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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/CMakeLists.txt1
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h62
-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp2
3 files changed, 65 insertions, 0 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/CMakeLists.txt b/src/Simulator/IncrementalRedstoneSimulator/CMakeLists.txt
index fdce1bff5..fada3e662 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/CMakeLists.txt
+++ b/src/Simulator/IncrementalRedstoneSimulator/CMakeLists.txt
@@ -7,6 +7,7 @@ set (HDRS
CommandBlockHandler.h
DoorHandler.h
DropSpenserHandler.h
+ HopperHandler.h
IncrementalRedstoneSimulator.h
RedstoneHandler.h
RedstoneSimulatorChunkData.h
diff --git a/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h b/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h
new file mode 100644
index 000000000..6012db1e1
--- /dev/null
+++ b/src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h
@@ -0,0 +1,62 @@
+
+#pragma once
+
+#include "RedstoneHandler.h"
+#include "../../BlockEntities/HopperEntity.h"
+
+
+
+
+
+class cHopperHandler : public cRedstoneHandler
+{
+ typedef cRedstoneHandler super;
+public:
+
+ virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override
+ {
+ UNUSED(a_World);
+ UNUSED(a_Position);
+ UNUSED(a_BlockType);
+ UNUSED(a_Meta);
+ UNUSED(a_QueryPosition);
+ UNUSED(a_QueryBlockType);
+ return 0;
+ }
+
+ virtual unsigned char GetPowerLevel(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
+ {
+ UNUSED(a_World);
+ UNUSED(a_Position);
+ UNUSED(a_BlockType);
+ UNUSED(a_Meta);
+ return 0;
+ }
+
+ virtual cVector3iArray Update(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
+ {
+ // LOGD("Evaluating commander the cmdblck (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
+
+ auto Previous = static_cast<cIncrementalRedstoneSimulator *>(a_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, a_PoweringData);
+ if (Previous.PowerLevel != a_PoweringData.PowerLevel)
+ {
+ return {};
+ }
+
+ a_World.DoWithHopperAt(a_Position.x, a_Position.y, a_Position.z, [a_PoweringData](cHopperEntity & a_Hopper)
+ {
+ a_Hopper.SetLocked(a_PoweringData.PowerLevel != 0);
+ return false;
+ }
+ );
+ return {};
+ }
+
+ virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
+ {
+ UNUSED(a_World);
+ UNUSED(a_BlockType);
+ UNUSED(a_Meta);
+ return GetAdjustedRelatives(a_Position, GetRelativeAdjacents());
+ }
+};
diff --git a/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp
index 2c56646fe..ddd682288 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp
+++ b/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp
@@ -25,6 +25,7 @@
#include "DropSpenserHandler.h"
#include "RedstoneComparatorHandler.h"
#include "TrappedChestHandler.h"
+#include "HopperHandler.h"
@@ -98,6 +99,7 @@ std::unique_ptr<cRedstoneHandler> cIncrementalRedstoneSimulator::CreateComponent
case E_BLOCK_BLOCK_OF_REDSTONE: return cpp14::make_unique<cRedstoneBlockHandler>();
case E_BLOCK_COMMAND_BLOCK: return cpp14::make_unique<cCommandBlockHandler>();
+ case E_BLOCK_HOPPER: return cpp14::make_unique<cHopperHandler>();
case E_BLOCK_NOTE_BLOCK: return cpp14::make_unique<cNoteBlockHandler>();
case E_BLOCK_REDSTONE_WIRE: return cpp14::make_unique<cRedstoneWireHandler>();
case E_BLOCK_TNT: return cpp14::make_unique<cTNTHandler>();