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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/PoweredRailHandler.h100
1 files changed, 100 insertions, 0 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/PoweredRailHandler.h b/src/Simulator/IncrementalRedstoneSimulator/PoweredRailHandler.h
new file mode 100644
index 000000000..c0c47a324
--- /dev/null
+++ b/src/Simulator/IncrementalRedstoneSimulator/PoweredRailHandler.h
@@ -0,0 +1,100 @@
+
+#pragma once
+
+#include "RedstoneHandler.h"
+
+
+
+
+
+class cPoweredRailHandler : public cRedstoneHandler
+{
+ typedef cRedstoneHandler super;
+public:
+
+ cPoweredRailHandler(cWorld & a_World) :
+ super(a_World)
+ {
+ }
+
+ static const Vector3i GetPoweredRailAdjacentXZCoordinateOffset(NIBBLETYPE a_Meta) // Not in cBlockRailHandler since specific to powered rails
+ {
+ switch (a_Meta & 0x7)
+ {
+ case E_META_RAIL_ZM_ZP: return { 0, 0, 1 };
+ case E_META_RAIL_XM_XP: return { 1, 0, 0 };
+ case E_META_RAIL_ASCEND_XP: return { 1, 1, 0 };
+ case E_META_RAIL_ASCEND_XM: return { 1, 1, 0 };
+ case E_META_RAIL_ASCEND_ZM: return { 0, 1, 1 };
+ case E_META_RAIL_ASCEND_ZP: return { 0, 1, 1 };
+ default:
+ {
+ ASSERT(!"Impossible rail meta! wat wat wat");
+ return { 0, 0, 0 };
+ }
+ }
+ }
+
+ virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override
+ {
+ UNUSED(a_QueryBlockType);
+
+ auto Offset = GetPoweredRailAdjacentXZCoordinateOffset(a_Meta);
+ if (((Offset + a_Position) == a_QueryPosition) || ((-Offset + a_Position) == a_QueryPosition))
+ {
+ auto Power = GetPowerLevel(a_Position, a_BlockType, a_Meta);
+ return (Power <= 7) ? 0 : --Power;
+ }
+ return 0;
+ }
+
+ virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override
+ {
+ UNUSED(a_BlockType);
+ UNUSED(a_Meta);
+ return static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->GetCachedPowerData(a_Position).PowerLevel;
+ }
+
+ virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override
+ {
+ LOGD("Evaluating tracky the rail (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
+
+ switch (a_BlockType)
+ {
+ case E_BLOCK_DETECTOR_RAIL:
+ {
+ /*
+ if ((m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ) & 0x08) == 0x08)
+ {
+ SetAllDirsAsPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, a_MyType);
+ }
+ */
+ return {};
+ }
+ case E_BLOCK_ACTIVATOR_RAIL:
+ case E_BLOCK_POWERED_RAIL:
+ {
+ auto Offset = GetPoweredRailAdjacentXZCoordinateOffset(a_Meta);
+ if (a_PoweringData != static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, a_PoweringData))
+ {
+ m_World.SetBlockMeta(a_Position, (a_PoweringData.PowerLevel == 0) ? (a_Meta & 0x07) : (a_Meta | 0x08));
+ return cVector3iArray{ { Offset + a_Position }, { -Offset + a_Position } };
+ }
+
+ return {};
+ }
+ default:
+ {
+ ASSERT(!"Unhandled type of rail in passed to rail handler!");
+ return {};
+ }
+ }
+ }
+
+ virtual cVector3iArray GetValidSourcePositions(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override
+ {
+ UNUSED(a_BlockType);
+ UNUSED(a_Meta);
+ return GetAdjustedRelatives(a_Position, GetRelativeAdjacents());
+ }
+};