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-rw-r--r--src/WorldStorage/NamespaceSerializer.cpp281
1 files changed, 281 insertions, 0 deletions
diff --git a/src/WorldStorage/NamespaceSerializer.cpp b/src/WorldStorage/NamespaceSerializer.cpp
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--- /dev/null
+++ b/src/WorldStorage/NamespaceSerializer.cpp
@@ -0,0 +1,281 @@
+#include "Globals.h"
+
+#include "NamespaceSerializer.h"
+
+namespace NamespaceSerializer
+{
+ unsigned DataVersion()
+ {
+ return 2566;
+ }
+
+ const char * From(const Statistic ID)
+ {
+ switch (ID)
+ {
+ case Statistic::AnimalsBred: return "animals_bred";
+ case Statistic::AviateOneCm: return "aviate_one_cm";
+ case Statistic::BellRing: return "bell_ring";
+ case Statistic::BoatOneCm: return "boat_one_cm";
+ case Statistic::CleanArmor: return "clean_armor";
+ case Statistic::CleanBanner: return "clean_banner";
+ case Statistic::CleanShulkerBox: return "clean_shulker_box";
+ case Statistic::ClimbOneCm: return "climb_one_cm";
+ case Statistic::CrouchOneCm: return "crouch_one_cm";
+ case Statistic::DamageAbsorbed: return "damage_absorbed";
+ case Statistic::DamageBlockedByShield: return "damage_blocked_by_shield";
+ case Statistic::DamageDealt: return "damage_dealt";
+ case Statistic::DamageDealtAbsorbed: return "damage_dealt_absorbed";
+ case Statistic::DamageDealtResisted: return "damage_dealt_resisted";
+ case Statistic::DamageResisted: return "damage_resisted";
+ case Statistic::DamageTaken: return "damage_taken";
+ case Statistic::Deaths: return "deaths";
+ case Statistic::Drop: return "drop";
+ case Statistic::EatCakeSlice: return "eat_cake_slice";
+ case Statistic::EnchantItem: return "enchant_item";
+ case Statistic::FallOneCm: return "fall_one_cm";
+ case Statistic::FillCauldron: return "fill_cauldron";
+ case Statistic::FishCaught: return "fish_caught";
+ case Statistic::FlyOneCm: return "fly_one_cm";
+ case Statistic::HorseOneCm: return "horse_one_cm";
+ case Statistic::InspectDispenser: return "inspect_dispenser";
+ case Statistic::InspectDropper: return "inspect_dropper";
+ case Statistic::InspectHopper: return "inspect_hopper";
+ case Statistic::InteractWithAnvil: return "interact_with_anvil";
+ case Statistic::InteractWithBeacon: return "interact_with_beacon";
+ case Statistic::InteractWithBlastFurnace: return "interact_with_blast_furnace";
+ case Statistic::InteractWithBrewingstand: return "interact_with_brewingstand";
+ case Statistic::InteractWithCampfire: return "interact_with_campfire";
+ case Statistic::InteractWithCartographyTable: return "interact_with_cartography_table";
+ case Statistic::InteractWithCraftingTable: return "interact_with_crafting_table";
+ case Statistic::InteractWithFurnace: return "interact_with_furnace";
+ case Statistic::InteractWithGrindstone: return "interact_with_grindstone";
+ case Statistic::InteractWithLectern: return "interact_with_lectern";
+ case Statistic::InteractWithLoom: return "interact_with_loom";
+ case Statistic::InteractWithSmithingTable: return "interact_with_smithing_table";
+ case Statistic::InteractWithSmoker: return "interact_with_smoker";
+ case Statistic::InteractWithStonecutter: return "interact_with_stonecutter";
+ case Statistic::Jump: return "jump";
+ case Statistic::LeaveGame: return "leave_game";
+ case Statistic::MinecartOneCm: return "minecart_one_cm";
+ case Statistic::MobKills: return "mob_kills";
+ case Statistic::OpenBarrel: return "open_barrel";
+ case Statistic::OpenChest: return "open_chest";
+ case Statistic::OpenEnderchest: return "open_enderchest";
+ case Statistic::OpenShulkerBox: return "open_shulker_box";
+ case Statistic::PigOneCm: return "pig_one_cm";
+ case Statistic::PlayNoteblock: return "play_noteblock";
+ case Statistic::PlayOneMinute: return "play_one_minute";
+ case Statistic::PlayRecord: return "play_record";
+ case Statistic::PlayerKills: return "player_kills";
+ case Statistic::PotFlower: return "pot_flower";
+ case Statistic::RaidTrigger: return "raid_trigger";
+ case Statistic::RaidWin: return "raid_win";
+ case Statistic::SleepInBed: return "sleep_in_bed";
+ case Statistic::SneakTime: return "sneak_time";
+ case Statistic::SprintOneCm: return "sprint_one_cm";
+ case Statistic::StriderOneCm: return "strider_one_cm";
+ case Statistic::SwimOneCm: return "swim_one_cm";
+ case Statistic::TalkedToVillager: return "talked_to_villager";
+ case Statistic::TargetHit: return "target_hit";
+ case Statistic::TimeSinceDeath: return "time_since_death";
+ case Statistic::TimeSinceRest: return "time_since_rest";
+ case Statistic::TradedWithVillager: return "traded_with_villager";
+ case Statistic::TriggerTrappedChest: return "trigger_trapped_chest";
+ case Statistic::TuneNoteblock: return "tune_noteblock";
+ case Statistic::UseCauldron: return "use_cauldron";
+ case Statistic::WalkOnWaterOneCm: return "walk_on_water_one_cm";
+ case Statistic::WalkOneCm: return "walk_one_cm";
+ case Statistic::WalkUnderWaterOneCm: return "walk_under_water_one_cm";
+
+ // Old ones just for compatibility
+ case Statistic::JunkFished: return "junk_fished";
+ case Statistic::TreasureFished: return "treasure_fished";
+
+ // The old advancements
+ case Statistic::AchOpenInventory: return "cuberite:achievement.openInventory";
+ case Statistic::AchMineWood: return "cuberite:achievement.mineWood";
+ case Statistic::AchBuildWorkBench: return "cuberite:achievement.buildWorkBench";
+ case Statistic::AchBuildPickaxe: return "cuberite:achievement.buildPickaxe";
+ case Statistic::AchBuildFurnace: return "cuberite:achievement.buildFurnace";
+ case Statistic::AchAcquireIron: return "cuberite:achievement.acquireIron";
+ case Statistic::AchBuildHoe: return "cuberite:achievement.buildHoe";
+ case Statistic::AchMakeBread: return "cuberite:achievement.makeBread";
+ case Statistic::AchBakeCake: return "cuberite:achievement.bakeCake";
+ case Statistic::AchBuildBetterPickaxe: return "cuberite:achievement.buildBetterPickaxe";
+ case Statistic::AchCookFish: return "cuberite:achievement.cookFish";
+ case Statistic::AchOnARail: return "cuberite:achievement.onARail";
+ case Statistic::AchBuildSword: return "cuberite:achievement.buildSword";
+ case Statistic::AchKillEnemy: return "cuberite:achievement.killEnemy";
+ case Statistic::AchKillCow: return "cuberite:achievement.killCow";
+ case Statistic::AchFlyPig: return "cuberite:achievement.flyPig";
+ case Statistic::AchSnipeSkeleton: return "cuberite:achievement.snipeSkeleton";
+ case Statistic::AchDiamonds: return "cuberite:achievement.diamonds";
+ case Statistic::AchPortal: return "cuberite:achievement.portal";
+ case Statistic::AchGhast: return "cuberite:achievement.ghast";
+ case Statistic::AchBlazeRod: return "cuberite:achievement.blazeRod";
+ case Statistic::AchPotion: return "cuberite:achievement.potion";
+ case Statistic::AchTheEnd: return "cuberite:achievement.theEnd";
+ case Statistic::AchTheEnd2: return "cuberite:achievement.theEnd2";
+ case Statistic::AchEnchantments: return "cuberite:achievement.enchantments";
+ case Statistic::AchOverkill: return "cuberite:achievement.overkill";
+ case Statistic::AchBookcase: return "cuberite:achievement.bookcase";
+ case Statistic::AchExploreAllBiomes: return "cuberite:achievement.exploreAllBiomes";
+ case Statistic::AchSpawnWither: return "cuberite:achievement.spawnWither";
+ case Statistic::AchKillWither: return "cuberite:achievement.killWither";
+ case Statistic::AchFullBeacon: return "cuberite:achievement.fullBeacon";
+ case Statistic::AchBreedCow: return "cuberite:achievement.breedCow";
+ case Statistic::AchDiamondsToYou: return "cuberite:achievement.diamondsToYou";
+ }
+
+ UNREACHABLE("Tried to save unhandled statistic");
+ }
+
+ static const std::unordered_map<std::string_view, Statistic> CustomStatistics
+ {
+ { "animals_bred", Statistic::AnimalsBred },
+ { "aviate_one_cm", Statistic::AviateOneCm },
+ { "bell_ring", Statistic::BellRing },
+ { "boat_one_cm", Statistic::BoatOneCm },
+ { "clean_armor", Statistic::CleanArmor },
+ { "clean_banner", Statistic::CleanBanner },
+ { "clean_shulker_box", Statistic::CleanShulkerBox },
+ { "climb_one_cm", Statistic::ClimbOneCm },
+ { "crouch_one_cm", Statistic::CrouchOneCm },
+ { "damage_absorbed", Statistic::DamageAbsorbed },
+ { "damage_blocked_by_shield", Statistic::DamageBlockedByShield },
+ { "damage_dealt", Statistic::DamageDealt },
+ { "damage_dealt_absorbed", Statistic::DamageDealtAbsorbed },
+ { "damage_dealt_resisted", Statistic::DamageDealtResisted },
+ { "damage_resisted", Statistic::DamageResisted },
+ { "damage_taken", Statistic::DamageTaken },
+ { "deaths", Statistic::Deaths },
+ { "drop", Statistic::Drop },
+ { "eat_cake_slice", Statistic::EatCakeSlice },
+ { "enchant_item", Statistic::EnchantItem },
+ { "fall_one_cm", Statistic::FallOneCm },
+ { "fill_cauldron", Statistic::FillCauldron },
+ { "fish_caught", Statistic::FishCaught },
+ { "fly_one_cm", Statistic::FlyOneCm },
+ { "horse_one_cm", Statistic::HorseOneCm },
+ { "inspect_dispenser", Statistic::InspectDispenser },
+ { "inspect_dropper", Statistic::InspectDropper },
+ { "inspect_hopper", Statistic::InspectHopper },
+ { "interact_with_anvil", Statistic::InteractWithAnvil },
+ { "interact_with_beacon", Statistic::InteractWithBeacon },
+ { "interact_with_blast_furnace", Statistic::InteractWithBlastFurnace },
+ { "interact_with_brewingstand", Statistic::InteractWithBrewingstand },
+ { "interact_with_campfire", Statistic::InteractWithCampfire },
+ { "interact_with_cartography_table", Statistic::InteractWithCartographyTable },
+ { "interact_with_crafting_table", Statistic::InteractWithCraftingTable },
+ { "interact_with_furnace", Statistic::InteractWithFurnace },
+ { "interact_with_grindstone", Statistic::InteractWithGrindstone },
+ { "interact_with_lectern", Statistic::InteractWithLectern },
+ { "interact_with_loom", Statistic::InteractWithLoom },
+ { "interact_with_smithing_table", Statistic::InteractWithSmithingTable },
+ { "interact_with_smoker", Statistic::InteractWithSmoker },
+ { "interact_with_stonecutter", Statistic::InteractWithStonecutter },
+ { "jump", Statistic::Jump },
+ { "leave_game", Statistic::LeaveGame },
+ { "minecart_one_cm", Statistic::MinecartOneCm },
+ { "mob_kills", Statistic::MobKills },
+ { "open_barrel", Statistic::OpenBarrel },
+ { "open_chest", Statistic::OpenChest },
+ { "open_enderchest", Statistic::OpenEnderchest },
+ { "open_shulker_box", Statistic::OpenShulkerBox },
+ { "pig_one_cm", Statistic::PigOneCm },
+ { "play_noteblock", Statistic::PlayNoteblock },
+ { "play_one_minute", Statistic::PlayOneMinute },
+ { "play_record", Statistic::PlayRecord },
+ { "player_kills", Statistic::PlayerKills },
+ { "pot_flower", Statistic::PotFlower },
+ { "raid_trigger", Statistic::RaidTrigger },
+ { "raid_win", Statistic::RaidWin },
+ { "sleep_in_bed", Statistic::SleepInBed },
+ { "sneak_time", Statistic::SneakTime },
+ { "sprint_one_cm", Statistic::SprintOneCm },
+ { "strider_one_cm", Statistic::StriderOneCm },
+ { "swim_one_cm", Statistic::SwimOneCm },
+ { "talked_to_villager", Statistic::TalkedToVillager },
+ { "target_hit", Statistic::TargetHit },
+ { "time_since_death", Statistic::TimeSinceDeath },
+ { "time_since_rest", Statistic::TimeSinceRest },
+ { "traded_with_villager", Statistic::TradedWithVillager },
+ { "trigger_trapped_chest", Statistic::TriggerTrappedChest },
+ { "tune_noteblock", Statistic::TuneNoteblock },
+ { "use_cauldron", Statistic::UseCauldron },
+ { "walk_on_water_one_cm", Statistic::WalkOnWaterOneCm },
+ { "walk_one_cm", Statistic::WalkOneCm },
+ { "walk_under_water_one_cm", Statistic::WalkUnderWaterOneCm },
+
+ // Old ones just for compatibility
+ { "junk_fished", Statistic::JunkFished },
+ { "treasure_fished", Statistic::TreasureFished },
+
+ // The old advancements
+ { "cuberite:achievement.openInventory", Statistic::AchOpenInventory },
+ { "cuberite:achievement.mineWood", Statistic::AchMineWood },
+ { "cuberite:achievement.buildWorkBench", Statistic::AchBuildWorkBench },
+ { "cuberite:achievement.buildPickaxe", Statistic::AchBuildPickaxe },
+ { "cuberite:achievement.buildFurnace", Statistic::AchBuildFurnace },
+ { "cuberite:achievement.acquireIron", Statistic::AchAcquireIron },
+ { "cuberite:achievement.buildHoe", Statistic::AchBuildHoe },
+ { "cuberite:achievement.makeBread", Statistic::AchMakeBread },
+ { "cuberite:achievement.bakeCake", Statistic::AchBakeCake },
+ { "cuberite:achievement.buildBetterPickaxe", Statistic::AchBuildBetterPickaxe },
+ { "cuberite:achievement.cookFish", Statistic::AchCookFish },
+ { "cuberite:achievement.onARail", Statistic::AchOnARail },
+ { "cuberite:achievement.buildSword", Statistic::AchBuildSword },
+ { "cuberite:achievement.killEnemy", Statistic::AchKillEnemy },
+ { "cuberite:achievement.killCow", Statistic::AchKillCow },
+ { "cuberite:achievement.flyPig", Statistic::AchFlyPig },
+ { "cuberite:achievement.snipeSkeleton", Statistic::AchSnipeSkeleton },
+ { "cuberite:achievement.diamonds", Statistic::AchDiamonds },
+ { "cuberite:achievement.portal", Statistic::AchPortal },
+ { "cuberite:achievement.ghast", Statistic::AchGhast },
+ { "cuberite:achievement.blazeRod", Statistic::AchBlazeRod },
+ { "cuberite:achievement.potion", Statistic::AchPotion },
+ { "cuberite:achievement.theEnd", Statistic::AchTheEnd },
+ { "cuberite:achievement.theEnd2", Statistic::AchTheEnd2 },
+ { "cuberite:achievement.enchantments", Statistic::AchEnchantments },
+ { "cuberite:achievement.overkill", Statistic::AchOverkill },
+ { "cuberite:achievement.bookcase", Statistic::AchBookcase },
+ { "cuberite:achievement.exploreAllBiomes", Statistic::AchExploreAllBiomes },
+ { "cuberite:achievement.spawnWither", Statistic::AchSpawnWither },
+ { "cuberite:achievement.killWither", Statistic::AchKillWither },
+ { "cuberite:achievement.fullBeacon", Statistic::AchFullBeacon },
+ { "cuberite:achievement.breedCow", Statistic::AchBreedCow },
+ { "cuberite:achievement.diamondsToYou", Statistic::AchDiamondsToYou}
+ };
+
+ Statistic ToCustomStatistic(const std::string_view ID)
+ {
+ return CustomStatistics.at(ID);
+ }
+
+ std::pair<Namespace, std::string_view> SplitNamespacedID(const std::string_view ID)
+ {
+ const auto NamespaceIndex = ID.find(':');
+ if (NamespaceIndex == std::string_view::npos)
+ {
+ // No explicit namespace default to the Minecraft namespace:
+ return { Namespace::Minecraft, ID };
+ }
+
+ const auto Namespace = ID.substr(0, NamespaceIndex);
+ if (Namespace == "minecraft")
+ {
+ // An unprefixed ID in the vanilla Minecraft namespace
+ const auto Value = ID.substr(NamespaceIndex + 1);
+
+ return { Namespace::Minecraft, Value };
+ }
+
+ if (Namespace == "cuberite")
+ {
+ return { Namespace::Cuberite, ID };
+ }
+
+ return { Namespace::Unknown, ID };
+ }
+}