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Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/DaylightSensorHandler.h')
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/DaylightSensorHandler.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/DaylightSensorHandler.h b/src/Simulator/IncrementalRedstoneSimulator/DaylightSensorHandler.h
index 53ad4c4fb..51a5fcb3b 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/DaylightSensorHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/DaylightSensorHandler.h
@@ -9,7 +9,7 @@
namespace DaylightSensorHandler
{
- inline PowerLevel GetPowerLevel(const cChunk & a_Chunk, const Vector3i a_Position)
+ static PowerLevel GetPowerLevel(const cChunk & a_Chunk, const Vector3i a_Position)
{
if (a_Chunk.GetBlock(a_Position) == E_BLOCK_INVERTED_DAYLIGHT_SENSOR)
{
@@ -27,7 +27,7 @@ namespace DaylightSensorHandler
return static_cast<PowerLevel>(std::clamp(RawOutput, 0.f, 15.f));
}
- inline PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
+ static PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked)
{
UNUSED(a_Chunk);
UNUSED(a_BlockType);
@@ -37,7 +37,7 @@ namespace DaylightSensorHandler
return IsLinked ? 0 : a_Chunk.GetMeta(a_Position);
}
- inline void Update(cChunk & a_Chunk, cChunk & CurrentlyTicking, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power)
+ static void Update(cChunk & a_Chunk, cChunk & CurrentlyTicking, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power)
{
// LOGD("Evaluating Darryl the daylight sensor (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
@@ -52,7 +52,7 @@ namespace DaylightSensorHandler
}
}
- inline void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback)
+ static void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback)
{
UNUSED(a_Chunk);
UNUSED(a_Position);