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-rw-r--r--src/World.cpp373
1 files changed, 35 insertions, 338 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 995ba12a4..e62be6761 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -12,6 +12,7 @@
#include "DeadlockDetect.h"
#include "LineBlockTracer.h"
#include "UUID.h"
+#include "BlockInServerPluginInterface.h"
// Serializers
#include "WorldStorage/ScoreboardSerializer.h"
@@ -1572,17 +1573,17 @@ bool cWorld::DoWithChunkAt(Vector3i a_BlockPos, cChunkCallback a_Callback)
-void cWorld::GrowTree(int a_X, int a_Y, int a_Z)
+bool cWorld::GrowTree(int a_X, int a_Y, int a_Z)
{
if (GetBlock(a_X, a_Y, a_Z) == E_BLOCK_SAPLING)
{
// There is a sapling here, grow a tree according to its type:
- GrowTreeFromSapling(a_X, a_Y, a_Z, GetBlockMeta(a_X, a_Y, a_Z));
+ return GrowTreeFromSapling(a_X, a_Y, a_Z, GetBlockMeta(a_X, a_Y, a_Z));
}
else
{
// There is nothing here, grow a tree based on the current biome here:
- GrowTreeByBiome(a_X, a_Y, a_Z);
+ return GrowTreeByBiome(a_X, a_Y, a_Z);
}
}
@@ -1590,7 +1591,7 @@ void cWorld::GrowTree(int a_X, int a_Y, int a_Z)
-void cWorld::GrowTreeFromSapling(int a_X, int a_Y, int a_Z, NIBBLETYPE a_SaplingMeta)
+bool cWorld::GrowTreeFromSapling(int a_X, int a_Y, int a_Z, NIBBLETYPE a_SaplingMeta)
{
cNoise Noise(m_Generator.GetSeed());
sSetBlockVector Logs, Other;
@@ -1611,7 +1612,7 @@ void cWorld::GrowTreeFromSapling(int a_X, int a_Y, int a_Z, NIBBLETYPE a_Sapling
{
if (!GetLargeTreeAdjustment(a_X, a_Y, a_Z, a_SaplingMeta))
{
- return;
+ return false;
}
GetDarkoakTreeImage(a_X, a_Y, a_Z, Noise, WorldAge, Logs, Other);
@@ -1620,7 +1621,7 @@ void cWorld::GrowTreeFromSapling(int a_X, int a_Y, int a_Z, NIBBLETYPE a_Sapling
}
Other.insert(Other.begin(), Logs.begin(), Logs.end());
Logs.clear();
- GrowTreeImage(Other);
+ return GrowTreeImage(Other);
}
@@ -1713,21 +1714,21 @@ bool cWorld::GetLargeTreeAdjustment(int & a_X, int & a_Y, int & a_Z, NIBBLETYPE
-void cWorld::GrowTreeByBiome(int a_X, int a_Y, int a_Z)
+bool cWorld::GrowTreeByBiome(int a_X, int a_Y, int a_Z)
{
cNoise Noise(m_Generator.GetSeed());
sSetBlockVector Logs, Other;
GetTreeImageByBiome(a_X, a_Y, a_Z, Noise, static_cast<int>(std::chrono::duration_cast<cTickTimeLong>(m_WorldAge).count() & 0xffffffff), GetBiomeAt(a_X, a_Z), Logs, Other);
Other.insert(Other.begin(), Logs.begin(), Logs.end());
Logs.clear();
- GrowTreeImage(Other);
+ return GrowTreeImage(Other);
}
-void cWorld::GrowTreeImage(const sSetBlockVector & a_Blocks)
+bool cWorld::GrowTreeImage(const sSetBlockVector & a_Blocks)
{
// Check that the tree has place to grow
@@ -1744,7 +1745,7 @@ void cWorld::GrowTreeImage(const sSetBlockVector & a_Blocks)
// Query blocktypes and metas at those log blocks:
if (!GetBlocks(b2, false))
{
- return;
+ return false;
}
// Check that at each log's coord there's an block allowed to be overwritten:
@@ -1758,339 +1759,32 @@ void cWorld::GrowTreeImage(const sSetBlockVector & a_Blocks)
}
default:
{
- return;
+ return false;
}
}
} // for itr - b2[]
// All ok, replace blocks with the tree image:
m_ChunkMap->ReplaceTreeBlocks(a_Blocks);
+ return true;
}
-bool cWorld::GrowRipePlant(const int a_BlockX, const int a_BlockY, const int a_BlockZ, bool a_IsByBonemeal)
+int cWorld::GrowPlantAt(Vector3i a_BlockPos, int a_NumStages)
{
- auto & random = GetRandomProvider();
- BLOCKTYPE BlockType;
- NIBBLETYPE BlockMeta;
- GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- const Vector3i BlockPos{a_BlockX, a_BlockY, a_BlockZ};
- switch (BlockType)
- {
- case E_BLOCK_BEETROOTS:
- {
- if ((a_IsByBonemeal && !m_IsBeetrootsBonemealable) || (BlockMeta >= 3))
- {
- return false;
- }
- if (!a_IsByBonemeal)
- {
- ++BlockMeta;
- }
- else
- {
- BlockMeta += 1;
- BlockMeta = std::min(BlockMeta, static_cast<NIBBLETYPE>(3));
- }
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, BlockPos, 0);
- return true;
- }
-
- case E_BLOCK_CARROTS:
- {
- if ((a_IsByBonemeal && !m_IsCarrotsBonemealable) || (BlockMeta >= 7))
- {
- return false;
- }
- if (!a_IsByBonemeal)
- {
- ++BlockMeta;
- }
- else
- {
- BlockMeta += random.RandInt<NIBBLETYPE>(2, 5);
- BlockMeta = std::min(BlockMeta, static_cast<NIBBLETYPE>(7));
- }
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, BlockPos, 0);
- return true;
- }
-
- case E_BLOCK_COCOA_POD:
- {
- NIBBLETYPE TypeMeta = BlockMeta & 0x03;
- int GrowState = BlockMeta >> 2;
-
- if (GrowState >= 2)
- {
- return false;
- }
- ++GrowState;
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, static_cast<NIBBLETYPE>(GrowState << 2 | TypeMeta));
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, BlockPos, 0);
- return true;
- }
-
- case E_BLOCK_CROPS:
- {
- if ((a_IsByBonemeal && !m_IsCropsBonemealable) || (BlockMeta >= 7))
- {
- return false;
- }
- if (!a_IsByBonemeal)
- {
- ++BlockMeta;
- }
- else
- {
- BlockMeta += random.RandInt<NIBBLETYPE>(2, 5);
- BlockMeta = std::min(BlockMeta, static_cast<NIBBLETYPE>(7));
- }
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, BlockPos, 0);
- return true;
- }
-
- case E_BLOCK_MELON_STEM:
- {
- if (BlockMeta < 7)
- {
- if (a_IsByBonemeal && !m_IsMelonStemBonemealable)
- {
- return false;
- }
-
- if (!a_IsByBonemeal)
- {
- ++BlockMeta;
- }
- else
- {
- BlockMeta += random.RandInt<NIBBLETYPE>(2, 5);
- BlockMeta = std::min(BlockMeta, static_cast<NIBBLETYPE>(7));
- }
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- }
- else
- {
- if (a_IsByBonemeal && !m_IsMelonBonemealable)
- {
- return false;
- }
- if (!GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, BlockType))
- {
- return false;
- }
- }
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, BlockPos, 0);
- return true;
- }
-
- case E_BLOCK_POTATOES:
- {
- if ((a_IsByBonemeal && !m_IsPotatoesBonemealable) || (BlockMeta >= 7))
- {
- return false;
- }
- if (!a_IsByBonemeal)
- {
- ++BlockMeta;
- }
- else
- {
- BlockMeta += random.RandInt<NIBBLETYPE>(2, 5);
- BlockMeta = std::min(BlockMeta, static_cast<NIBBLETYPE>(7));
- }
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, BlockPos, 0);
- return true;
- }
-
- case E_BLOCK_PUMPKIN_STEM:
- {
- if (BlockMeta < 7)
- {
- if (a_IsByBonemeal && !m_IsPumpkinStemBonemealable)
- {
- return false;
- }
-
- if (!a_IsByBonemeal)
- {
- ++BlockMeta;
- }
- else
- {
- BlockMeta += random.RandInt<NIBBLETYPE>(2, 5);
- BlockMeta = std::min(BlockMeta, static_cast<NIBBLETYPE>(7));
- }
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, BlockMeta);
- }
- else
- {
- if (a_IsByBonemeal && !m_IsPumpkinBonemealable)
- {
- return false;
- }
- if (!GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, BlockType))
- {
- return false;
- }
- }
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, BlockPos, 0);
- return true;
- }
-
- case E_BLOCK_SAPLING:
- {
- if (a_IsByBonemeal && !m_IsSaplingBonemealable)
- {
- return false;
- }
- NIBBLETYPE TypeMeta = BlockMeta & 0x07;
- int GrowState = BlockMeta >> 3;
-
- if (GrowState < 1)
- {
- // Non-bonemeal forces a growth, while bonemeal only has a chance of growing it
- if (!a_IsByBonemeal)
- {
- ++GrowState;
- }
- else if (random.RandBool(0.45))
- {
- ++GrowState;
- }
-
- FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, BlockType, static_cast<NIBBLETYPE>(GrowState << 3 | TypeMeta));
- }
- else if (random.RandBool(0.45))
- {
- GrowTreeFromSapling(a_BlockX, a_BlockY, a_BlockZ, BlockMeta);
- }
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, BlockPos, 0);
- return true;
- }
-
- case E_BLOCK_GRASS:
- {
- if (a_IsByBonemeal && !m_IsGrassBonemealable)
- {
- return false;
- }
- auto & r1 = GetRandomProvider();
- for (int i = 0; i < 60; i++)
- {
- int OfsX = (r1.RandInt(3) + r1.RandInt(3) + r1.RandInt(3) + r1.RandInt(3)) / 2 - 3;
- int OfsY = r1.RandInt(3) + r1.RandInt(3) - 3;
- int OfsZ = (r1.RandInt(3) + r1.RandInt(3) + r1.RandInt(3) + r1.RandInt(3)) / 2 - 3;
- BLOCKTYPE Ground = GetBlock(a_BlockX + OfsX, a_BlockY + OfsY, a_BlockZ + OfsZ);
- if (Ground != E_BLOCK_GRASS)
- {
- continue;
- }
- BLOCKTYPE Above = GetBlock(a_BlockX + OfsX, a_BlockY + OfsY + 1, a_BlockZ + OfsZ);
- if (Above != E_BLOCK_AIR)
- {
- continue;
- }
- BLOCKTYPE SpawnType;
- NIBBLETYPE SpawnMeta = 0;
- switch (r1.RandInt(10))
- {
- case 0: SpawnType = E_BLOCK_YELLOW_FLOWER; break;
- case 1: SpawnType = E_BLOCK_RED_ROSE; break;
- default:
- {
- SpawnType = E_BLOCK_TALL_GRASS;
- SpawnMeta = E_META_TALL_GRASS_GRASS;
- break;
- }
- } // switch (random spawn block type)
- FastSetBlock(a_BlockX + OfsX, a_BlockY + OfsY + 1, a_BlockZ + OfsZ, SpawnType, SpawnMeta);
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, {a_BlockX + OfsX, a_BlockY + OfsY, a_BlockZ + OfsZ}, 0);
- } // for i - 50 times
- return true;
- }
+ return m_ChunkMap->GrowPlantAt(a_BlockPos, a_NumStages);
+}
- case E_BLOCK_SUGARCANE:
- {
- if (a_IsByBonemeal && !m_IsSugarcaneBonemealable)
- {
- return false;
- }
- if (m_ChunkMap->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, 1) == 0)
- {
- return false;
- }
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, BlockPos, 0);
- return true;
- }
- case E_BLOCK_CACTUS:
- {
- if (a_IsByBonemeal && !m_IsCactusBonemealable)
- {
- return false;
- }
- if (m_ChunkMap->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, 1) == 0)
- {
- return false;
- }
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, BlockPos, 0);
- return true;
- }
-
- case E_BLOCK_TALL_GRASS:
- {
- if (a_IsByBonemeal && !m_IsTallGrassBonemealable)
- {
- return false;
- }
- if (!m_ChunkMap->GrowTallGrass(a_BlockX, a_BlockY, a_BlockZ))
- {
- return false;
- }
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, BlockPos, 0);
- return true;
- }
- case E_BLOCK_BIG_FLOWER:
- {
- if (a_IsByBonemeal && !m_IsBigFlowerBonemealable)
- {
- return false;
- }
- if (BlockMeta & 8) // the upper flower block does not save the type of the flower
- {
- GetBlockTypeMeta(a_BlockX, a_BlockY - 1, a_BlockZ, BlockType, BlockMeta);
- if (BlockType != E_BLOCK_BIG_FLOWER)
- {
- return false;
- }
- }
- if (
- (BlockMeta == E_META_BIG_FLOWER_DOUBLE_TALL_GRASS) ||
- (BlockMeta == E_META_BIG_FLOWER_LARGE_FERN)
- ) // tall grass and fern do not work
- {
- return false;
- }
- // spawn flower item
- BroadcastSoundParticleEffect(EffectID::PARTICLE_HAPPY_VILLAGER, BlockPos, 0);
- cItems FlowerItem;
- FlowerItem.Add(E_BLOCK_BIG_FLOWER, 1, BlockMeta);
- SpawnItemPickups(FlowerItem, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5);
- return true;
- }
- } // switch (BlockType)
- return false;
+bool cWorld::GrowRipePlant(Vector3i a_BlockPos)
+{
+ return (GrowPlantAt(a_BlockPos, 16) > 0);
}
@@ -2099,7 +1793,8 @@ bool cWorld::GrowRipePlant(const int a_BlockX, const int a_BlockY, const int a_B
int cWorld::GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow)
{
- return m_ChunkMap->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, a_NumBlocksToGrow);
+ LOGWARNING("cWorld::GrowCactus is obsolete, use cWorld::GrowPlantAt instead");
+ return m_ChunkMap->GrowPlantAt({a_BlockX, a_BlockY, a_BlockZ});
}
@@ -2108,7 +1803,8 @@ int cWorld::GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocks
bool cWorld::GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType)
{
- return m_ChunkMap->GrowMelonPumpkin(a_BlockX, a_BlockY, a_BlockZ, a_BlockType);
+ LOGWARNING("cWorld::GrowMelonPumpkin is obsolete, use cWorld::GrowPlantAt instead");
+ return (m_ChunkMap->GrowPlantAt({a_BlockX, a_BlockY, a_BlockZ}, 16) > 0); // 8 stages for the stem, 8 attempts for the produce
}
@@ -2117,7 +1813,8 @@ bool cWorld::GrowMelonPumpkin(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYP
int cWorld::GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow)
{
- return m_ChunkMap->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, a_NumBlocksToGrow);
+ LOGWARNING("cWorld::GrowSugarcane is obsolete, use cWorld::GrowPlantAt instead");
+ return m_ChunkMap->GrowPlantAt({a_BlockX, a_BlockY, a_BlockZ}, a_NumBlocksToGrow);
}
@@ -2173,36 +1870,36 @@ void cWorld::SetMaxViewDistance(int a_MaxViewDistance)
-void cWorld::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
+void cWorld::SetBlock(Vector3i a_BlockPos, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
- m_ChunkMap->SetBlock({a_BlockX, a_BlockY, a_BlockZ}, a_BlockType, a_BlockMeta);
+ m_ChunkMap->SetBlock(a_BlockPos, a_BlockType, a_BlockMeta);
}
-void cWorld::SetBlockMeta(int a_X, int a_Y, int a_Z, NIBBLETYPE a_MetaData, bool a_ShouldMarkDirty, bool a_ShouldInformClients)
+void cWorld::SetBlockMeta(Vector3i a_BlockPos, NIBBLETYPE a_MetaData, bool a_ShouldMarkDirty, bool a_ShouldInformClients)
{
- m_ChunkMap->SetBlockMeta(a_X, a_Y, a_Z, a_MetaData, a_ShouldMarkDirty, a_ShouldInformClients);
+ m_ChunkMap->SetBlockMeta(a_BlockPos, a_MetaData, a_ShouldMarkDirty, a_ShouldInformClients);
}
-NIBBLETYPE cWorld::GetBlockSkyLight(int a_X, int a_Y, int a_Z)
+NIBBLETYPE cWorld::GetBlockSkyLight(Vector3i a_BlockPos)
{
- return m_ChunkMap->GetBlockSkyLight(a_X, a_Y, a_Z);
+ return m_ChunkMap->GetBlockSkyLight(a_BlockPos);
}
-NIBBLETYPE cWorld::GetBlockBlockLight(int a_BlockX, int a_BlockY, int a_BlockZ)
+NIBBLETYPE cWorld::GetBlockBlockLight(Vector3i a_BlockPos)
{
- return m_ChunkMap->GetBlockBlockLight(a_BlockX, a_BlockY, a_BlockZ);
+ return m_ChunkMap->GetBlockBlockLight(a_BlockPos);
}
@@ -2218,9 +1915,9 @@ bool cWorld::GetBlockTypeMeta(Vector3i a_BlockPos, BLOCKTYPE & a_BlockType, NIBB
-bool cWorld::GetBlockInfo(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight)
+bool cWorld::GetBlockInfo(Vector3i a_BlockPos, BLOCKTYPE & a_BlockType, NIBBLETYPE & a_Meta, NIBBLETYPE & a_SkyLight, NIBBLETYPE & a_BlockLight)
{
- return m_ChunkMap->GetBlockInfo(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_Meta, a_SkyLight, a_BlockLight);
+ return m_ChunkMap->GetBlockInfo(a_BlockPos, a_BlockType, a_Meta, a_SkyLight, a_BlockLight);
}