diff options
Diffstat (limited to '')
-rwxr-xr-x | src/WorldStorage/WSSAnvil.cpp | 133 |
1 files changed, 87 insertions, 46 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index a4c9f4fbf..4eb10fcc8 100755 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -69,18 +69,6 @@ Since only the header is actually in the memory, this number can be high, but st */ #define MAX_MCA_FILES 32 -#define LOAD_FAILED(CHX, CHZ) \ - { \ - const int RegionX = FAST_FLOOR_DIV(CHX, 32); \ - const int RegionZ = FAST_FLOOR_DIV(CHZ, 32); \ - LOGERROR("%s (%d): Loading chunk [%d, %d] from file r.%d.%d.mca failed. " \ - "The server will now abort in order to avoid further data loss. " \ - "Please add the reported file and this message to the issue report.", \ - __FUNCTION__, __LINE__, CHX, CHZ, RegionX, RegionZ \ - ); \ - *(reinterpret_cast<volatile int *>(0)) = 0; /* Crash intentionally */ \ - } - @@ -109,11 +97,11 @@ cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) : Writer.AddByte("thundering", a_World->IsWeatherStorm() ? 1 : 0); Writer.AddInt("GameType", static_cast<int>(a_World->GetGameMode())); Writer.AddInt("generatorVersion", 1); - Writer.AddInt("SpawnX", static_cast<int>(a_World->GetSpawnX())); - Writer.AddInt("SpawnY", static_cast<int>(a_World->GetSpawnY())); - Writer.AddInt("SpawnZ", static_cast<int>(a_World->GetSpawnZ())); + Writer.AddInt("SpawnX", FloorC(a_World->GetSpawnX())); + Writer.AddInt("SpawnY", FloorC(a_World->GetSpawnY())); + Writer.AddInt("SpawnZ", FloorC(a_World->GetSpawnZ())); Writer.AddInt("version", 19133); - Writer.AddLong("DayTime", static_cast<Int64>(a_World->GetTimeOfDay())); + Writer.AddLong("DayTime", a_World->GetTimeOfDay()); Writer.AddLong("Time", a_World->GetWorldAge()); Writer.AddLong("SizeOnDisk", 0); Writer.AddString("generatorName", "default"); @@ -122,11 +110,6 @@ cWSSAnvil::cWSSAnvil(cWorld * a_World, int a_CompressionFactor) : Writer.EndCompound(); Writer.Finish(); - #ifdef _DEBUG - cParsedNBT TestParse(Writer.GetResult().data(), Writer.GetResult().size()); - ASSERT(TestParse.IsValid()); - #endif // _DEBUG - gzFile gz = gzopen((FILE_IO_PREFIX + fnam).c_str(), "wb"); if (gz != nullptr) { @@ -191,6 +174,56 @@ bool cWSSAnvil::SaveChunk(const cChunkCoords & a_Chunk) +void cWSSAnvil::ChunkLoadFailed(int a_ChunkX, int a_ChunkZ, const AString & a_Reason, const AString & a_ChunkDataToSave) +{ + // Construct the filename for offloading: + AString OffloadFileName; + Printf(OffloadFileName, "%s%cregion%cbadchunks", m_World->GetName().c_str(), cFile::PathSeparator, cFile::PathSeparator); + cFile::CreateFolder(FILE_IO_PREFIX + OffloadFileName); + auto t = time(nullptr); + struct tm stm; + #ifdef _MSC_VER + localtime_s(&stm, &t); + #else + localtime_r(&t, &stm); + #endif + AppendPrintf(OffloadFileName, "%cch.%d.%d.%d-%02d-%02d-%02d-%02d-%02d.dat", + cFile::PathSeparator, a_ChunkX, a_ChunkZ, + stm.tm_year + 1900, stm.tm_mon + 1, stm.tm_mday, stm.tm_hour, stm.tm_min, stm.tm_sec + ); + + // Log the warning to console: + const int RegionX = FAST_FLOOR_DIV(a_ChunkX, 32); + const int RegionZ = FAST_FLOOR_DIV(a_ChunkZ, 32); + AString Info = Printf("Loading chunk [%d, %d] for world %s from file r.%d.%d.mca failed: %s. Offloading old chunk data to file %s and regenerating chunk.", + a_ChunkX, a_ChunkZ, m_World->GetName().c_str(), RegionX, RegionZ, a_Reason.c_str(), OffloadFileName.c_str() + ); + LOGWARNING("%s", Info.c_str()); + + // Write the data: + cFile f; + if (!f.Open(OffloadFileName, cFile::fmWrite)) + { + LOGWARNING("Cannot open file %s for writing! Old chunk data is lost.", OffloadFileName.c_str()); + return; + } + f.Write(a_ChunkDataToSave.data(), a_ChunkDataToSave.size()); + f.Close(); + + // Write a description file: + if (!f.Open(OffloadFileName + ".info", cFile::fmWrite)) + { + LOGWARNING("Cannot open file %s.info for writing! The information about the failed chunk will not be written.", OffloadFileName.c_str()); + return; + } + f.Write(Info.c_str(), Info.size()); + f.Close(); +} + + + + + bool cWSSAnvil::GetChunkData(const cChunkCoords & a_Chunk, AString & a_Data) { cCSLock Lock(m_CS); @@ -254,7 +287,7 @@ cWSSAnvil::cMCAFile * cWSSAnvil::LoadMCAFile(const cChunkCoords & a_Chunk) Printf(FileName, "%s%cregion", m_World->GetName().c_str(), cFile::PathSeparator); cFile::CreateFolder(FILE_IO_PREFIX + FileName); AppendPrintf(FileName, "/r.%d.%d.mca", RegionX, RegionZ); - cMCAFile * f = new cMCAFile(FileName, RegionX, RegionZ); + cMCAFile * f = new cMCAFile(*this, FileName, RegionX, RegionZ); if (f == nullptr) { return nullptr; @@ -282,7 +315,7 @@ bool cWSSAnvil::LoadChunkFromData(const cChunkCoords & a_Chunk, const AString & if (res != Z_OK) { LOGWARNING("Uncompressing chunk [%d, %d] failed: %d", a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, res); - LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); + ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "InflateString() failed", a_Data); return false; } @@ -291,12 +324,12 @@ bool cWSSAnvil::LoadChunkFromData(const cChunkCoords & a_Chunk, const AString & if (!NBT.IsValid()) { // NBT Parsing failed - LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); + ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "NBT parsing failed", a_Data); return false; } // Load the data from NBT: - return LoadChunkFromNBT(a_Chunk, NBT); + return LoadChunkFromNBT(a_Chunk, NBT, a_Data); } @@ -321,7 +354,7 @@ bool cWSSAnvil::SaveChunkToData(const cChunkCoords & a_Chunk, AString & a_Data) -bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT & a_NBT) +bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT & a_NBT, const AString & a_RawChunkData) { // The data arrays, in MCA-native y / z / x ordering (will be reordered for the final chunk data) cChunkDef::BlockTypes BlockTypes; @@ -338,19 +371,19 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT int Level = a_NBT.FindChildByName(0, "Level"); if (Level < 0) { - LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); + ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Missing NBT tag: Level", a_RawChunkData); return false; } int Sections = a_NBT.FindChildByName(Level, "Sections"); if ((Sections < 0) || (a_NBT.GetType(Sections) != TAG_List)) { - LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); + ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Missing NBT tag: Sections", a_RawChunkData); return false; } eTagType SectionsType = a_NBT.GetChildrenType(Sections); if ((SectionsType != TAG_Compound) && (SectionsType != TAG_End)) { - LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); + ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "NBT tag has wrong type: Sections", a_RawChunkData); return false; } for (int Child = a_NBT.GetFirstChild(Sections); Child >= 0; Child = a_NBT.GetNextSibling(Child)) @@ -1888,7 +1921,7 @@ void cWSSAnvil::LoadArrowFromNBT(cEntityList & a_Entities, const cParsedNBT & a_ case TAG_Short: { // Vanilla uses this - Arrow->SetBlockHit(Vector3i(static_cast<int>(a_NBT.GetShort(InBlockXIdx)), static_cast<int>(a_NBT.GetShort(InBlockYIdx)), static_cast<int>(a_NBT.GetShort(InBlockZIdx)))); + Arrow->SetBlockHit(Vector3i(a_NBT.GetShort(InBlockXIdx), a_NBT.GetShort(InBlockYIdx), a_NBT.GetShort(InBlockZIdx))); break; } default: @@ -3040,7 +3073,8 @@ bool cWSSAnvil::GetBlockEntityNBTPos(const cParsedNBT & a_NBT, int a_TagIdx, int //////////////////////////////////////////////////////////////////////////////// // cWSSAnvil::cMCAFile: -cWSSAnvil::cMCAFile::cMCAFile(const AString & a_FileName, int a_RegionX, int a_RegionZ) : +cWSSAnvil::cMCAFile::cMCAFile(cWSSAnvil & a_ParentSchema, const AString & a_FileName, int a_RegionX, int a_RegionZ) : + m_ParentSchema(a_ParentSchema), m_RegionX(a_RegionX), m_RegionZ(a_RegionZ), m_FileName(a_FileName) @@ -3138,38 +3172,45 @@ bool cWSSAnvil::cMCAFile::GetChunkData(const cChunkCoords & a_Chunk, AString & a return false; } - m_File.Seek(static_cast<int>(ChunkOffset) * 4096); + m_File.Seek(static_cast<int>(ChunkOffset * 4096)); - int ChunkSize = 0; + UInt32 ChunkSize = 0; if (m_File.Read(&ChunkSize, 4) != 4) { - LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); + m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Cannot read chunk size", ""); + return false; + } + ChunkSize = ntohl(ChunkSize); + if (ChunkSize < 1) + { + // Chunk size too small + m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Chunk size too small", ""); return false; } - ChunkSize = ntohl(static_cast<u_long>(ChunkSize)); + char CompressionType = 0; if (m_File.Read(&CompressionType, 1) != 1) { - LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); + m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Cannot read chunk compression", ""); return false; } + ChunkSize--; + + a_Data = m_File.Read(ChunkSize); + if (a_Data.size() != ChunkSize) + { + m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, "Cannot read entire chunk data", a_Data); + return false; + } + if (CompressionType != 2) { // Chunk is in an unknown compression - LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); + m_ParentSchema.ChunkLoadFailed(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ, Printf("Unknown chunk compression: %d", CompressionType).c_str(), a_Data); return false; } - ChunkSize--; - - // HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly - a_Data.assign(static_cast<size_t>(ChunkSize), '\0'); - if (static_cast<size_t>(m_File.Read(static_cast<void *>(const_cast<char*>(a_Data.data())), static_cast<size_t>(ChunkSize))) == static_cast<size_t>(ChunkSize)) - { return true; } - LOAD_FAILED(a_Chunk.m_ChunkX, a_Chunk.m_ChunkZ); - return false; -} |