diff options
Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/NBTChunkSerializer.cpp | 40 |
1 files changed, 38 insertions, 2 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 37ebf0610..6672d289e 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -30,6 +30,8 @@ #include "../Entities/ProjectileEntity.h" #include "../Entities/TNTEntity.h" #include "../Entities/ExpOrb.h" +#include "../Entities/HangingEntity.h" +#include "../Entities/ItemFrame.h" #include "../Mobs/Monster.h" #include "../Mobs/Bat.h" @@ -585,6 +587,25 @@ void cNBTChunkSerializer::AddProjectileEntity(cProjectileEntity * a_Projectile) +void cNBTChunkSerializer::AddHangingEntity(cHangingEntity * a_Hanging) +{ + m_Writer.AddByte("Direction", (unsigned char)a_Hanging->GetDirection()); + m_Writer.AddInt("TileX", a_Hanging->GetTileX()); + m_Writer.AddInt("TileY", a_Hanging->GetTileY()); + m_Writer.AddInt("TileZ", a_Hanging->GetTileZ()); + switch (a_Hanging->GetDirection()) + { + case 0: m_Writer.AddByte("Dir", (unsigned char)2); break; + case 1: m_Writer.AddByte("Dir", (unsigned char)1); break; + case 2: m_Writer.AddByte("Dir", (unsigned char)0); break; + case 3: m_Writer.AddByte("Dir", (unsigned char)3); break; + } +} + + + + + void cNBTChunkSerializer::AddTNTEntity(cTNTEntity * a_TNT) { m_Writer.BeginCompound(""); @@ -597,7 +618,7 @@ void cNBTChunkSerializer::AddTNTEntity(cTNTEntity * a_TNT) -void cNBTChunkSerializer::AddExpOrbEntity(cExpOrb* a_ExpOrb) +void cNBTChunkSerializer::AddExpOrbEntity(cExpOrb * a_ExpOrb) { m_Writer.BeginCompound(""); AddBasicEntity(a_ExpOrb, "XPOrb"); @@ -611,6 +632,21 @@ void cNBTChunkSerializer::AddExpOrbEntity(cExpOrb* a_ExpOrb) +void cNBTChunkSerializer::AddItemFrameEntity(cItemFrame * a_ItemFrame) +{ + m_Writer.BeginCompound(""); + AddBasicEntity(a_ItemFrame, "ItemFrame"); + AddHangingEntity(a_ItemFrame); + AddItem(a_ItemFrame->GetItem(), -1, "Item"); + m_Writer.AddByte("ItemRotation", (unsigned char)a_ItemFrame->GetRotation()); + m_Writer.AddFloat("ItemDropChance", 1.0F); + m_Writer.EndCompound(); +} + + + + + void cNBTChunkSerializer::AddMinecartChestContents(cMinecartWithChest * a_Minecart) { m_Writer.BeginList("Items", TAG_Compound); @@ -692,7 +728,7 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity) case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break; case cEntity::etTNT: AddTNTEntity ((cTNTEntity *) a_Entity); break; case cEntity::etExpOrb: AddExpOrbEntity ((cExpOrb *) a_Entity); break; - case cEntity::etItemFrame: /* TODO */ break; + case cEntity::etItemFrame: AddItemFrameEntity ((cItemFrame *) a_Entity); break; case cEntity::etPainting: /* TODO */ break; case cEntity::etPlayer: return; // Players aren't saved into the world default: |