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-rw-r--r--src/UI/SlotArea.cpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp
index bfcad3d92..88977e005 100644
--- a/src/UI/SlotArea.cpp
+++ b/src/UI/SlotArea.cpp
@@ -224,6 +224,24 @@ void cSlotArea::DblClicked(cPlayer & a_Player, int a_SlotNum)
+void cSlotArea::OnPlayerAdded(cPlayer & a_Player)
+{
+ UNUSED(a_Player);
+}
+
+
+
+
+
+void cSlotArea::OnPlayerRemoved(cPlayer & a_Player)
+{
+ UNUSED(a_Player);
+}
+
+
+
+
+
void cSlotArea::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_Apply, bool a_KeepEmptySlots)
{
for (int i = 0; i < m_NumSlots; i++)
@@ -447,6 +465,18 @@ void cSlotAreaCrafting::OnPlayerRemoved(cPlayer & a_Player)
+
+void cSlotAreaCrafting::DistributeStack(cItem & a_ItemStack, cPlayer & a_Player, bool a_ShouldApply, bool a_KeepEmptySlots)
+{
+ UNUSED(a_ItemStack);
+ UNUSED(a_Player);
+ UNUSED(a_ShouldApply);
+ UNUSED(a_KeepEmptySlots);
+}
+
+
+
+
void cSlotAreaCrafting::ClickedResult(cPlayer & a_Player)
{
cItem & DraggingItem = a_Player.GetDraggingItem();