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-rw-r--r--src/Root.h19
1 files changed, 10 insertions, 9 deletions
diff --git a/src/Root.h b/src/Root.h
index ba106b54e..4cb77a79d 100644
--- a/src/Root.h
+++ b/src/Root.h
@@ -105,19 +105,20 @@ public:
/// Finds a player from a partial or complete player name and calls the callback - case-insensitive
bool FindAndDoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback); // >> EXPORTED IN MANUALBINDINGS <<
- void BroadcastChatJoin(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtJoin)); }
- void BroadcastChatLeave(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtLeave)); }
+ void LoopWorldsAndBroadcastChat(const AString & a_Message, ChatPrefixCodes a_ChatPrefix);
+ void BroadcastChatJoin (const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtJoin); }
+ void BroadcastChatLeave (const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtLeave); }
+ void BroadcastChatDeath (const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtDeath); }
// tolua_begin
/// Sends a chat message to all connected clients (in all worlds)
- void BroadcastChat(const AString & a_Message);
- void BroadcastChatInfo(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtInformation)); }
- void BroadcastChatFailure(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
- void BroadcastChatSuccess(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtSuccess)); }
- void BroadcastChatWarning(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtWarning)); }
- void BroadcastChatFatal(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtFailure)); }
- void BroadcastChatDeath(const AString & a_Message) { BroadcastChat(AppendChatEpithet(a_Message, mtDeath)); }
+ void BroadcastChat (const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtCustom); }
+ void BroadcastChatInfo (const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtInformation); }
+ void BroadcastChatFailure(const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtFailure); }
+ void BroadcastChatSuccess(const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtSuccess); }
+ void BroadcastChatWarning(const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtWarning); }
+ void BroadcastChatFatal (const AString & a_Message) { LoopWorldsAndBroadcastChat(a_Message, mtFailure); }
/// Returns the textual description of the protocol version: 49 -> "1.4.4". Provided specifically for Lua API
static AString GetProtocolVersionTextFromInt(int a_ProtocolVersionNum);