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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h20
1 files changed, 9 insertions, 11 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h b/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h
index 3c9952582..62b37eb1d 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/DropSpenserHandler.h
@@ -13,11 +13,6 @@ class cDropSpenserHandler : public cRedstoneHandler
typedef cRedstoneHandler super;
public:
- cDropSpenserHandler(cWorld & a_World) :
- super(a_World)
- {
- }
-
inline static bool IsActivated(NIBBLETYPE a_Meta)
{
return (a_Meta & E_META_DROPSPENSER_ACTIVATED) != 0;
@@ -34,8 +29,9 @@ public:
}
}
- virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override
+ virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override
{
+ UNUSED(a_World);
UNUSED(a_Position);
UNUSED(a_BlockType);
UNUSED(a_Meta);
@@ -44,15 +40,16 @@ public:
return 0;
}
- virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override
+ virtual unsigned char GetPowerLevel(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
{
+ UNUSED(a_World);
UNUSED(a_Position);
UNUSED(a_BlockType);
UNUSED(a_Meta);
return 0;
}
- virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override
+ virtual cVector3iArray Update(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
{
// LOGD("Evaluating spencer the dropspenser (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
bool IsPoweredNow = (a_PoweringData.PowerLevel > 0);
@@ -70,20 +67,21 @@ public:
}
} DrSpSP;
- m_World.DoWithDropSpenserAt(a_Position.x, a_Position.y, a_Position.z, DrSpSP);
+ a_World.DoWithDropSpenserAt(a_Position.x, a_Position.y, a_Position.z, DrSpSP);
}
// Update the internal dropspenser state if necessary
if (IsPoweredNow != WasPoweredPreviously)
{
- m_World.SetBlockMeta(a_Position, SetActivationState(a_Meta, IsPoweredNow));
+ a_World.SetBlockMeta(a_Position, SetActivationState(a_Meta, IsPoweredNow));
}
return {};
}
- virtual cVector3iArray GetValidSourcePositions(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override
+ virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
{
+ UNUSED(a_World);
UNUSED(a_BlockType);
UNUSED(a_Meta);