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-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp15
1 files changed, 7 insertions, 8 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 5bcaf06bd..b9d92d2df 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -407,16 +407,15 @@ void cNBTChunkSerializer::AddMonsterEntity(cMonster * a_Monster)
}
} // switch (payload)
- m_Writer.BeginList("DropChances", TAG_Float);
- m_Writer.AddFloat("", a_Monster->GetDropChanceWeapon());
- m_Writer.AddFloat("", a_Monster->GetDropChanceHelmet());
- m_Writer.AddFloat("", a_Monster->GetDropChanceChestplate());
- m_Writer.AddFloat("", a_Monster->GetDropChanceLeggings());
- m_Writer.AddFloat("", a_Monster->GetDropChanceBoots());
- m_Writer.EndList();
-
m_Writer.BeginCompound("");
AddBasicEntity(a_Monster, EntityClass);
+ m_Writer.BeginList("DropChances", TAG_Float);
+ m_Writer.AddFloat("", a_Monster->GetDropChanceWeapon());
+ m_Writer.AddFloat("", a_Monster->GetDropChanceHelmet());
+ m_Writer.AddFloat("", a_Monster->GetDropChanceChestplate());
+ m_Writer.AddFloat("", a_Monster->GetDropChanceLeggings());
+ m_Writer.AddFloat("", a_Monster->GetDropChanceBoots());
+ m_Writer.EndList();
switch (a_Monster->GetMobType())
{
case cMonster::mtBat: