summaryrefslogtreecommitdiffstats
path: root/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h')
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h111
1 files changed, 111 insertions, 0 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h b/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h
new file mode 100644
index 000000000..07bb1fdc1
--- /dev/null
+++ b/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h
@@ -0,0 +1,111 @@
+
+#pragma once
+
+#include "RedstoneHandler.h"
+#include "BoundingBox.h"
+
+
+
+
+
+class cPressurePlateHandler : public cRedstoneHandler
+{
+ typedef cRedstoneHandler super;
+public:
+
+ cPressurePlateHandler(cWorld & a_World) :
+ super(a_World)
+ {
+ }
+
+ virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override
+ {
+ UNUSED(a_BlockType);
+ UNUSED(a_Meta);
+ UNUSED(a_QueryPosition);
+ UNUSED(a_QueryBlockType);
+
+ return static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->GetCachedPowerData(a_Position).PowerLevel;
+ }
+
+ virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override
+ {
+ UNUSED(a_Meta);
+
+ class cPressurePlateCallback :
+ public cEntityCallback
+ {
+ public:
+ cPressurePlateCallback(void) :
+ m_NumberOfEntities(0),
+ m_FoundPlayer(false)
+ {
+ }
+
+ virtual bool Item(cEntity * a_Entity) override
+ {
+ if (a_Entity->IsPlayer())
+ {
+ m_FoundPlayer = true;
+ }
+
+ m_NumberOfEntities++;
+ return false;
+ }
+
+ unsigned int m_NumberOfEntities;
+ bool m_FoundPlayer;
+ } PressurePlateCallback;
+ m_World.ForEachEntityInBox(cBoundingBox(Vector3d(0.5, 0, 0.5) + a_Position, 0.5, 0.5), PressurePlateCallback);
+
+ switch (a_BlockType)
+ {
+ case E_BLOCK_STONE_PRESSURE_PLATE:
+ {
+ return (PressurePlateCallback.m_FoundPlayer ? 15 : 0);
+ }
+ case E_BLOCK_WOODEN_PRESSURE_PLATE:
+ {
+ return (PressurePlateCallback.m_NumberOfEntities != 0 ? 15 : 0);
+ }
+ case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE:
+ {
+ return std::min(static_cast<unsigned char>(CeilC(PressurePlateCallback.m_NumberOfEntities / 10.f)), static_cast<unsigned char>(15));
+ }
+ case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE:
+ {
+ return std::min(static_cast<unsigned char>(PressurePlateCallback.m_NumberOfEntities), static_cast<unsigned char>(15));
+ }
+ default:
+ {
+ ASSERT(!"Unhandled/unimplemented block in pressure plate handler!");
+ return 0;
+ }
+ }
+ }
+
+ virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override
+ {
+ UNUSED(a_PoweringData.PowerLevel);
+ // LOGD("Evaluating clicky the pressure plate (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
+
+ auto Power = GetPowerLevel(a_Position, a_BlockType, a_Meta);
+ auto PreviousPower = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, PoweringData(a_BlockType, Power));
+
+ if (Power != PreviousPower.PowerLevel)
+ {
+ m_World.SetBlockMeta(a_Position, (Power == 0) ? E_META_PRESSURE_PLATE_RAISED : E_META_PRESSURE_PLATE_DEPRESSED);
+ return GetAdjustedRelatives(a_Position, StaticAppend(GetRelativeLaterals(), cVector3iArray{ OffsetYM() }));
+ }
+
+ return {};
+ }
+
+ virtual cVector3iArray GetValidSourcePositions(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override
+ {
+ UNUSED(a_Position);
+ UNUSED(a_BlockType);
+ UNUSED(a_Meta);
+ return {};
+ }
+};