diff options
Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h index 7b2a60323..09b16fb25 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h @@ -27,7 +27,7 @@ public: } } - cVector3iArray GetTerracingConnectionOffsets(cWorld & a_World, const Vector3i & a_Position) const + cVector3iArray GetTerracingConnectionOffsets(cWorld & a_World, Vector3i a_Position) const { cVector3iArray RelativePositions; auto YPTerraceBlock = a_World.GetBlock(a_Position + OffsetYP()); @@ -56,7 +56,7 @@ public: return RelativePositions; } - virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override + virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override { if (a_QueryPosition == (a_Position + OffsetYP())) { @@ -100,7 +100,7 @@ public: return (a_Meta != 0) ? --a_Meta : a_Meta; } - virtual unsigned char GetPowerLevel(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override + virtual unsigned char GetPowerLevel(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { UNUSED(a_World); UNUSED(a_Position); @@ -108,7 +108,7 @@ public: return a_Meta; } - virtual cVector3iArray Update(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override + virtual cVector3iArray Update(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override { UNUSED(a_BlockType); // LOGD("Evaluating dusty the wire (%d %d %d) %i", a_Position.x, a_Position.y, a_Position.z, a_PoweringData.PowerLevel); @@ -122,7 +122,7 @@ public: return {}; } - virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override + virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override { UNUSED(a_World); UNUSED(a_BlockType); |