diff options
Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 29 |
1 files changed, 25 insertions, 4 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 6d0e29958..4cf3c62d7 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -28,6 +28,7 @@ #include "../Entities/Minecart.h" #include "../Entities/Pickup.h" #include "../Entities/ProjectileEntity.h" +#include "../Entities/TNTEntity.h" #include "../Mobs/Monster.h" #include "../Mobs/Bat.h" @@ -91,11 +92,19 @@ void cNBTChunkSerializer::AddItem(const cItem & a_Item, int a_Slot, const AStrin } // Write the enchantments: - if (!a_Item.m_Enchantments.IsEmpty()) + if (!a_Item.m_Enchantments.IsEmpty() || ((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR))) { - const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench"; m_Writer.BeginCompound("tag"); - EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments, m_Writer, TagName); + if ((a_Item.m_ItemType == E_ITEM_FIREWORK_ROCKET) || (a_Item.m_ItemType == E_ITEM_FIREWORK_STAR)) + { + cFireworkItem::WriteToNBTCompound(a_Item.m_FireworkItem, m_Writer, (ENUM_ITEM_ID)a_Item.m_ItemType); + } + + if (!a_Item.m_Enchantments.IsEmpty()) + { + const char * TagName = (a_Item.m_ItemType == E_ITEM_BOOK) ? "StoredEnchantments" : "ench"; + EnchantmentSerializer::WriteToNBTCompound(a_Item.m_Enchantments, m_Writer, TagName); + } m_Writer.EndCompound(); } @@ -583,6 +592,18 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) +void cNBTChunkSerializer::AddTNTEntity(cTNTEntity * a_TNT) +{ + m_Writer.BeginCompound(""); + AddBasicEntity(a_TNT, "PrimedTnt"); + m_Writer.AddByte("Fuse", (unsigned char)a_TNT->GetFuseTicks()); + m_Writer.EndCompound(); +} + + + + + void cNBTChunkSerializer::AddMinecartChestContents(cMinecartWithChest * a_Minecart) { m_Writer.BeginList("Items", TAG_Compound); @@ -662,7 +683,7 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity) case cEntity::etMonster: AddMonsterEntity ((cMonster *) a_Entity); break; case cEntity::etPickup: AddPickupEntity ((cPickup *) a_Entity); break; case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break; - case cEntity::etTNT: /* TODO */ break; + case cEntity::etTNT: AddTNTEntity ((cTNTEntity *) a_Entity); break; case cEntity::etExpOrb: /* TODO */ break; case cEntity::etItemFrame: /* TODO */ break; case cEntity::etPainting: /* TODO */ break; |