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path: root/src/Simulator/IncrementalRedstoneSimulator.cpp
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Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator.cpp')
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp
index fc239169c..9903fc7d3 100644
--- a/src/Simulator/IncrementalRedstoneSimulator.cpp
+++ b/src/Simulator/IncrementalRedstoneSimulator.cpp
@@ -1211,24 +1211,24 @@ bool cIncrementalRedstoneSimulator::IsRepeaterLocked(int a_BlockX, int a_BlockY,
{
// If the repeater is facing one direction, do one thing.
- case 0x0:
+ case 0x0:
case 0x2:
{
if (m_World.GetBlock(a_BlockX + 1, a_BlockY, a_BlockZ) == E_BLOCK_REDSTONE_REPEATER_ON) // Is right neighbor a
- {
+ {
NIBBLETYPE otherRepeaterDir = m_World.GetBlockMeta(a_BlockX + 1, a_BlockY, a_BlockZ) & 0x3;
- if (otherRepeaterDir == 0x1) { return true; }
+ if (otherRepeaterDir == 0x3) { return true; }
}
-
+
if (m_World.GetBlock(a_BlockX - 1, a_BlockY, a_BlockZ) == E_BLOCK_REDSTONE_REPEATER_ON)
- {
+ {
NIBBLETYPE otherRepeaterDir = m_World.GetBlockMeta(a_BlockX -1, a_BlockY, a_BlockZ) & 0x3;
- if (otherRepeaterDir == 0x3) { return true; }
+ if (otherRepeaterDir == 0x1) { return true; }
}
-
+
break;
}
-
+
// If another, do the other.
case 0x1:
case 0x3: