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-rw-r--r--src/WorldStorage/WSSAnvil.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 18c4f13b6..d901c061a 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -439,7 +439,7 @@ bool cWSSAnvil::LoadChunkFromNBT(const cChunkCoords & a_Chunk, const cParsedNBT
{
for (int x = 0; x < cChunkDef::Width; x++) for (int z = 0; z < cChunkDef::Width; z++)
{
- int Index = cChunkDef::MakeIndexNoCheck(x, y, z);
+ const auto Index = cChunkDef::MakeIndex(x, y, z);
if (ShouldInvert[x + cChunkDef::Width * z])
{
BlockTypes[Index] = (BlockTypes[Index] == E_BLOCK_AIR) ? E_BLOCK_STONE : E_BLOCK_AIR;
@@ -618,10 +618,10 @@ void cWSSAnvil::LoadBlockEntitiesFromNBT(cBlockEntities & a_BlockEntities, const
}
// Index computed before Entity moved.
- const auto Idx = cChunkDef::MakeIndexNoCheck(Entity->GetRelPos());
+ const auto Index = cChunkDef::MakeIndex(Entity->GetRelPos());
// Add the BlockEntity to the loaded data:
- a_BlockEntities.emplace(Idx, std::move(Entity));
+ a_BlockEntities.emplace(Index, std::move(Entity));
} // for Child - tag children
}