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-rw-r--r--src/WorldStorage/NBTChunkSerializer.cpp66
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.cpp82
-rwxr-xr-xsrc/WorldStorage/WSSAnvil.h34
3 files changed, 128 insertions, 54 deletions
diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp
index 419115ea0..c78b04c66 100644
--- a/src/WorldStorage/NBTChunkSerializer.cpp
+++ b/src/WorldStorage/NBTChunkSerializer.cpp
@@ -18,7 +18,9 @@
#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/DispenserEntity.h"
#include "../BlockEntities/DropperEntity.h"
+#include "../BlockEntities/EnchantingTableEntity.h"
#include "../BlockEntities/EnderChestEntity.h"
+#include "../BlockEntities/EndPortalEntity.h"
#include "../BlockEntities/FurnaceEntity.h"
#include "../BlockEntities/HopperEntity.h"
#include "../BlockEntities/JukeboxEntity.h"
@@ -208,25 +210,27 @@ public:
// Add tile-entity into NBT:
switch (a_Entity->GetBlockType())
{
- case E_BLOCK_BEACON: AddBeaconEntity (static_cast<cBeaconEntity *> (a_Entity)); break;
- case E_BLOCK_BED: AddBedEntity (static_cast<cBedEntity *> (a_Entity)); break;
- case E_BLOCK_BREWING_STAND: AddBrewingstandEntity(static_cast<cBrewingstandEntity *>(a_Entity)); break;
- case E_BLOCK_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break;
- case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity(static_cast<cCommandBlockEntity *>(a_Entity)); break;
- case E_BLOCK_DISPENSER: AddDispenserEntity (static_cast<cDispenserEntity *> (a_Entity)); break;
- case E_BLOCK_DROPPER: AddDropperEntity (static_cast<cDropperEntity *> (a_Entity)); break;
- case E_BLOCK_ENDER_CHEST: AddEnderchestEntity (static_cast<cEnderChestEntity *> (a_Entity)); break;
- case E_BLOCK_FLOWER_POT: AddFlowerPotEntity (static_cast<cFlowerPotEntity *> (a_Entity)); break;
- case E_BLOCK_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break;
- case E_BLOCK_HEAD: AddMobHeadEntity (static_cast<cMobHeadEntity *> (a_Entity)); break;
- case E_BLOCK_HOPPER: AddHopperEntity (static_cast<cHopperEntity *> (a_Entity)); break;
- case E_BLOCK_JUKEBOX: AddJukeboxEntity (static_cast<cJukeboxEntity *> (a_Entity)); break;
- case E_BLOCK_LIT_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break;
- case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity (static_cast<cMobSpawnerEntity *> (a_Entity)); break;
- case E_BLOCK_NOTE_BLOCK: AddNoteEntity (static_cast<cNoteEntity *> (a_Entity)); break;
- case E_BLOCK_SIGN_POST: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break;
- case E_BLOCK_TRAPPED_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break;
- case E_BLOCK_WALLSIGN: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break;
+ case E_BLOCK_BEACON: AddBeaconEntity (static_cast<cBeaconEntity *> (a_Entity)); break;
+ case E_BLOCK_BED: AddBedEntity (static_cast<cBedEntity *> (a_Entity)); break;
+ case E_BLOCK_BREWING_STAND: AddBrewingstandEntity (static_cast<cBrewingstandEntity *> (a_Entity)); break;
+ case E_BLOCK_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break;
+ case E_BLOCK_COMMAND_BLOCK: AddCommandBlockEntity (static_cast<cCommandBlockEntity *> (a_Entity)); break;
+ case E_BLOCK_DISPENSER: AddDispenserEntity (static_cast<cDispenserEntity *> (a_Entity)); break;
+ case E_BLOCK_DROPPER: AddDropperEntity (static_cast<cDropperEntity *> (a_Entity)); break;
+ case E_BLOCK_ENCHANTMENT_TABLE: AddEnchantingTableEntity(static_cast<cEnchantingTableEntity *>(a_Entity)); break;
+ case E_BLOCK_ENDER_CHEST: AddEnderchestEntity (static_cast<cEnderChestEntity *> (a_Entity)); break;
+ case E_BLOCK_END_PORTAL: AddEndPortalEntity (static_cast<cEndPortalEntity *> (a_Entity)); break;
+ case E_BLOCK_FLOWER_POT: AddFlowerPotEntity (static_cast<cFlowerPotEntity *> (a_Entity)); break;
+ case E_BLOCK_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break;
+ case E_BLOCK_HEAD: AddMobHeadEntity (static_cast<cMobHeadEntity *> (a_Entity)); break;
+ case E_BLOCK_HOPPER: AddHopperEntity (static_cast<cHopperEntity *> (a_Entity)); break;
+ case E_BLOCK_JUKEBOX: AddJukeboxEntity (static_cast<cJukeboxEntity *> (a_Entity)); break;
+ case E_BLOCK_LIT_FURNACE: AddFurnaceEntity (static_cast<cFurnaceEntity *> (a_Entity)); break;
+ case E_BLOCK_MOB_SPAWNER: AddMobSpawnerEntity (static_cast<cMobSpawnerEntity *> (a_Entity)); break;
+ case E_BLOCK_NOTE_BLOCK: AddNoteEntity (static_cast<cNoteEntity *> (a_Entity)); break;
+ case E_BLOCK_SIGN_POST: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break;
+ case E_BLOCK_TRAPPED_CHEST: AddChestEntity (static_cast<cChestEntity *> (a_Entity), a_Entity->GetBlockType()); break;
+ case E_BLOCK_WALLSIGN: AddSignEntity (static_cast<cSignEntity *> (a_Entity)); break;
default:
{
@@ -461,6 +465,20 @@ public:
+ void AddEnchantingTableEntity(cEnchantingTableEntity * a_Entity)
+ {
+ mWriter.BeginCompound("");
+ AddBasicTileEntity(a_Entity, "EnchantingTable");
+ if (!a_Entity->GetCustomName().empty())
+ {
+ mWriter.AddString("CustomName", a_Entity->GetCustomName());
+ }
+ mWriter.EndCompound();
+ }
+
+
+
+
void AddEnderchestEntity(cEnderChestEntity * a_Entity)
{
mWriter.BeginCompound("");
@@ -471,6 +489,16 @@ public:
+ void AddEndPortalEntity(cEndPortalEntity * a_Entity)
+ {
+ mWriter.BeginCompound("");
+ AddBasicTileEntity(a_Entity, "EndPortal");
+ mWriter.EndCompound();
+ }
+
+
+
+
void AddFurnaceEntity(cFurnaceEntity * a_Furnace)
{
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp
index a62971e7c..b01bb7fd5 100755
--- a/src/WorldStorage/WSSAnvil.cpp
+++ b/src/WorldStorage/WSSAnvil.cpp
@@ -25,7 +25,9 @@
#include "../BlockEntities/CommandBlockEntity.h"
#include "../BlockEntities/DispenserEntity.h"
#include "../BlockEntities/DropperEntity.h"
+#include "../BlockEntities/EnchantingTableEntity.h"
#include "../BlockEntities/EnderChestEntity.h"
+#include "../BlockEntities/EndPortalEntity.h"
#include "../BlockEntities/FurnaceEntity.h"
#include "../BlockEntities/HopperEntity.h"
#include "../BlockEntities/JukeboxEntity.h"
@@ -639,25 +641,27 @@ OwnedBlockEntity cWSSAnvil::LoadBlockEntityFromNBT(const cParsedNBT & a_NBT, int
switch (a_BlockType)
{
// Specific entity loaders:
- case E_BLOCK_BEACON: return LoadBeaconFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_BED: return LoadBedFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_BREWING_STAND: return LoadBrewingstandFromNBT(a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_CHEST: return LoadChestFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_COMMAND_BLOCK: return LoadCommandBlockFromNBT(a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_DISPENSER: return LoadDispenserFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_DROPPER: return LoadDropperFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_ENDER_CHEST: return LoadEnderChestFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_FLOWER_POT: return LoadFlowerPotFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_FURNACE: return LoadFurnaceFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_HEAD: return LoadMobHeadFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_HOPPER: return LoadHopperFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_JUKEBOX: return LoadJukeboxFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_LIT_FURNACE: return LoadFurnaceFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_MOB_SPAWNER: return LoadMobSpawnerFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_NOTE_BLOCK: return LoadNoteBlockFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_SIGN_POST: return LoadSignFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_TRAPPED_CHEST: return LoadChestFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
- case E_BLOCK_WALLSIGN: return LoadSignFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_BEACON: return LoadBeaconFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_BED: return LoadBedFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_BREWING_STAND: return LoadBrewingstandFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_CHEST: return LoadChestFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_COMMAND_BLOCK: return LoadCommandBlockFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_DISPENSER: return LoadDispenserFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_DROPPER: return LoadDropperFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_ENCHANTMENT_TABLE: return LoadEnchantingTableFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_ENDER_CHEST: return LoadEnderChestFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_END_PORTAL: return LoadEndPortalFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_FLOWER_POT: return LoadFlowerPotFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_FURNACE: return LoadFurnaceFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_HEAD: return LoadMobHeadFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_HOPPER: return LoadHopperFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_JUKEBOX: return LoadJukeboxFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_LIT_FURNACE: return LoadFurnaceFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_MOB_SPAWNER: return LoadMobSpawnerFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_NOTE_BLOCK: return LoadNoteBlockFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_SIGN_POST: return LoadSignFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_TRAPPED_CHEST: return LoadChestFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
+ case E_BLOCK_WALLSIGN: return LoadSignFromNBT (a_NBT, a_Tag, a_BlockType, a_BlockMeta, a_Pos);
default:
{
@@ -1124,6 +1128,31 @@ OwnedBlockEntity cWSSAnvil::LoadDropperFromNBT(const cParsedNBT & a_NBT, int a_T
+OwnedBlockEntity cWSSAnvil::LoadEnchantingTableFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
+{
+ // Check if the data has a proper type:
+ static const AStringVector expectedTypes({ "EnchantingTable", "minecraft:enchanting_table" });
+ if (!CheckBlockEntityType(a_NBT, a_TagIdx, expectedTypes, a_Pos))
+ {
+ return nullptr;
+ }
+
+ AString CustomName;
+ int currentLine = a_NBT.FindChildByName(a_TagIdx, "CustomName");
+ if (currentLine >= 0)
+ {
+ if (a_NBT.GetType(currentLine) == TAG_String)
+ {
+ CustomName = a_NBT.GetString(currentLine);
+ }
+ }
+ return std::make_unique<cEnchantingTableEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World, CustomName);
+}
+
+
+
+
+
OwnedBlockEntity cWSSAnvil::LoadEnderChestFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
@@ -1139,6 +1168,21 @@ OwnedBlockEntity cWSSAnvil::LoadEnderChestFromNBT(const cParsedNBT & a_NBT, int
+OwnedBlockEntity cWSSAnvil::LoadEndPortalFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
+{
+ // Check if the data has a proper type:
+ static const AStringVector expectedTypes({ "EndPortal", "minecraft:end_portal" });
+ if (!CheckBlockEntityType(a_NBT, a_TagIdx, expectedTypes, a_Pos))
+ {
+ return nullptr;
+ }
+ return std::make_unique<cEndPortalEntity>(a_BlockType, a_BlockMeta, a_Pos, m_World);
+}
+
+
+
+
+
OwnedBlockEntity cWSSAnvil::LoadFlowerPotFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos)
{
// Check if the data has a proper type:
diff --git a/src/WorldStorage/WSSAnvil.h b/src/WorldStorage/WSSAnvil.h
index 7684fd81b..8baa69c00 100755
--- a/src/WorldStorage/WSSAnvil.h
+++ b/src/WorldStorage/WSSAnvil.h
@@ -156,22 +156,24 @@ protected:
The coordinates are used only for the log message. */
bool CheckBlockEntityType(const cParsedNBT & a_NBT, int a_TagIdx, const AStringVector & a_ExpectedTypes, Vector3i a_Pos);
- OwnedBlockEntity LoadBeaconFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadBedFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadBrewingstandFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadChestFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadCommandBlockFromNBT(const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadDispenserFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadDropperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadEnderChestFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadFlowerPotFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadFurnaceFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadHopperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadJukeboxFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadMobHeadFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadMobSpawnerFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadNoteBlockFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
- OwnedBlockEntity LoadSignFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadBeaconFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadBedFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadBrewingstandFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadChestFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadCommandBlockFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadDispenserFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadDropperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadEnchantingTableFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadEnderChestFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadEndPortalFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadFlowerPotFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadFurnaceFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadHopperFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadJukeboxFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadMobHeadFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadMobSpawnerFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadNoteBlockFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
+ OwnedBlockEntity LoadSignFromNBT (const cParsedNBT & a_NBT, int a_TagIdx, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos);
void LoadEntityFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NBT, int a_EntityTagIdx, const char * a_IDTag, size_t a_IDTagLength);