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-rw-r--r--src/World.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 28c46c27e..cc543d460 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -723,6 +723,7 @@ void cWorld::Tick(float a_Dt, int a_LastTickDurationMSec)
void cWorld::TickWeather(float a_Dt)
{
+ UNUSED(a_Dt);
// There are no weather changes anywhere but in the Overworld:
if (GetDimension() != dimOverworld)
{
@@ -794,7 +795,7 @@ void cWorld::TickMobs(float a_Dt)
cMonster::mfAmbient,
cMonster::mfWater,
} ;
- for (int i = 0; i < ARRAYCOUNT(AllFamilies); i++)
+ for (size_t i = 0; i < ARRAYCOUNT(AllFamilies); i++)
{
cMonster::eFamily Family = AllFamilies[i];
int SpawnDelay = cMonster::GetSpawnDelay(Family);
@@ -1643,6 +1644,7 @@ int cWorld::SpawnExperienceOrb(double a_X, double a_Y, double a_Z, int a_Reward)
void cWorld::SpawnPrimedTNT(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec, double a_InitialVelocityCoeff)
{
+ UNUSED(a_InitialVelocityCoeff);
cTNTEntity * TNT = new cTNTEntity(a_X, a_Y, a_Z, a_FuseTimeInSec);
TNT->Initialize(this);
// TODO: Add a bit of speed in horiz and vert axes, based on the a_InitialVelocityCoeff