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-rw-r--r--src/SetChunkData.cpp56
1 files changed, 33 insertions, 23 deletions
diff --git a/src/SetChunkData.cpp b/src/SetChunkData.cpp
index c218c361c..1fdc2e775 100644
--- a/src/SetChunkData.cpp
+++ b/src/SetChunkData.cpp
@@ -8,6 +8,17 @@
#include "BlockEntities/BlockEntity.h"
#include "Entities/Entity.h"
+namespace
+{
+struct sMemCallbacks:
+ cAllocationPool<cChunkData::sChunkSection>::cStarvationCallbacks
+{
+ virtual void OnStartUsingReserve() override {}
+ virtual void OnEndUsingReserve() override {}
+ virtual void OnOutOfReserve() override {}
+};
+} // namespace (anonymous)
+
@@ -15,6 +26,8 @@
cSetChunkData::cSetChunkData(int a_ChunkX, int a_ChunkZ, bool a_ShouldMarkDirty) :
m_ChunkX(a_ChunkX),
m_ChunkZ(a_ChunkZ),
+ m_Pool(cpp14::make_unique<sMemCallbacks>(), cChunkData::NumSections),
+ m_ChunkData(m_Pool),
m_IsLightValid(false),
m_IsHeightMapValid(false),
m_AreBiomesValid(false),
@@ -38,29 +51,23 @@ cSetChunkData::cSetChunkData(
cBlockEntities && a_BlockEntities,
bool a_ShouldMarkDirty
) :
- m_ChunkX(a_ChunkX),
- m_ChunkZ(a_ChunkZ),
- m_ShouldMarkDirty(a_ShouldMarkDirty)
+ cSetChunkData(a_ChunkX, a_ChunkZ, a_ShouldMarkDirty)
{
// Check the params' validity:
ASSERT(a_BlockTypes != nullptr);
ASSERT(a_BlockMetas != nullptr);
// Copy block types and metas:
- memcpy(m_BlockTypes, a_BlockTypes, sizeof(cChunkDef::BlockTypes));
- memcpy(m_BlockMetas, a_BlockMetas, sizeof(cChunkDef::BlockNibbles));
+ m_ChunkData.SetBlockTypes(a_BlockTypes);
+ m_ChunkData.SetMetas(a_BlockMetas);
// Copy lights, if both given:
if ((a_BlockLight != nullptr) && (a_SkyLight != nullptr))
{
- memcpy(m_BlockLight, a_BlockLight, sizeof(m_BlockLight));
- memcpy(m_SkyLight, a_SkyLight, sizeof(m_SkyLight));
+ m_ChunkData.SetBlockLight(a_BlockLight);
+ m_ChunkData.SetSkyLight(a_SkyLight);
m_IsLightValid = true;
}
- else
- {
- m_IsLightValid = false;
- }
// Copy the heightmap, if available:
if (a_HeightMap != nullptr)
@@ -68,10 +75,6 @@ cSetChunkData::cSetChunkData(
memcpy(m_HeightMap, a_HeightMap, sizeof(m_HeightMap));
m_IsHeightMapValid = true;
}
- else
- {
- m_IsHeightMapValid = false;
- }
// Copy biomes, if available:
if (a_Biomes != nullptr)
@@ -79,10 +82,6 @@ cSetChunkData::cSetChunkData(
memcpy(m_Biomes, a_Biomes, sizeof(m_Biomes));
m_AreBiomesValid = true;
}
- else
- {
- m_AreBiomesValid = false;
- }
// Move entities and blockentities:
m_Entities = std::move(a_Entities);
@@ -95,14 +94,25 @@ cSetChunkData::cSetChunkData(
void cSetChunkData::CalculateHeightMap(void)
{
+ // Find the heighest present section in the chunk
+ size_t MaxSection = 0;
+ for (size_t i = cChunkData::NumSections - 1; i != 0; --i)
+ {
+ if (m_ChunkData.GetSection(i) != nullptr)
+ {
+ MaxSection = i;
+ break;
+ }
+ }
+ const int MaxHeight = static_cast<int>(MaxSection + 1) * cChunkData::SectionHeight - 1;
+
for (int x = 0; x < cChunkDef::Width; x++)
{
for (int z = 0; z < cChunkDef::Width; z++)
{
- for (int y = cChunkDef::Height - 1; y > -1; y--)
+ for (int y = MaxHeight; y > -1; y--)
{
- int index = cChunkDef::MakeIndexNoCheck(x, y, z);
- if (m_BlockTypes[index] != E_BLOCK_AIR)
+ if (m_ChunkData.GetBlock({x, y, z}) != E_BLOCK_AIR)
{
m_HeightMap[x + z * cChunkDef::Width] = static_cast<HEIGHTTYPE>(y);
break;
@@ -124,7 +134,7 @@ void cSetChunkData::RemoveInvalidBlockEntities(void)
{
cBlockEntity * BlockEntity = itr->second;
BLOCKTYPE EntityBlockType = BlockEntity->GetBlockType();
- BLOCKTYPE WorldBlockType = cChunkDef::GetBlock(m_BlockTypes, BlockEntity->GetRelX(), BlockEntity->GetPosY(), BlockEntity->GetRelZ());
+ BLOCKTYPE WorldBlockType = m_ChunkData.GetBlock({BlockEntity->GetRelX(), BlockEntity->GetPosY(), BlockEntity->GetRelZ()});
if (EntityBlockType != WorldBlockType)
{
// Bad blocktype, remove the block entity: