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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/TripwireHookHandler.h70
1 files changed, 35 insertions, 35 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/TripwireHookHandler.h b/src/Simulator/IncrementalRedstoneSimulator/TripwireHookHandler.h
index 6a857cd7c..7c00c4e2f 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/TripwireHookHandler.h
+++ b/src/Simulator/IncrementalRedstoneSimulator/TripwireHookHandler.h
@@ -8,43 +8,53 @@
-class cTripwireHookHandler:
- public cRedstoneHandler
+class cTripwireHookHandler final : public cRedstoneHandler
{
- using Super = cRedstoneHandler;
-
public:
- virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override
+ virtual unsigned char GetPowerDeliveredToPosition(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override
{
+ UNUSED(a_BlockType);
UNUSED(a_QueryBlockType);
UNUSED(a_QueryPosition);
- return (GetPowerLevel(a_World, a_Position, a_BlockType, a_Meta) == 15) ? 15 : 0;
+ return (GetPowerLevel(a_Chunk, a_Position, a_Meta) == 15) ? 15 : 0;
}
- virtual unsigned char GetPowerLevel(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
+ static unsigned char GetPowerLevel(cChunk & a_Chunk, Vector3i a_Position, NIBBLETYPE a_Meta)
{
- UNUSED(a_BlockType);
-
bool FoundActivated = false;
- auto Position = a_Position;
- eBlockFace FaceToGoTowards = cBlockTripwireHookHandler::MetadataToDirection(a_Meta);
+ const auto FaceToGoTowards = cBlockTripwireHookHandler::MetadataToDirection(a_Meta);
for (int i = 0; i < 40; ++i) // Tripwires can be connected up to 40 blocks
{
BLOCKTYPE Type;
NIBBLETYPE Meta;
- AddFaceDirection(Position.x, Position.y, Position.z, FaceToGoTowards);
- a_World.GetBlockTypeMeta(Position.x, Position.y, Position.z, Type, Meta);
+ a_Position = AddFaceDirection(a_Position, FaceToGoTowards);
+ if (!a_Chunk.UnboundedRelGetBlock(a_Position, Type, Meta))
+ {
+ return 0;
+ }
if (Type == E_BLOCK_TRIPWIRE)
{
- if (!a_World.ForEachEntityInBox(cBoundingBox(Vector3d(0.5, 0, 0.5) + Position, 0.5, 0.5), [](cEntity &) { return true; }))
+ if (FoundActivated)
+ {
+ continue;
+ }
+
+ if (
+ !a_Chunk.ForEachEntityInBox(
+ cBoundingBox(Vector3d(0.5, 0, 0.5) + cChunkDef::RelativeToAbsolute(a_Position, a_Chunk.GetPos()), 0.5, 0.5),
+ [](cEntity &) { return true; }
+ )
+ )
{
FoundActivated = true;
}
+
+ continue;
}
else if (Type == E_BLOCK_TRIPWIRE_HOOK)
{
@@ -53,27 +63,20 @@ public:
// Other hook facing in opposite direction - circuit completed!
return FoundActivated ? 15 : 1;
}
- else
- {
- // Tripwire hook not connected at all
- return 0;
- }
- }
- else
- {
- // Tripwire hook not connected at all
- return 0;
}
+
+ // Tripwire hook not connected at all
+ return 0;
}
return 0;
}
- virtual cVector3iArray Update(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
+ virtual void Update(cChunk & a_Chunk, cChunk & CurrentlyTicking, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
{
// LOGD("Evaluating hooky the tripwire hook (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
- auto Power = GetPowerLevel(a_World, a_Position, a_BlockType, a_Meta);
+ const auto Power = GetPowerLevel(a_Chunk, a_Position, a_Meta);
NIBBLETYPE Meta;
if (Power == 0)
{
@@ -91,25 +94,22 @@ public:
}
else
{
- ASSERT(!"Unexpected tripwire hook power level!");
- return {};
+ UNREACHABLE("Unexpected tripwire hook power level!");
}
if (Meta != a_Meta)
{
- a_World.SetBlockMeta(a_Position, Meta);
- return GetAdjustedRelatives(a_Position, GetRelativeAdjacents());
+ a_Chunk.SetMeta(a_Position, Meta);
+ UpdateAdjustedRelatives(a_Chunk, CurrentlyTicking, a_Position, RelativeAdjacents);
}
-
- return {};
}
- virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
+ virtual void ForValidSourcePositions(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, SourceCallback Callback) const override
{
- UNUSED(a_World);
+ UNUSED(a_Chunk);
UNUSED(a_BlockType);
UNUSED(a_Meta);
UNUSED(a_Position);
- return {};
+ UNUSED(Callback);
}
};