diff options
Diffstat (limited to 'src/Simulator/FireSimulator.cpp')
-rw-r--r-- | src/Simulator/FireSimulator.cpp | 42 |
1 files changed, 31 insertions, 11 deletions
diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp index 85190c82b..470dfc791 100644 --- a/src/Simulator/FireSimulator.cpp +++ b/src/Simulator/FireSimulator.cpp @@ -6,6 +6,8 @@ #include "../BlockID.h" #include "../Defines.h" #include "../Chunk.h" +#include "Root.h" +#include "../Bindings/PluginManager.h" @@ -252,7 +254,7 @@ int cFireSimulator::GetBurnStepTime(cChunk * a_Chunk, int a_RelX, int a_RelY, in { return m_BurnStepTimeFuel; } - IsBlockBelowSolid = g_BlockIsSolid[BlockBelow]; + IsBlockBelowSolid = cBlockInfo::IsSolid(BlockBelow); } for (size_t i = 0; i < ARRAYCOUNT(gCrossCoords); i++) @@ -315,9 +317,15 @@ void cFireSimulator::TrySpreadFire(cChunk * a_Chunk, int a_RelX, int a_RelY, int */ if (CanStartFireInBlock(a_Chunk, x, y, z)) { - FLOG("FS: Starting new fire at {%d, %d, %d}.", - x + a_Chunk->GetPosX() * cChunkDef::Width, y, z + a_Chunk->GetPosZ() * cChunkDef::Width - ); + int a_PosX = x + a_Chunk->GetPosX() * cChunkDef::Width; + int a_PosZ = z + a_Chunk->GetPosZ() * cChunkDef::Width; + + if (cRoot::Get()->GetPluginManager()->CallHookBlockSpread(&m_World, a_PosX, y, a_PosZ, ssFireSpread)) + { + return; + } + + FLOG("FS: Starting new fire at {%d, %d, %d}.", a_PosX, y, a_PosZ); a_Chunk->UnboundedRelSetBlock(x, y, z, E_BLOCK_FIRE, 0); } } // for y @@ -334,21 +342,33 @@ void cFireSimulator::RemoveFuelNeighbors(cChunk * a_Chunk, int a_RelX, int a_Rel for (size_t i = 0; i < ARRAYCOUNT(gNeighborCoords); i++) { BLOCKTYPE BlockType; - NIBBLETYPE BlockMeta; - if (!a_Chunk->UnboundedRelGetBlock(a_RelX + gNeighborCoords[i].x, a_RelY + gNeighborCoords[i].y, a_RelZ + gNeighborCoords[i].z, BlockType, BlockMeta)) + int X = a_RelX + gNeighborCoords[i].x; + int Z = a_RelZ + gNeighborCoords[i].z; + + cChunkPtr Neighbour = a_Chunk->GetRelNeighborChunkAdjustCoords(X, Z); + if (Neighbour == NULL) { - // Neighbor not accessible, ignore it continue; } + BlockType = Neighbour->GetBlock(X, a_RelY + gCrossCoords[i].y, Z); + if (!IsFuel(BlockType)) { continue; } + + if (BlockType == E_BLOCK_TNT) + { + int AbsX = X + Neighbour->GetPosX() * cChunkDef::Width; + int AbsZ = Z + Neighbour->GetPosZ() * cChunkDef::Width; + + m_World.SpawnPrimedTNT(AbsX, a_RelY + gNeighborCoords[i].y, AbsZ, 0); + Neighbour->SetBlock(X, a_RelY + gNeighborCoords[i].y, Z, E_BLOCK_AIR, 0); + return; + } + bool ShouldReplaceFuel = (m_World.GetTickRandomNumber(MAX_CHANCE_REPLACE_FUEL) < m_ReplaceFuelChance); - a_Chunk->UnboundedRelSetBlock( - a_RelX + gNeighborCoords[i].x, a_RelY + gNeighborCoords[i].y, a_RelZ + gNeighborCoords[i].z, - ShouldReplaceFuel ? E_BLOCK_FIRE : E_BLOCK_AIR, 0 - ); + Neighbour->SetBlock(X, a_RelY + gNeighborCoords[i].y, Z, ShouldReplaceFuel ? E_BLOCK_FIRE : E_BLOCK_AIR, 0); } // for i - Coords[] } |