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-rw-r--r--src/World.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 7f6fa0d10..361c26f04 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -613,11 +613,11 @@ bool cWorld::SetSpawn(double a_X, double a_Y, double a_Z)
void cWorld::InitializeSpawn(void)
{
// For the debugging builds, don't make the server build too much world upon start:
- #if defined(_DEBUG) || defined(ANDROID)
+ #if !defined(NDEBUG) || defined(ANDROID)
const int DefaultViewDist = 9;
#else
const int DefaultViewDist = 20; // Always prepare an area 20 chunks across, no matter what the actual cClientHandle::VIEWDISTANCE is
- #endif // _DEBUG
+ #endif // !NDEBUG
if (!m_IsSpawnExplicitlySet)
{