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-rw-r--r--src/World.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 22bc406e0..01281625a 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -577,15 +577,15 @@ void cWorld::Start(void)
m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false);
m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", true);
m_ShouldLavaSpawnFire = IniFile.GetValueSetB("Physics", "ShouldLavaSpawnFire", true);
- m_TNTShrapnelLevel = IniFile.GetValueSetI("Physics", "TNTShrapnelLevel", 2);
+ m_TNTShrapnelLevel = (eShrapnelLevel)IniFile.GetValueSetI("Physics", "TNTShrapnelLevel", 2);
m_bCommandBlocksEnabled = IniFile.GetValueSetB("Mechanics", "CommandBlocksEnabled", false);
m_bEnabledPVP = IniFile.GetValueSetB("Mechanics", "PVPEnabled", true);
m_bUseChatPrefixes = IniFile.GetValueSetB("Mechanics", "UseChatPrefixes", true);
m_VillagersShouldHarvestCrops = IniFile.GetValueSetB("Monsters", "VillagersShouldHarvestCrops", true);
m_GameMode = (eGameMode)IniFile.GetValueSetI("General", "Gamemode", m_GameMode);
- if (m_TNTShrapnelLevel > 2)
- m_TNTShrapnelLevel = 2;
+ if (m_TNTShrapnelLevel > slAll)
+ m_TNTShrapnelLevel = slAll;
// Load allowed mobs:
const char * DefaultMonsters = "";