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-rw-r--r--src/UI/CraftingWindow.h70
1 files changed, 70 insertions, 0 deletions
diff --git a/src/UI/CraftingWindow.h b/src/UI/CraftingWindow.h
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+++ b/src/UI/CraftingWindow.h
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+
+// CraftingWindow.h
+
+// Representing the UI window for the crafting block
+
+
+
+
+
+#pragma once
+
+#include "Window.h"
+
+
+
+
+
+class cCraftingWindow :
+ public cWindow
+{
+ typedef cWindow super;
+
+public:
+ cCraftingWindow(int a_BlockX, int a_BlockY, int a_BlockZ) :
+ cWindow(wtWorkbench, "Crafting Table")
+ {
+ m_SlotAreas.push_back(new cSlotAreaCrafting(3, *this));
+ m_SlotAreas.push_back(new cSlotAreaInventory(*this));
+ m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
+ }
+
+
+ virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override
+ {
+ cSlotAreas AreasInOrder;
+
+ if (a_ClickedArea == m_SlotAreas[0])
+ {
+ // Crafting Area
+ if (a_Slot == 0)
+ {
+ // Result Slot
+ AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
+ AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
+ }
+ else
+ {
+ AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
+ AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
+ }
+ super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, (a_Slot == 0));
+ }
+ else if (a_ClickedArea == m_SlotAreas[1])
+ {
+ // Inventory Area
+ AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
+ super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
+ }
+ else
+ {
+ // Hotbar
+ AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
+ super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
+ }
+ }
+};
+
+
+
+