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-rw-r--r--src/UI/DropSpenserWindow.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/src/UI/DropSpenserWindow.h b/src/UI/DropSpenserWindow.h
new file mode 100644
index 000000000..7602a4d25
--- /dev/null
+++ b/src/UI/DropSpenserWindow.h
@@ -0,0 +1,37 @@
+
+// DropSpenserWindow.h
+
+// Representing the UI window for the dropper/dispenser block
+
+
+
+
+
+#pragma once
+
+#include "Window.h"
+#include "../BlockEntities/DropSpenserEntity.h"
+
+
+
+
+
+class cDropSpenserWindow :
+ public cWindow
+{
+ typedef cWindow super;
+
+public:
+ cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_DropSpenser) :
+ cWindow(wtDropSpenser, (a_DropSpenser->GetBlockType() == E_BLOCK_DISPENSER) ? "Dispenser" : "Dropper")
+ {
+ m_ShouldDistributeToHotbarFirst = false;
+ m_SlotAreas.push_back(new cSlotAreaItemGrid(a_DropSpenser->GetContents(), *this));
+ m_SlotAreas.push_back(new cSlotAreaInventory(*this));
+ m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
+ }
+};
+
+
+
+