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-rw-r--r--src/World.cpp16
1 files changed, 3 insertions, 13 deletions
diff --git a/src/World.cpp b/src/World.cpp
index c88db0a7e..e7184c96b 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -1272,6 +1272,7 @@ void cWorld::TickQueuedTasks(void)
+
void cWorld::TickClients(float a_Dt)
{
cClientHandlePtrs RemoveClients;
@@ -2338,6 +2339,7 @@ UInt32 cWorld::SpawnBoat(Vector3d a_Pos, cBoat::eMaterial a_Material)
+
UInt32 cWorld::SpawnPrimedTNT(Vector3d a_Pos, int a_FuseTicks, double a_InitialVelocityCoeff)
{
auto TNT = cpp14::make_unique<cTNTEntity>(a_Pos, a_FuseTicks);
@@ -3264,18 +3266,6 @@ OwnedEntity cWorld::RemoveEntity(cEntity & a_Entity)
-/*
-unsigned int cWorld::GetNumPlayers(void)
-{
- cCSLock Lock(m_CSPlayers);
- return m_Players.size();
-}
-*/
-
-
-
-
-
size_t cWorld::GetNumChunks(void) const
{
return m_ChunkMap->GetNumChunks();
@@ -3383,6 +3373,7 @@ UInt32 cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, eMonsterTyp
+
UInt32 cWorld::SpawnMobFinalize(std::unique_ptr<cMonster> a_Monster)
{
ASSERT(a_Monster != nullptr);
@@ -3611,7 +3602,6 @@ cFluidSimulator * cWorld::InitializeFluidSimulator(cIniFile & a_IniFile, const c
-
void cWorld::AddQueuedPlayers(void)
{
ASSERT(m_TickThread.IsCurrentThread());