server...");
- m_Server->Shutdown();
- } // if (m_Server->Start())
- else
- {
- m_ShouldStop = true;
- }
+ LOG("Shutting down server...");
+ m_Server->Shutdown();
+ } // if (m_Server->Start()
- delete m_MojangAPI; m_MojangAPI = nullptr;
+ delete m_MojangAPI; m_MojangAPI = nullptr;
- LOGD("Shutting down deadlock detector...");
- dd.Stop();
+ LOGD("Shutting down deadlock detector...");
+ dd.Stop();
- LOGD("Stopping world threads...");
- StopWorlds();
+ LOGD("Stopping world threads...");
+ StopWorlds();
- LOGD("Stopping authenticator...");
- m_Authenticator.Stop();
+ LOGD("Stopping authenticator...");
+ m_Authenticator.Stop();
- LOGD("Freeing MonsterConfig...");
- delete m_MonsterConfig; m_MonsterConfig = nullptr;
- delete m_WebAdmin; m_WebAdmin = nullptr;
+ LOGD("Freeing MonsterConfig...");
+ delete m_MonsterConfig; m_MonsterConfig = nullptr;
+ delete m_WebAdmin; m_WebAdmin = nullptr;
- LOGD("Unloading recipes...");
- delete m_FurnaceRecipe; m_FurnaceRecipe = nullptr;
- delete m_CraftingRecipes; m_CraftingRecipes = nullptr;
+ LOGD("Unloading recipes...");
+ delete m_FurnaceRecipe; m_FurnaceRecipe = nullptr;
+ delete m_CraftingRecipes; m_CraftingRecipes = nullptr;
- LOG("Unloading worlds...");
- UnloadWorlds();
+ LOG("Unloading worlds...");
+ UnloadWorlds();
- LOGD("Stopping plugin manager...");
- delete m_PluginManager; m_PluginManager = nullptr;
+ LOGD("Stopping plugin manager...");
+ delete m_PluginManager; m_PluginManager = nullptr;
- cItemHandler::Deinit();
+ cItemHandler::Deinit();
- LOG("Cleaning up...");
- delete m_Server; m_Server = nullptr;
+ LOG("Cleaning up...");
+ delete m_Server; m_Server = nullptr;
+ m_InputThreadRunFlag.clear();
+ #ifdef _WIN32
+ DWORD Length;
+ INPUT_RECORD Record
+ {
+ static_cast<WORD>(KEY_EVENT),
+ {
+ {
+ TRUE,
+ 1,
+ VK_RETURN,
+ MapVirtualKey(VK_RETURN, MAPVK_VK_TO_VSC),
+ { { VK_RETURN } },
+ 0
+ }
+ }
+ };
+
+ // Can't kill the input thread since it breaks cin (getline doesn't block / receive input on restart)
+ // Apparently no way to unblock getline
+ // Only thing I can think of for now
+ if (WriteConsoleInput(GetStdHandle(STD_INPUT_HANDLE), &Record, 1, &Length) == 0)
+ {
+ LOGWARN("Couldn't notify the input thread; the server will hang before shutdown!");
+ m_TerminateEventRaised = true;
+ m_InputThread.detach();
+ }
+ else
+ {
+ m_InputThread.join();
+ }
+ #else
+ if (pthread_kill(m_InputThread.native_handle(), SIGKILL) != 0)
+ {
+ LOGWARN("Couldn't notify the input thread; the server will hang before shutdown!");
+ m_TerminateEventRaised = true;
+ m_InputThread.detach();
+ }
+ #endif
+
+ if (m_TerminateEventRaised)
+ {
LOG("Shutdown successful!");
}
-
+ else
+ {
+ LOG("Shutdown successful - restarting...");
+ }
LOG("--- Stopped Log ---");
cLogger::GetInstance().DetachListener(consoleLogListener);
@@ -475,19 +513,9 @@ void cRoot::TickCommands(void)
void cRoot::QueueExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output)
{
- // Some commands are built-in:
- if (a_Cmd == "stop")
- {
- m_ShouldStop = true;
- }
- else if (a_Cmd == "restart")
- {
- m_bRestart = true;
- }
-
// Put the command into a queue (Alleviates FS #363):
cCSLock Lock(m_CSPendingCommands);
- m_PendingCommands.push_back(cCommand(a_Cmd, &a_Output));
+ m_PendingCommands.emplace_back(a_Cmd, &a_Output);
}
@@ -507,15 +535,18 @@ void cRoot::QueueExecuteConsoleCommand(const AString & a_Cmd)
void cRoot::ExecuteConsoleCommand(const AString & a_Cmd, cCommandOutputCallback & a_Output)
{
- // cRoot handles stopping and restarting due to our access to controlling variables
+ // Some commands are built-in:
if (a_Cmd == "stop")
{
- m_ShouldStop = true;
+ m_TerminateEventRaised = true;
+ m_StopEvent.Set();
+ m_InputThreadRunFlag.clear();
return;
}
else if (a_Cmd == "restart")
{
- m_bRestart = true;
+ m_StopEvent.Set();
+ m_InputThreadRunFlag.clear();
return;
}