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-rw-r--r--src/WorldStorage/WSSAnvil.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index 4f465e479..4dd4c755d 100644
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -1514,13 +1514,11 @@ void cWSSAnvil::LoadHangingFromNBT(cHangingEntity & a_Hanging, const cParsedNBT
}
}
- LOG("LALALAL.");
int TileX = a_NBT.FindChildByName(a_TagIdx, "TileX");
int TileY = a_NBT.FindChildByName(a_TagIdx, "TileY");
int TileZ = a_NBT.FindChildByName(a_TagIdx, "TileZ");
if ((TileX > 0) && (TileY > 0) && (TileZ > 0))
{
- LOG("YO!");
a_Hanging.SetPosition(
(double)a_NBT.GetInt(TileX),
(double)a_NBT.GetInt(TileY),
@@ -1554,7 +1552,6 @@ void cWSSAnvil::LoadItemFrameFromNBT(cEntityList & a_Entities, const cParsedNBT
}
ItemFrame->SetItem(Item);
- LOG("BAUM! %d", Item.m_ItemType);
LoadHangingFromNBT(*ItemFrame.get(), a_NBT, a_TagIdx);
// Load Rotation: