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-rw-r--r--src/UI/AnvilWindow.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/UI/AnvilWindow.h b/src/UI/AnvilWindow.h
index 0b9a0e27e..be2ebc039 100644
--- a/src/UI/AnvilWindow.h
+++ b/src/UI/AnvilWindow.h
@@ -22,7 +22,7 @@ class cAnvilWindow:
public:
- cAnvilWindow(int a_BlockX, int a_BlockY, int a_BlockZ);
+ cAnvilWindow(Vector3i a_BlockPos);
/** Gets the repaired item name. */
AString GetRepairedItemName(void) const;
@@ -31,14 +31,14 @@ public:
void SetRepairedItemName(const AString & a_Name, cPlayer * a_Player);
/** Gets the Position from the Anvil */
- void GetBlockPos(int & a_PosX, int & a_PosY, int & a_PosZ);
+ const Vector3i & GetBlockPos() { return m_BlockPos; }
virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
protected:
cSlotAreaAnvil * m_AnvilSlotArea;
AString m_RepairedItemName;
- int m_BlockX, m_BlockY, m_BlockZ;
+ Vector3i m_BlockPos;
};