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-rw-r--r--src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp b/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp
index c4aa0a94b..fdcd69069 100644
--- a/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp
+++ b/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.cpp
@@ -60,18 +60,18 @@ std::unique_ptr<cRedstoneHandler> cIncrementalRedstoneSimulator::CreateComponent
{
case E_BLOCK_ACTIVATOR_RAIL:
case E_BLOCK_DETECTOR_RAIL:
- case E_BLOCK_POWERED_RAIL: return cpp14::make_unique<cPoweredRailHandler>();
+ case E_BLOCK_POWERED_RAIL: return std::make_unique<cPoweredRailHandler>();
case E_BLOCK_ACTIVE_COMPARATOR:
- case E_BLOCK_INACTIVE_COMPARATOR: return cpp14::make_unique<cRedstoneComparatorHandler>();
+ case E_BLOCK_INACTIVE_COMPARATOR: return std::make_unique<cRedstoneComparatorHandler>();
case E_BLOCK_DISPENSER:
- case E_BLOCK_DROPPER: return cpp14::make_unique<cDropSpenserHandler>();
+ case E_BLOCK_DROPPER: return std::make_unique<cDropSpenserHandler>();
case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE:
case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE:
case E_BLOCK_STONE_PRESSURE_PLATE:
- case E_BLOCK_WOODEN_PRESSURE_PLATE: return cpp14::make_unique<cPressurePlateHandler>();
+ case E_BLOCK_WOODEN_PRESSURE_PLATE: return std::make_unique<cPressurePlateHandler>();
case E_BLOCK_ACACIA_FENCE_GATE:
case E_BLOCK_BIRCH_FENCE_GATE:
@@ -80,44 +80,44 @@ std::unique_ptr<cRedstoneHandler> cIncrementalRedstoneSimulator::CreateComponent
case E_BLOCK_IRON_TRAPDOOR:
case E_BLOCK_JUNGLE_FENCE_GATE:
case E_BLOCK_SPRUCE_FENCE_GATE:
- case E_BLOCK_TRAPDOOR: return cpp14::make_unique<cSmallGateHandler>();
+ case E_BLOCK_TRAPDOOR: return std::make_unique<cSmallGateHandler>();
case E_BLOCK_REDSTONE_LAMP_OFF:
- case E_BLOCK_REDSTONE_LAMP_ON: return cpp14::make_unique<cRedstoneLampHandler>();
+ case E_BLOCK_REDSTONE_LAMP_ON: return std::make_unique<cRedstoneLampHandler>();
case E_BLOCK_REDSTONE_REPEATER_OFF:
- case E_BLOCK_REDSTONE_REPEATER_ON: return cpp14::make_unique<cRedstoneRepeaterHandler>();
+ case E_BLOCK_REDSTONE_REPEATER_ON: return std::make_unique<cRedstoneRepeaterHandler>();
case E_BLOCK_REDSTONE_TORCH_OFF:
- case E_BLOCK_REDSTONE_TORCH_ON: return cpp14::make_unique<cRedstoneTorchHandler>();
+ case E_BLOCK_REDSTONE_TORCH_ON: return std::make_unique<cRedstoneTorchHandler>();
- case E_BLOCK_OBSERVER: return cpp14::make_unique<cObserverHandler>();
+ case E_BLOCK_OBSERVER: return std::make_unique<cObserverHandler>();
case E_BLOCK_PISTON:
- case E_BLOCK_STICKY_PISTON: return cpp14::make_unique<cPistonHandler>();
+ case E_BLOCK_STICKY_PISTON: return std::make_unique<cPistonHandler>();
case E_BLOCK_LEVER:
case E_BLOCK_STONE_BUTTON:
- case E_BLOCK_WOODEN_BUTTON: return cpp14::make_unique<cRedstoneToggleHandler>();
-
- case E_BLOCK_BLOCK_OF_REDSTONE: return cpp14::make_unique<cRedstoneBlockHandler>();
- case E_BLOCK_COMMAND_BLOCK: return cpp14::make_unique<cCommandBlockHandler>();
- case E_BLOCK_HOPPER: return cpp14::make_unique<cHopperHandler>();
- case E_BLOCK_NOTE_BLOCK: return cpp14::make_unique<cNoteBlockHandler>();
- case E_BLOCK_REDSTONE_WIRE: return cpp14::make_unique<cRedstoneWireHandler>();
- case E_BLOCK_TNT: return cpp14::make_unique<cTNTHandler>();
- case E_BLOCK_TRAPPED_CHEST: return cpp14::make_unique<cTrappedChestHandler>();
- case E_BLOCK_TRIPWIRE_HOOK: return cpp14::make_unique<cTripwireHookHandler>();
+ case E_BLOCK_WOODEN_BUTTON: return std::make_unique<cRedstoneToggleHandler>();
+
+ case E_BLOCK_BLOCK_OF_REDSTONE: return std::make_unique<cRedstoneBlockHandler>();
+ case E_BLOCK_COMMAND_BLOCK: return std::make_unique<cCommandBlockHandler>();
+ case E_BLOCK_HOPPER: return std::make_unique<cHopperHandler>();
+ case E_BLOCK_NOTE_BLOCK: return std::make_unique<cNoteBlockHandler>();
+ case E_BLOCK_REDSTONE_WIRE: return std::make_unique<cRedstoneWireHandler>();
+ case E_BLOCK_TNT: return std::make_unique<cTNTHandler>();
+ case E_BLOCK_TRAPPED_CHEST: return std::make_unique<cTrappedChestHandler>();
+ case E_BLOCK_TRIPWIRE_HOOK: return std::make_unique<cTripwireHookHandler>();
default:
{
if (cBlockDoorHandler::IsDoorBlockType(a_BlockType))
{
- return cpp14::make_unique<cDoorHandler>();
+ return std::make_unique<cDoorHandler>();
}
if (cBlockInfo::FullyOccupiesVoxel(a_BlockType))
{
- return cpp14::make_unique<cSolidBlockHandler>();
+ return std::make_unique<cSolidBlockHandler>();
}
return nullptr;
}