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-rw-r--r--src/UI/EnderChestWindow.cpp16
1 files changed, 5 insertions, 11 deletions
diff --git a/src/UI/EnderChestWindow.cpp b/src/UI/EnderChestWindow.cpp
index ed0fb499f..6c3bcff50 100644
--- a/src/UI/EnderChestWindow.cpp
+++ b/src/UI/EnderChestWindow.cpp
@@ -15,9 +15,7 @@
cEnderChestWindow::cEnderChestWindow(cEnderChestEntity * a_EnderChest) :
cWindow(wtChest, "Ender Chest"),
m_World(a_EnderChest->GetWorld()),
- m_BlockX(a_EnderChest->GetPosX()),
- m_BlockY(a_EnderChest->GetPosY()),
- m_BlockZ(a_EnderChest->GetPosZ())
+ m_BlockPos(a_EnderChest->GetPos())
{
m_SlotAreas.push_back(new cSlotAreaEnderChest(a_EnderChest, *this));
m_SlotAreas.push_back(new cSlotAreaInventory(*this));
@@ -26,15 +24,13 @@ cEnderChestWindow::cEnderChestWindow(cEnderChestEntity * a_EnderChest) :
// Play the opening sound:
m_World->BroadcastSoundEffect(
"block.enderchest.open",
- static_cast<double>(m_BlockX),
- static_cast<double>(m_BlockY),
- static_cast<double>(m_BlockZ),
+ m_BlockPos,
1,
1
);
// Send out the chest-open packet:
- m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 1, E_BLOCK_ENDER_CHEST);
+ m_World->BroadcastBlockAction(m_BlockPos, 1, 1, E_BLOCK_ENDER_CHEST);
}
@@ -44,14 +40,12 @@ cEnderChestWindow::cEnderChestWindow(cEnderChestEntity * a_EnderChest) :
cEnderChestWindow::~cEnderChestWindow()
{
// Send out the chest-close packet:
- m_World->BroadcastBlockAction(m_BlockX, m_BlockY, m_BlockZ, 1, 0, E_BLOCK_ENDER_CHEST);
+ m_World->BroadcastBlockAction(m_BlockPos, 1, 0, E_BLOCK_ENDER_CHEST);
// Play the closing sound
m_World->BroadcastSoundEffect(
"block.enderchest.close",
- static_cast<double>(m_BlockX),
- static_cast<double>(m_BlockY),
- static_cast<double>(m_BlockZ),
+ m_BlockPos,
1, 1
);
}