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-rw-r--r--src/Server.cpp12
1 files changed, 2 insertions, 10 deletions
diff --git a/src/Server.cpp b/src/Server.cpp
index 2774c8b46..3f9f8a4ac 100644
--- a/src/Server.cpp
+++ b/src/Server.cpp
@@ -284,17 +284,9 @@ int cServer::GetNumPlayers(void)
void cServer::PrepareKeys(void)
{
- // TODO: Save and load key for persistence across sessions
- // But generating the key takes only a moment, do we even need that?
-
LOGD("Generating protocol encryption keypair...");
-
- time_t CurTime = time(NULL);
- CryptoPP::RandomPool rng;
- rng.Put((const byte *)&CurTime, sizeof(CurTime));
- m_PrivateKey.GenerateRandomWithKeySize(rng, 1024);
- CryptoPP::RSA::PublicKey pk(m_PrivateKey);
- m_PublicKey = pk;
+ VERIFY(m_PrivateKey.Generate(1024));
+ m_PublicKeyDER = m_PrivateKey.GetPubKeyDER();
}