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-rwxr-xr-xsrc/WorldStorage/WSSAnvil.h38
1 files changed, 37 insertions, 1 deletions
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 8baa69c00..6d9b49788 100755
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -205,36 +205,72 @@ protected:
void LoadBatFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadBlazeFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadCatFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadCaveSpiderFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadChickenFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadCodFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadCowFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadCreeperFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadDolphinFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadDonkeyFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadDrownedFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadElderGuardianFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadEnderDragonFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadEndermanFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadEndermiteFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadEvokerFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadFoxFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadGhastFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadGiantFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadGuardianFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadHorseFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadHoglinFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadHuskFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadIllusionerFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadIronGolemFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadLlamaFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadMagmaCubeFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadMooshroomFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadMuleFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadOcelotFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadPandaFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadParrotFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadPhantomFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadPigFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadPiglinFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadPiglinBruteFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadPillagerFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadPolarBearFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadPufferfishFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadRabbitFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadRavagerFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadSalmonFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadSheepFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadShulkerFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadSilverfishFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadSkeletonFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadSkeletonHorseFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadSlimeFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadSnowGolemFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadSpiderFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadSquidFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadStrayFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadStriderFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadTraderLlamaFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadTropicalFishFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadTurtleFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadVexFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadVillagerFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadVindicatorFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadWanderingTraderFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadWitchFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadWitherFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadWitherSkeletonFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadWolfFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadZoglinFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadZombieFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
- void LoadPigZombieFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadZombieHorseFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
+ void LoadZombifiedPiglinFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
void LoadZombieVillagerFromNBT (cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_TagIdx);
/** Loads the owner name and UUID from the entity at the specified NBT tag.