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-rw-r--r--src/WorldStorage/WorldStorage.h10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/WorldStorage/WorldStorage.h b/src/WorldStorage/WorldStorage.h
index 70cca9031..ab8a7f44b 100644
--- a/src/WorldStorage/WorldStorage.h
+++ b/src/WorldStorage/WorldStorage.h
@@ -63,13 +63,15 @@ public:
cWorldStorage(void);
~cWorldStorage();
-
+
+ /** Queues a chunk to be loaded, asynchronously.
+ The callback, if specified, will be called with the result of the load operation. */
void QueueLoadChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_Callback = nullptr);
+
+ /** Queues a chunk to be saved, asynchronously.
+ The callback, if specified, will be called with the result of the save operation. */
void QueueSaveChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_Callback = nullptr);
- void UnqueueLoad(int a_ChunkX, int a_ChunkZ);
- void UnqueueSave(const cChunkCoords & a_Chunk);
-
bool Start(cWorld * a_World, const AString & a_StorageSchemaName, int a_StorageCompressionFactor); // Hide the cIsThread's Start() method, we need to provide args
void Stop(void); // Hide the cIsThread's Stop() method, we need to signal the event
void WaitForFinish(void);