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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator.cpp
index ca2ef4b1a..6ace8ade9 100644
--- a/src/Simulator/IncrementalRedstoneSimulator.cpp
+++ b/src/Simulator/IncrementalRedstoneSimulator.cpp
@@ -1062,7 +1062,7 @@ void cIncrementalRedstoneSimulator::HandlePressurePlate(int a_BlockX, int a_Bloc
{
Vector3f EntityPos = a_Entity->GetPosition();
Vector3f BlockPos(m_X + 0.5f, (float)m_Y, m_Z + 0.5f);
- float Distance = (EntityPos - BlockPos).Length();
+ double Distance = (EntityPos - BlockPos).Length();
if (Distance <= 0.7)
{