diff options
Diffstat (limited to '')
-rw-r--r-- | src/World.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/World.h b/src/World.h index 71e23c463..eab6422f4 100644 --- a/src/World.h +++ b/src/World.h @@ -573,11 +573,11 @@ public: /** Set default spawn at the given coordinates. Returns false if the new spawn couldn't be stored in the INI file. */ - bool SetSpawn(double a_X, double a_Y, double a_Z); + bool SetSpawn(int a_X, int a_Y, int a_Z); - double GetSpawnX(void) const { return m_SpawnX; } - double GetSpawnY(void) const { return m_SpawnY; } - double GetSpawnZ(void) const { return m_SpawnZ; } + int GetSpawnX(void) const { return m_SpawnX; } + int GetSpawnY(void) const { return m_SpawnY; } + int GetSpawnZ(void) const { return m_SpawnZ; } /** Wakes up the simulators for the specified block */ virtual void WakeUpSimulators(Vector3i a_Block) override; @@ -955,9 +955,9 @@ private: eDimension m_Dimension; bool m_IsSpawnExplicitlySet; - double m_SpawnX; - double m_SpawnY; - double m_SpawnZ; + int m_SpawnX; + int m_SpawnY; + int m_SpawnZ; // Variables defining the minimum and maximum size for a nether portal int m_MinNetherPortalWidth; @@ -1125,7 +1125,7 @@ private: /** Can the specified coordinates be used as a spawn point? Returns true if spawn position is valid and sets a_Y to the valid spawn height */ - bool CanSpawnAt(double a_X, double & a_Y, double a_Z); + bool CanSpawnAt(int a_X, int & a_Y, int a_Z); /** Check if player starting point is acceptable */ bool CheckPlayerSpawnPoint(int a_PosX, int a_PosY, int a_PosZ); |