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-rw-r--r--src/WorldStorage/WSSAnvil.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 63999add3..d72165c46 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -1889,8 +1889,20 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N
int SittingIdx = a_NBT.FindChildByName(a_TagIdx, "Sitting");
if (SittingIdx > 0)
{
- bool IsSitting = (a_NBT.GetByte(SittingIdx) > 0);
- Monster->SetIsSitting(IsSitting);
+ bool Sitting = ((a_NBT.GetByte(SittingIdx) == 1) ? true : false);
+ Monster->SetIsSitting(Sitting);
+ }
+ int AngryIdx = a_NBT.FindChildByName(a_TagIdx, "Angry");
+ if (AngryIdx > 0)
+ {
+ bool Angry = ((a_NBT.GetByte(AngryIdx) == 1) ? true : false);
+ Monster->SetIsAngry(Angry);
+ }
+ int CollarColorIdx = a_NBT.FindChildByName(a_TagIdx, "CollarColor");
+ if (CollarColorIdx > 0)
+ {
+ int CollarColor = a_NBT.GetInt(CollarColorIdx);
+ Monster->SetCollarColor(CollarColor);
}
a_Entities.push_back(Monster.release());
}