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-rw-r--r--src/World.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/World.cpp b/src/World.cpp
index f7279e9bc..b3284942a 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -99,7 +99,7 @@ protected:
{
for (;;)
{
- LOG("" SIZE_T_FMT " chunks to load, %d chunks to generate",
+ LOG("" SIZE_T_FMT " chunks to load, %d chunks to generate",
m_World->GetStorage().GetLoadQueueLength(),
m_World->GetGenerator().GetQueueLength()
);
@@ -2226,7 +2226,7 @@ void cWorld::SetChunkData(
const NIBBLETYPE * a_BlockSkyLight,
const cChunkDef::HeightMap * a_HeightMap,
const cChunkDef::BiomeMap * a_BiomeMap,
- cEntityList & a_Entities,
+ cEntityList & a_Entities,
cBlockEntityList & a_BlockEntities,
bool a_MarkDirty
)
@@ -2242,7 +2242,7 @@ void cWorld::SetChunkData(
}
m_ChunkMap->SetChunkData(
- a_ChunkX, a_ChunkZ,
+ a_ChunkX, a_ChunkZ,
a_BlockTypes, a_BlockMeta, a_BlockLight, a_BlockSkyLight,
a_HeightMap, *Biomes,
a_BlockEntities,
@@ -2872,7 +2872,7 @@ void cWorld::RemoveEntity(cEntity * a_Entity)
unsigned int cWorld::GetNumPlayers(void)
{
cCSLock Lock(m_CSPlayers);
- return m_Players.size();
+ return m_Players.size();
}
*/
@@ -2920,7 +2920,7 @@ void cWorld::TickQueuedBlocks(void)
}
else
{
- m_BlockTickQueue.push_back(Block); // Keep the block in the queue
+ m_BlockTickQueue.push_back(Block); // Keep the block in the queue
}
} // for itr - m_BlockTickQueueCopy[]
}