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-rw-r--r--src/UI/DropSpenserWindow.h56
1 files changed, 56 insertions, 0 deletions
diff --git a/src/UI/DropSpenserWindow.h b/src/UI/DropSpenserWindow.h
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index 000000000..8f5d5236c
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+++ b/src/UI/DropSpenserWindow.h
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+
+// DropSpenserWindow.h
+
+// Representing the UI window for the dropper/dispenser block
+
+
+
+
+
+#pragma once
+
+#include "Window.h"
+#include "../BlockEntities/DropSpenserEntity.h"
+
+
+
+
+
+class cDropSpenserWindow :
+ public cWindow
+{
+ typedef cWindow super;
+
+public:
+ cDropSpenserWindow(int a_BlockX, int a_BlockY, int a_BlockZ, cDropSpenserEntity * a_DropSpenser) :
+ cWindow(wtDropSpenser, (a_DropSpenser->GetBlockType() == E_BLOCK_DISPENSER) ? "Dispenser" : "Dropper")
+ {
+ m_SlotAreas.push_back(new cSlotAreaItemGrid(a_DropSpenser->GetContents(), *this));
+ m_SlotAreas.push_back(new cSlotAreaInventory(*this));
+ m_SlotAreas.push_back(new cSlotAreaHotBar(*this));
+ }
+
+
+ virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override
+ {
+ cSlotAreas AreasInOrder;
+
+ if (a_ClickedArea == m_SlotAreas[0])
+ {
+ // DropSpenser Area
+ AreasInOrder.push_back(m_SlotAreas[2]); /* Hotbar */
+ AreasInOrder.push_back(m_SlotAreas[1]); /* Inventory */
+ super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, true);
+ }
+ else
+ {
+ // Inventory or Hotbar
+ AreasInOrder.push_back(m_SlotAreas[0]); /* DropSpenser */
+ super::DistributeStackToAreas(a_ItemStack, a_Player, AreasInOrder, a_ShouldApply, false);
+ }
+ }
+};
+
+
+
+